Ad placeholder

Cleric: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Line 591: Line 591:
|-
|-
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Divine Strike: Radiant]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Divine Strike: Radiant]]'''
| style="vertical-align:top;" |{{SmallIcon|Potent Spellcasting Icon.png}} '''[[Light_Domain#Level_8|Potent Spellcasting]]'''
| style="vertical-align:top;" |{{SmallIcon|Potent Spellcasting Icon.png}} '''[[Potent Spellcasting]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Trickery_Domain#Level_8|Divine Strike: Nightshade Poison]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Trickery_Domain#Level_8|Divine Strike: Nightshade Poison]]'''
| style="vertical-align:top;" |{{SmallIcon|Potent Spellcasting Icon.png}} '''[[Knowledge_Domain#Level_8|Potent Spellcasting]]'''
| style="vertical-align:top;" |{{SmallIcon|Potent Spellcasting Icon.png}} '''[[Potent Spellcasting]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Nature_Domain#Level_8|Divine Strike: Elemental Fury]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Nature_Domain#Level_8|Divine Strike: Elemental Fury]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Tempest_Domain#Level_8|Divine Strike: Tempest]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[Tempest_Domain#Level_8|Divine Strike: Tempest]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[War_Domain#Level_8|Divine Strike: Warmaster]]'''
| style="vertical-align:top;" |{{SmallIcon|Action DivineStrike Melee.png}} '''[[War_Domain#Level_8|Divine Strike: Warmaster]]'''
|}
|}
:* '''Divine Strike''' deals '''1d8''' of a specified element upon a weapon strike, while '''Potent Spellcasting''' adds the [[Wisdom]] Modifier to cantrip damage.
:* '''Divine Strike''' deals '''1d8''' of a specified element upon a weapon strike, while '''[[Potent Spellcasting]]''' adds the [[Wisdom]] Modifier to cantrip damage.


===Level 9===
===Level 9===

Revision as of 12:49, 1 September 2023

Template:Up to date

Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

The Cleric Subclasses, or Domains, are: Life, Light, Trickery, Knowledge, Nature, Tempest, and War.

The Cleric Class Progression Spell Slots per Spell Level
Level Proficiency Bonus Features Channel Divinity Charges Cantrips Known 1st 2nd 3rd 4th 5th 6th
1st +2 #Level 1 Spellcasting, #Level 1 Choose a subclass - 3 2 - - - - -
2nd +2 Turn Undead Turn Undead, #Level 2 Subclass feature 1 3 3 - - - - -
3rd +2 - 1 3 4 2 - - - -
4th +2 Feats#Available Feats Feat 1 4 4 3 - - - -
5th +3 #Level 5 Destroy Undead 1 4 4 3 2 - - -
6th +3 #Level 6 Subclass feature 2 4 4 3 3 - - -
7th +3 - 2 4 4 3 3 1 - -
8th +3 #Level 8 Subclass feature 2 4 4 3 3 2 - -
9th +4 - 2 4 4 3 3 3 1 -
10th +4 #Level 10 Divine Intervention 2 5 4 3 3 3 2 -
11th +4 - 2 5 4 3 3 3 2 1
12th +4 Feats#Available Feats Feat 2 5 4 3 3 3 2 1

Class Information

Cleric's default armour

Spellcasting

  • Spellcasting Ability: Wisdom Wisdom
  • Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
    • Number of Prepared Spells = Cleric Level + Wisdom Wisdom Modifier (Minimum of 1 spell.)

Level Progression

Through experience, you acquire new power. You gain the following traits.

Level 1

  • Select Deity:
      Selune Icon.png Selune
      Helm Icon.png Helm
      Kelemvor Icon.png Kelemvor
      Yondalla Icon.png Yondalla
      Eilistraee Icon.png Eilistraee
      Mielikki Icon.png Mielikki
      Ilmater Icon.png Ilmater
      Moradin Icon.png Moradin
      Tiamat Icon.png Tiamat
      Lathander Icon.png Lathander
      Tempus Icon.png Tempus
      Mystra Icon.png Mystra
      Corellon Larethian Icon.png Corellon Larethian
      Bahamut Icon.png Bahamut
      Talos Icon.png Talos
      Tyr Icon.png Tyr
      Oghma Icon.png Oghma
      Garl Glittergold Icon.png Garl Glittergold
      Gruumsh Icon.png Gruumsh
      Tymora Icon.png Tymora
      Lolth Icon.png Lolth
      Vlaakith Icon.png Vlaakith

Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.

  • Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
  • Cantrips (Choose 3)
  • Choose a number of Prepared Spells = 1 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 1st Level Spells:

Select a Subclass (Domain)

Domain Features Domain Spells and Cantrips Proficiencies
Life Life Disciple of Life Disciple of Life Cure Wounds Cure Wounds, Bless Bless Heavy armour Heavy armour
Light Light Warding Flare Warding Flare Light Light, Burning Hands Burning Hands, Faerie Fire Faerie Fire -
Trickery Trickery Blessing of the Trickster Blessing of the Trickster Charm Person Charm Person, Disguise Self Disguise Self -
Knowledge Knowledge - Command Command, Sleep Sleep Choose 2 skills with double the bonus: Arcana, History, Nature, Religion
Nature Nature Acolyte of Nature Acolyte of Nature
Tempest Tempest Wrath of the Storm Wrath of the Storm Thunderwave Thunderwave, Fog Cloud Fog Cloud Heavy armour Heavy armour, Martial weapons
War War War Priest War Priest Divine Favour Divine Favour, Shield of Faith Shield of Faith Heavy armour Heavy armour, Martial weapons
  • Domain Spells are Always Prepared.

Level 2

  • Choose a number of Prepared Spells = 2 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
    • Spells: No new spells at this level
Life Light iddle Trickery Knowledge Nature Tempest War

Preserve Life

Radiance of the Dawn

Invoke Duplicity

Knowledge of the Ages

File:Action CharmAnimalsAndPlants.pngCharm Animals and Plants

Destructive Wrath

Guided Strike

Level 3

  • Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
  • Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
  • Choose a number of Prepared Spells = 3 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell.)
  • New 2nd Level Spells:
  • Subclass Feature - Domain Spells:
Life Light iddle Trickery Knowledge Nature Tempest War

Level 4

  • Choose a Feat.
  • Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
  • Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
  • Cantrips (Choose 1)
  • Choose a number of Prepared Spells = 4 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features: None at this level

Level 5

  • Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
  • Destroy Undead
  • Cantrip Damage Boost: Damage rolls for cantrips roll an additional die.
  • Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
  • Choose a number of Prepared Spells = 5 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 3rd Level Spells:
  • Subclass Feature - Domain Spells:
Life Light iddle Trickery Knowledge Nature Tempest War

Level 6

  • Choose a number of Prepared Spells = 6 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features:
Life Light iddle Trickery Knowledge Nature Tempest War
Blessed Healer Blessed Healer Improved Warding Flare

No feature.

No feature.

No feature.

Thunderbolt Strike

War God's Blessing

Level 7

  • Level 4 Spell Slot Unlocked: 1 (You gain one Level 4 Spell Slot)
  • Choose a number of Prepared Spells = 7 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 4th Level Spells:
  • Subclass Feature - Domain Spells:
Life Light iddle Trickery Knowledge Nature Tempest War

Level 8

  • Choose a Feat.
  • Level 4 Spell Slot Unlocked: 2 (You gain an additional Level 4 Spell Slot)
  • Choose a number of Prepared Spells = 8 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features:
Life Light iddle Trickery Knowledge Nature Tempest War
Divine Strike: Radiant Potent Spellcasting Divine Strike: Nightshade Poison Potent Spellcasting Divine Strike: Elemental Fury Divine Strike: Tempest Divine Strike: Warmaster
  • Divine Strike deals 1d8 of a specified element upon a weapon strike, while Potent Spellcasting adds the Wisdom Modifier to cantrip damage.

Level 9

  • Level 4 Spell Slot Unlocked: 3 (You gain an additional Level 4 Spell Slot)
  • Level 5 Spell Slot Unlocked: 1 (You gain a Level 5 Spell Slot)
  • Choose a number of Prepared Spells = 9 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 5th Level Spells:
  • Subclass Feature - Domain Spells:
Life Light iddle Trickery Knowledge Nature Tempest War

Level 10

  • Divine Intervention Divine Intervention: Once per Character. Invoke your God's aid.
    • Sunder the Heretical: 8d10 Radiant damage to a group of enemies.
    • Arm Thy Servant: Grants you a Legendary weapon.
    • Opulent Revival: Resurrect fallen Companions with half health and restore nearby allies as if they had Long Rested.
    • Golden Generosity: Provides a rich bounty of Potions and Camp Supplies.
  • Level 5 Spell Slot Unlocked: 2 (You gain an additional Level 5 Spell Slot)
  • Cantrips (Choose 1)
  • Choose a number of Prepared Spells = 10 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features: None at this level

Level 11

  • Level 6 Spell Slot Unlocked: 1 (You gain one Level 6 Spell Slot)
  • Choose a number of Prepared Spells = 11 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
  • New 6th Level Spells:
  • Subclass Features: None at this level

Level 12

  • Choose a number of Prepared Spells = 12 (Cleric Level) + Wisdom Wisdom Modifier (Minimum of 1 spell)
    • Spells: No new spells at this level
  • Subclass Features: None at this level

Cleric Spell List

* Spells marked with a domain indicates that the spell is considered a domain spell for that domain. These spells are always prepared for Clerics belonging to that domain.

Cantrips

Level 1 Spells

Life Light iddle Trickery Knowledge Nature Tempest War

-

Level 2 Spells

Life Light iddle Trickery Knowledge Nature Tempest War

-

-

Level 3 Spells

Life Light iddle Trickery Knowledge Nature Tempest War

-

Level 4 Spells

Life Light iddle Trickery Knowledge Nature Tempest War

-

Level 5 Spells

Life Light iddle Trickery Knowledge Nature Tempest War

-

Level 6 Spells

External Links