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Moonbeam
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Moonbeam is a level 2 evocation spell. This spell allows spellcasters to call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there.
Description
Call down a beam of light that damages any creatures that enters the beam or starts its turn in the light. You can use an Action to move the beam 18 m / 60 ft.
Properties
At higher levels
Upcast: When the spell is cast at 3rd level or higher, damage increases by 1d10Radiant for each Spell Slot Level above 2nd.Area: Moonbeam
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Duration: 10 turns
AoE: 1 m / 3 ft (Radius)
- Summoned Type:
Condition: Moonbeam (Aura)
Spell save DC Constitution saving throw
- Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal 2d10Radiant. On a successful save, targets still take half damage.
How to learn
Classes:
- Class Level 3: Druid
- Class Level 5: Oath of the Ancients (Oath Spell)
Granted by the following items:
- Selûne's Spear of Night ( Recharge: Long rest)
Notes
- The incantation for Moonbeam is Ex Textura, Latin for "from the weave".
- When cast, the spellcaster gains the following ability:
- : Move the beam of moonlight up to 18 m / 60 ft.
- Neither nor breaks even if you successfully deal damage.
- As of Patch 6, casting Moonbeam on a blighted area in the Shadow-Cursed Lands will lead to the caster losing Concentration over the spell and dispelling it, but damage will still be done.
External Links[edit | edit source]
- Moonbeam on the Forgotten Realms Wiki