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| image = Class Druid Badge Icon.png | | image = Class Druid Badge Icon.png | ||
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'''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]'' | '''Druid''' is a character [[Class]] in ''[[Baldur's Gate 3]]''. | ||
{{Quote class|{{PAGENAME}}}} | {{Quote class|{{PAGENAME}}}} | ||
__NoToc__ | |||
== Overview == | |||
Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score. | |||
== Subclasses == | |||
The druid subclasses are: | The druid subclasses are: | ||
{{hlist| | {{hlist| | ||
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* {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}} | * {{IconLink|Class Druid Spores Badge Icon.png|Circle of the Spores}} | ||
}} | }} | ||
== Class Progression == | |||
{| class="wikitable nomobile" style="text-align: center; max-width: 50em;" | {| class="wikitable nomobile" style="text-align: center; max-width: 50em;" | ||
|- | |- | ||
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|} | |} | ||
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It | <p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p> | ||
== Class information == | == Class information == | ||
===Attributes=== | |||
[[File:Default Druid Armor.png|250px|right|Druid's default armour]] | [[File:Default Druid Armor.png|250px|right|Druid's default armour]] | ||
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: {{Ability|Constitution}} for hit points and {{Concentration}} checks | : {{Ability|Constitution}} for hit points and {{Concentration}} checks | ||
: {{Ability|Dexterity}} for [[Armour Class]] | : {{Ability|Dexterity}} for [[Armour Class]] | ||
; [[Spells|Spellcasting]] ability | |||
: {{Ability|Wisdom}} | |||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
{{Hatnote|For a list of spells available to druids, see: [[List of Druid spells]].}} | |||
: You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots. | |||
: Number of Prepared Spells = {{InfoBlob|Druid Level + [[Wisdom]] Modifier}} ''(minimum of 1 spell.)'' | |||
===Starting [[Proficiency|Proficiencies]]=== | |||
; Saving throw proficiencies | ; Saving throw proficiencies | ||
: {{Ability|Wisdom}}, {{Ability|Intelligence}} | : {{Ability|Wisdom}}, {{Ability|Intelligence}} | ||
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: {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}} | : {{Skill|Arcana}}, {{Skill|Animal Handling}}, {{Skill|Insight}}, {{Skill|Medicine}}, {{Skill|Nature}}, {{Skill|Perception}}, {{Skill|Religion}}, {{Skill|Survival}} | ||
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | : You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2. | ||
; Starting Equipment : {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}} | ; Starting Equipment: {{RarityItem|Druid Quarterstaff}}, {{RarityItem|Druid Leather Armour}}, {{RarityItem|Grovetender Boots}} | ||
=== | ===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]=== | ||
; Equipment proficiencies | |||
; | : {{LightArmour}}, {{MediumArmour}} | ||
: {{ | : {{Shields}} | ||
: | |||
== Level progression == | == Level progression == | ||
Through experience, you acquire new | Through experience, you acquire new powers. You gain the following traits: | ||
{{Level header|1}} | {{Level header|1}} | ||
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:; {{SpellSlot|cantrip}} Cantrips Known: 2 | :; {{SpellSlot|cantrip}} Cantrips Known: 2 | ||
:: Choose 2 cantrips from the [[List of Druid spells|druid spell list]]. | :: Choose 2 cantrips from the [[List of Druid spells|druid spell list]]. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
: Choose a number of Spells = {{InfoBlob|1 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|1|3}} Level 1 spell slots unlocked: 3 | :; {{SpellSlot|1|3}} Level 1 spell slots unlocked: 3 | ||
:: You gain an additional level 1 spell slot. | :: You gain an additional level 1 spell slot. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared spells | |||
: Choose a number of Spells = {{InfoBlob|2 (Druid Level) + [[Wisdom]] Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked: 2 | :; {{SpellSlot|2|2}} Level 2 Spell Slots Unlocked: 2 | ||
:: You gain two Level 2 Spell Slots. | :: You gain two Level 2 Spell Slots. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|3 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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** Desert: {{SAI|Blur|c=12}}*, {{SAI|Silence|c=12}} {{Icon|Ritual Spell Icon.png|12px}}* | ** Desert: {{SAI|Blur|c=12}}*, {{SAI|Silence|c=12}} {{Icon|Ritual Spell Icon.png|12px}}* | ||
** Forest: {{SAI|Barkskin|c=12}}, {{SAI|Hold Person|c=12}} | ** Forest: {{SAI|Barkskin|c=12}}, {{SAI|Hold Person|c=12}} | ||
** Grassland: {{SAI|Invisibility|c=12}}*, {{SAI|Pass Without Trace|c=12}} | ** Grassland: {{SAI|Invisibility (spell)|Invisibility|c=12}}*, {{SAI|Pass Without Trace|c=12}} | ||
** Mountain: {{SAI|Mirror Image}}*, {{SAI|Spike Growth|c=12}} | ** Mountain: {{SAI|Mirror Image}}*, {{SAI|Spike Growth|c=12}} | ||
** Swamp: {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness|c=12}}* | ** Swamp: {{SAI|Melf's Acid Arrow}}*, {{SAI|Darkness|c=12}}* | ||
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:; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked: 3 | :; {{SpellSlot|2|3}} Level 2 Spell Slots Unlocked: 3 | ||
:: You gain an additional Level 2 Spell Slot. | :: You gain an additional Level 2 Spell Slot. | ||
:; {{SpellSlot|cantrip}} Cantrips Known 3 | :; {{SpellSlot|cantrip}} Cantrips Known: 3 | ||
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | :: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|4 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked: 2 | :; {{SpellSlot|3|2}} Level 3 Spell Slots Unlocked: 2 | ||
:: You gain two Level 3 Spell Slots. | :: You gain two Level 3 Spell Slots. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|5 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked: 3 | :; {{SpellSlot|3|3}} Level 3 Spell Slots Unlocked: 3 | ||
:: You gain an additional Level 3 Spell Slots. | :: You gain an additional Level 3 Spell Slots. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|6 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
==== Subclass Features ==== | ==== Subclass Features ==== | ||
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:; {{SpellSlot|4|1}} Level 4 Spell Slots Unlocked: 1 | :; {{SpellSlot|4|1}} Level 4 Spell Slots Unlocked: 1 | ||
:: You gain one Level 4 Spell Slot. | :: You gain one Level 4 Spell Slot. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|7 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|4|2}} Level 4 Spell Slots Unlocked: 2 | :; {{SpellSlot|4|2}} Level 4 Spell Slots Unlocked: 2 | ||
:: You gain an additional Level 4 Spell Slot. | :: You gain an additional Level 4 Spell Slot. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|8 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|5|1}} Level 5 Spell Slots Unlocked: 1 | :; {{SpellSlot|5|1}} Level 5 Spell Slots Unlocked: 1 | ||
:: You gain one Level 5 Spell Slot. | :: You gain one Level 5 Spell Slot. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|9 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|5|2}} Level 5 Spell Slots Unlocked: 2 | :; {{SpellSlot|5|2}} Level 5 Spell Slots Unlocked: 2 | ||
:: You gain an additional Level 5 Spell Slot. | :: You gain an additional Level 5 Spell Slot. | ||
:; {{SpellSlot|cantrip}} Cantrips Known 4 | :; {{SpellSlot|cantrip}} Cantrips Known: 4 | ||
:: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | :: Choose 1 additional Cantrip from the [[List of Druid spells|Druid Spell List]]. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|10 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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:; {{SpellSlot|6|1}} Level 6 Spell Slots Unlocked: 1 | :; {{SpellSlot|6|1}} Level 6 Spell Slots Unlocked: 1 | ||
:: You gain one Level 6 Spell Slot. | :: You gain one Level 6 Spell Slot. | ||
; [[File:Prepared Spells Icon.webp|24px]] Prepared Spells | |||
: Choose a number of Spells = {{InfoBlob|11 (Druid Level) + {{Ability|Wisdom}} Modifier}} ''(Minimum of 1 spell)'' | |||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
== External | == Notable druids == | ||
* {{MdCharLink|Halsin}} | |||
* {{MdCharLink|Jaheira}} | |||
* {{MdCharLink|Kagha}} | |||
* {{MdCharLink|Nettie}} | |||
* {{MdCharLink|Olodan}} | |||
* {{MdCharLink|Rath}} | |||
== See also == | |||
* [[:Category:Druids|List of all Druids]] | |||
== External links == | |||
* {{FRWiki|Druid|long}} | * {{FRWiki|Druid|long}} | ||
{{DruidNavbox}} | {{DruidNavbox}} | ||
{{ | {{Character creation|state=collapsed}} | ||
[[Category:Classes]] | [[Category:Classes]] |
Latest revision as of 03:28, 22 January 2025
Druid is a character Class in Baldur's Gate 3.
Overview[edit | edit source]
Druids are closely attuned with nature and the animals that live in it. They utilize the power of nature to cast Spells and have the ability to transform into various creatures. Druids use Wisdom as their primary ability score.
Subclasses[edit | edit source]
The druid subclasses are:
Class Progression[edit | edit source]
Druid Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting | 2 | 2 | - | - | - | - | - |
2nd | Choose a subclass | ,3 | - | - | - | - | - | ||
3rd | - | 4 | 2 | - | - | - | - | ||
4th | , | 3 | 4 | 3 | - | - | - | - | |
5th | +3 | 4 | 3 | 2 | - | - | - | ||
6th | Subclass feature | 4 | 3 | 3 | - | - | - | ||
7th | - | 4 | 3 | 3 | 1 | - | - | ||
8th | , | 4 | 3 | 3 | 2 | - | - | ||
9th | +4 | - | 4 | 3 | 3 | 3 | 1 | - | |
10th | Subclass feature, | 4 | 4 | 3 | 3 | 3 | 2 | - | |
11th | - | 4 | 3 | 3 | 3 | 2 | 1 | ||
12th | 4 | 3 | 3 | 3 | 2 | 1 |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class information[edit | edit source]
Attributes[edit | edit source]

