Ad placeholder

Gale/Location Remarks

From bg3.wiki
Jump to navigation Jump to search

A collection of Gale Gale's remarks and voicebarks in various locations or plot scenes throughout the game. In some party combinations, a particular party member (including Custom Origin (Tav)) have the priority to voice their line. In these cases, Gale's line is not used at all, or he utters a responding remark, if there is any.

At some points, the locations remarks are common for all possible party members, including Custom Origin (Tav). These are not included here.

Also, some lines provided for Gale initially (as well as for other party members) have been cut or rendered inactive during further development.

Prologue[edit | edit source]

Nursery and Surgery[edit | edit source]

  • (Climbed out from the Mind Flayer Pod): “Where the blazes am I...?”
    • (Responding remark 1): “Whatever this place is, I think I'll take my leave of it - right now.”
    • (Responding remark 2): “Best not linger here.”
    • (Responding remark 3): “What's that commotion? Fighting?”
  • (Interacted with his own pod, 1): “Damn thing. Glad to see the back of it.”
    • (Interacted with his own pod, 2): “Cosy, it is not.”
  • (Interacted with any other intact pod in the room, 1): “Looks like I'm not the only live cargo on the loose.”
    • (Interacted with any other intact pod in the room, 2): “Another survivor.”
    • (Interacted with any other intact pod in the room, 3): “Another empty pod.”
    • (Interacted with any other intact pod in the room, 4): “Yet another escapee.”
  • (Interacted with any other ruptured pod in the room, ): “Burned alive. What a bleak end.”
    • (Interacted with any other ruptured pod in the room, ): “Another who didn't survive.”
    • (Interacted with any other ruptured pod in the room, ): “Incinerated.”
  • (Looked out from the hull breach): “The Nine Hells. Or at least one of them.”
  • (Looted a dead Mind Flayer): “Dead. Serves you right for abducting me.”
  • (Used the Restoration): “Curious. I feel like a new man.”
  • (After the first fight with the Lesser Imps): “That's them seen to. Onwards.” (triggers only if Lae'zel or Losiir[1] are not in the party, otherwise their line will be played)
  • (Saw a dragon on the way to upper deck): “That dragon won't stop until the ship's destroyed. Me with it, if I don't hurry up.”
  • (Interacting with the Tentacle Aquarium for the first time): “Are those... brains?”
    • (After the first time): “I've heard mind flayers feast on the brains of their victims. Apparently they like them pickled, too.”
  • (Interacting with Cerebral Aquarium for the first time): “Botanical samples. Why would a mindflayer study such things?”
  • (After the first time): “Alien flora of some kind. From the Astral Plane, perhaps?”

Ceremorphosis Chamber[edit | edit source]

  • (Upon entering the chamber, saw the control panel): “And what might this contraption do...?” (played only if Lae'zel hasn't entered the room, otherwise her line will be played)
  • (Trying to read the central sigil, Arcana Arcana failed): “No idea what this says.”
  • (Trying to read the left sigil, Arcana failed): “I haven't the foggiest, unfortunately.”
  • (Trying to read the right sigil, Arcana failed): “Might as well be gibberish.”
  • (Used ‘Unleash’ button): “Too late - they're already dead.”
  • (Used ‘Aggression’ button): “Hells, they've gone crazed. Because of the lever?”
  • (Try to open the Elaborate Reliquary without a key): “Locked tight.”
    • (Found the Gold Key): “A key. Now to find somewhere to insert it.”
    • (Found the key, already tried to open the chest): “A key. Looks to be a perfect fit for that chest.”
  • (Found a socket in Shadowheart’s pod): “Something could fit here, and it might restore power.”
    • (Found the Eldritch Rune): “Interesting. This shape corresponds with the pod controls.”
    • (Found the Eldritch Rune, hasn’t spoken to Shadowheart): “Interesting. Let's find what this fits into.”
  • (Saw dozens of pods in the Transformation room): “There's a sight. Is there an abductee in every one of those...?” (played only if Lae'zel hasn't entered the room, otherwise her line will be played)
  • (Trying to read the button in Transformation room, Arcana Arcana failed): “Means nothing to me.”
  • (Saw the woman in the pod transformed): “Gods, it's horrifying... and a touch fascinating.”
  • (Sat in one of the chairs surrounding the pod in Transformation room): “Strange. I hear voices...”
    • (Responding remark 1): “I hear nothing. A hallucination, perhaps?”
    • (Responding remark 2): “Chair, nautiloid, mind flayers - they're deeply interconnected. You're hearing what they hear.”
    • (Responding remark 3): “No sense eavesdropping further. We should go, and keep our heads down.”
  • (Picked up either Slave Mind or Dark Mind): “A brain. Not so miraculous outside of a skull.”
    • (Picked up the second one of these two): “Another brain. These jars are nothing if not consistent.”