- Hit points
- At level 1: 8 + Constitution modifier
- On level up: 5 + Constitution modifier
- Key ability scores
- for spells
- for hit points and checks
- for Armour Class
- Spellcasting ability
Prepared spells
- You may swap your prepared spells at any time while out of combat, but can only have a certain number of spells prepared at a time. The spells must be of a level for which you have spell slots.
- Number of Prepared Spells = Druid Level + Wisdom Modifier (minimum of 1 spell.)
Starting Proficiencies[edit | edit source]
- Saving throw proficiencies
- ,
- Equipment proficiencies
- , , ,
- , , ,
- ,
- Skills with proficiency (choose 2)
- , , , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
- Druid Quarterstaff, Druid Leather Armour, Grovetender Boots
Multiclass Proficiencies[edit | edit source]
- Equipment proficiencies
- ,
Level progression[edit | edit source]
Through experience, you acquire new powers. You gain the following traits:
Level 1
- Spellcasting
-
- Level 1 spell slots unlocked: 2
- You gain two Level 1 spell slots.
- Cantrips Known: 2
- Choose 2 cantrips from the druid spell list.
Prepared spells
- Choose a number of Spells = 1 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
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- New cantrips available
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- New 1st level spells
Level 2
- Spellcasting
-
- Level 1 spell slots unlocked: 3
- You gain an additional level 1 spell slot.
Prepared spells
- Choose a number of Spells = 2 (Druid Level) + Wisdom Modifier (Minimum of 1 spell)
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- New Wild Shape forms:
- Take the shape of a giant Badger that can burrow into the ground.
- Take the shape of a ragdoll Cat that can avoid attention and meow to distract your enemies.
- Take the shape of a giant Spider that can shoot webs to entangle enemies.
- Take the shape of a Wolf that can leave enemies open to Critical Hits and increase allies' Movement Speed.
- Wild Shape charges: 2
- The number of times you can use your Wild Shape. Replenished with a Short or Long Rest.

Select a subclass[edit | edit source]
|
|
|
Level 3
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.

- New 2nd Level Spells
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Subclass features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 4
- Choose a Feat.
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- New Wild Shape
-
- Take the shape of a Deep Rothé that can charge and impale enemies.

- Spellcasting
-
- Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Cantrips Known: 3
- Choose 1 additional Cantrip from the Druid Spell List.
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Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
(none) |
|
(none) |
Level 5
- You can make an additional attack after making an unarmed strike while in wildshape.

- Spellcasting
-
- Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.

- New 3rd Level Spells
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Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 6
- New Wild Shape forms
-
- Take the shape of a Panther that can prowl around invisibly.
- Take the shape of an Owlbear that can rupture the ground and become enraged.
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- Spellcasting
-
- Level 3 Spell Slots Unlocked: 3
- You gain an additional Level 3 Spell Slots.
Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
|
|
Level 7
- Spellcasting
-
- Level 4 Spell Slots Unlocked: 1
- You gain one Level 4 Spell Slot.
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- New 4th Level Spells
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Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 8
- Choose a Feat.
- Spellcasting
-
- Level 4 Spell Slots Unlocked: 2
- You gain an additional Level 4 Spell Slot.
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Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
(none) |
|
(none) |
Level 9
- Spellcasting
-
- Level 4 Spell Slots Unlocked: 3
- You gain an additional Level 4 Spell Slot.
- Level 5 Spell Slots Unlocked: 1
- You gain one Level 5 Spell Slot.
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- New 5th Level Spells
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Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
(none) |
|
*Denotes a spell not otherwise part of the Druid spell list.
Level 10
- New Wild Shape
-
- Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armour class.
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- You can make two additional attacks after making an unarmed strike while in Wild Shape.
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- Spellcasting
-
- Level 5 Spell Slots Unlocked: 2
- You gain an additional Level 5 Spell Slot.
- Cantrips Known: 4
- Choose 1 additional Cantrip from the Druid Spell List.
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Subclass Features[edit | edit source]
Circle of the Land | Circle of the Moon | Circle of the Spores |
---|---|---|
|
|
|
Level 11
- Spellcasting
-
- Level 6 Spell Slots Unlocked: 1
- You gain one Level 6 Spell Slot.
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- New 6th Level Spells available
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Level 12
- Choose a Feat.
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Notable druids[edit | edit source]
See also[edit | edit source]
External links[edit | edit source]
- Druid on the Forgotten Realms Wiki