The Helm[edit | edit source]

  • (In Multiplayer regime, if another player has entered the Helm, while Gale hasn’t yet): “There'll be nothing left of this ship soon. No time to slow down.”
  • (On the third turn of the fight in the Helm): “This thing's plummeting fast - need to right it.”
  • (On the fifth turn of the fight in the Helm): “Ground's coming up fast - need to do something.”
  • (Mind Flayer turns on the party after killing Commander Zhalk): “A short-lived alliance, apparently. Time to get to the Transponder.”
  • (Mind Flayer died in the fight with cambions): “The mind flayer's dead - good riddance.”
  • (Mind Flayer and cambions dead, the player character reminds themselves of the transponder): “I need to get to that transponder.”
  • (Interacting with Nautiloid Tank 1): “And what might this be?”
  • (Interacting with Nautiloid Tank 2): “Another tank - not for brewing, I presume.”
  • (Interacting with Nautiloid Tank 3): “Another one. How unenlightening.”
  • (Interacting with Nautiloid Tank 4): “Tanks, but no tanks.”

Act One[edit | edit source]

Ravaged Beach and Roadside Cliffs[edit | edit source]

  • (Near the docks): "A mighty river. There's bound to be settlements along its shores."
  • (Encountering Intellect Devourers in the Nautiloid Wreck): "Intellect devourers. A thinking man's worst nightmare."
  • (Approaching the dying mind flayer in the Nautiloid Wreck): "Approach with extreme caution. An injured mind flayer is still a dangerous one."
  • (Saw Losiir's dead body): “Our guide suffered a harder landing than we did.”

Overgrown Ruins and the Dank Crypt[edit | edit source]

  • (Entering the crypt from the Refectory): "Such oppressive silence. Must be lonesome to be a forgotten god."
  • (Looked at Jergal's statue in the crypt, Religion Religion check):
    • (Successful): "Look at that! Jergal, the Scribe of the Dead. This chapel must be ancient."
    • (Failed): "This must be the god they worshipped here. Can't say I recognise him."
  • (Saw the skeletons): "Sword-carrying scribes... What was so subversive about their words that they commanded protection?"
  • (After skeletons have been defeated): “Those undead did not surrender their secrets lightly. Something drove them to resist.”
    • (Responding remark): “Let's have a look at the loot. It isn't for your pockets only.”
  • (Sneaked past enlivened skeletons): “Bad form, isn't it? Grave robbing?”
    • (Responding remark): “Now let's have a look at the loot. It isn't for your pockets only.”
  • (Ran away, escaped from the crypt): “Ah, fleeing from battle. And I thought desecrating those graves was a low point.”
  • (Found the Book of Dead Gods): "A chained-up book in a long-abandoned temple. Temptation, old friend, we meet again."
  • (Found a Soul Coin): "Never seen a coin like this before. Most peculiar."
  • (Entering the locked part of the crypt): "Yes, I'm getting a distinct whiff of crypt. Undisturbed too, until now."
  • (Trying to press a button that deactivates an avoided-so-far trap): “Doesn't budge. Maybe the mechanism's broken.”

Emerald Grove and The Hollow[edit | edit source]

Approaching the Grove:

  • (After defeating the raiding pack of goblins): "Live by the sword, die by the spell - that's what I always say. "
    • (Responding remark 1): “Quite the fortifications for a wandering band of goblins to try and breach. What drove them to it, I wonder?”
    • (Responding remark 2): "A taste of goblins to come, I fear. There must be a horde nearby."

Resolving the initial confrontation between Aradin and Zevlor:

  • (Aradin/Zevlor was knocked out by the other one): “That was a brain-rattler. He'll be nursing his head for a tenday.”
    • (Responding remark to any of leaders' punch): “Hardly the intelligent way to solve your problems. I suggest we seek out their healer, then move swiftly onwards.”
  • (Aradin/Zevlor was knocked out by a player character): “You like to make an entrance, don't you?”
    • (Responding remark to any of player character’s punches): “If there is a healer here, I hope they don't solve problems with your... enthusiasm.”
  • (Reaction to Zevlor’s words about more goblins): “So much for finding a safe haven.”
    • (Responding remark): “We'd best deal with them, or their healer will be kept very busy indeed.”

Resolving Sazza's fate:

  • (After Sazza told the party about Priestess Gut): “To seek some goblin priestess' help would be unconventional to say the least.”
    • (Responding remark): “If this priestess is indeed a master in the arts of booyahg, it's not inconceivable she could be of help to us.”
  • (Helped Sazza escape from the grove): “The goblin may yet prove her worth. Necessity has bred stranger bed fellows.”
    • (Responding remark): “Far be it from me to second-guess your decisions, but I'm not entirely convinced setting that scamp of a goblin free was the wisest of ideas.”
  • (Let Arka shoot Sazza): “All's well with the world one might argue. And yet there's something unsettling about witnessing an execution - no?”
    • (Responding remark): “No one will mourn this goblin, I suppose. Let's leave it at that.”

In the Sacred Pool and Druids' Caves:

  • (Trying to recognize the ritual chanted by druids): “This ritual rings a bell, but its execution is... grander somehow. A great flowering in the making.”
    • (Responding remark): “Not just altered, but... magnified. There's powerful magic budding here. ”
  • (If Arabella was killed by Teela during the trial): “If the errors of youth deserve an early grave, none of us would live to see a dozen summers. There is no justification for this tragedy.”
    • (Responding remark): “This place is a snake pit in more ways than one. That poor girl... Such sudden madness...”
  • (In Halsin’s chamber, saw dead drow): “That drow's seen better days.”
    • (Responding remark 1): “Notice the tadpole too - in that jar over there.”
    • (Responding remark 2): “And yet it's that statue that commands all attention.”
    • (Responding remark 3): “Speaks volumes as to the owner of the place.”
  • (Read Halsin’s research on tadpoles): “This Halsin sounds like a knowledgeable man. He studied illithid tadpoles in great detail.”
    • (Responding remark): “Just the sort of chap to have a chat with, I reckon.”
  • (Read Halsin’s research on tadpoles, knows druid’s missing): “This Halsin sounds like a knowledgeable man. He may just be able to cure us.”
    • (Responding remark 1): “We know the man. We know the mission. Let's go find him.”
    • (Responding remark 2): “Let's be optimistic and assume he's still among the living.”
    • (Responding remark 3): “Speculation will get us nowhere. Let's go find him.”
  • (Opened the druids’ library with the magical circlet): “Excellent. Time to uncover some secrets.”
  • (Saw a magic-imbued glaive in druids’ library, knows the story): “A dark blade. If I'm right - and I usually am - it's the glaive from the druid's notebook.”
    • (Haven’t read about the weapon’s story): “An exquisite blade, although its magic is a little darker than I'd like.”

Dealing with Nettie:

  • (Nettie locked the party up after they refused to take Wyvern Poison): “A prudent reaction, if somewhat lacking in curiosity.”
    • (Responding remark): “These tadpoles are no ordinary ailment. It might be wiser to keep the specifics to ourselves.”
  • (Feeling sick after Nettie scratched them with a poisonous thorn): “I feel... sick. What in the hells did that druid do to me?”
    • (Sickness getting worse after LR without cure): “I grow cold, numb. I need a damned antidote now!”
    • (Almost dying after second LR without cure): “The poison is overtaking me. Bring me back! I must be brought back!”
    • (Cured from Nettie’s poison): “The antidote's working. Gods, that was too close a call.”
  • (Agreed to take Wyvern poison from Nettie): “Wyvern poison. Lethal stuff. Let's hope we won't have to sample its delights.”
    • (Responding remark 1): “I've read it's one of the nastiest poisons in Faerûn. Starts burning in the small intestine, and works its way through the blood from there.”
    • (Responding remark 2): “As something of a potential would-be mind flayer myself, I couldn't agree more.”
    • (Responding remark 3): “Oh, I don't know. I can think of worse deaths than toasting to you all with a wyvern sour.”

In the Secluded Cove:

  • (Charmed by a Harpy's song, 1) "That voice! Ambrosia... Sing on!"
    • (Charmed by a Harpy's song, 2) “This music! To live for... To die for...”
    • (Charmed by a Harpy's song, 3) “Is that you, Mystra? It is you! Sing! Sing on!”
    • (Charmed by a Harpy's song, 4) “Play on! Play on and soothe my soul!”
  • (Broke the Harpy's charm) "Gah - villain! But I see you now for what you are!"

Elsewhere in The Hollow:

  • (Saw the Strange Ox): "I'm not sure I care for the way that ox is looking at me..."
  • (Watching at the map in Zevlor’s cave): “So we're in Elturgard. That means Baldur's Gate lies west - rather far west even.”
    • (Responding remark): “Those symbols show where gnolls and goblins were sighted. Plenty of trouble along the way.”
  • (Near a guarding statue in the Underground Passage): "Druid magic. Better tread carefully."
  • (Found malnourished Torchstalks behind the Makeshift Prison): "Something's… off about that mushroom. Best keep my distance."
  • (Found dead tiefling children after goblins' attack on the grove): “We did this. Such depravity cannot be erased.”
  • (Found the vines all around the grove blocking the entrance): “Impenetrable. But why would we even bother?”
    • (Found the vines all around the grove, knows about Rite of Thorns): “Look at all those vines spread like vices over the grove. A sour harvest in the making.”
  • (Tried to attack the vines): “Useless. Like hewing granite with a spoon.”

The Forest and the Owlbear Nest[edit | edit source]

  • (Dealt with Andrik and Brynna, not knowing about the cult of Absolute): “Well. That quite the load of gobbledygook, wasn't it?”
    • (Responding remark): “Whatever the Absolute it, it certainly seems to command a lot of devotion.”
    • (Heard about the cult previously from Sazza): “The Absolute - that's the mystery god Sazza mentioned. Eerie common ground, if you ask me.”
    • (Responding remark): “Goblins and humans worshipping the same god? Eerie common ground, if you ask me.”
  • (Saw Edowin’s tadpole exerting from his body): “ I have to say, it's one thing to have a parasite in your head, quite another not to know it's there.”
    • (Responding remark): “I wish mine would give up so easily. Though without requiring such extreme motivation, of course.”
  • (Found Exsanguinated Boar): “That boar shows no signs it was killed by wolves or hunters, and yet there's terror etched into its dead eyes.”
  • (Healed the Mother Owlbear): “Looks like she's fit as a fiddle again. Which might be somewhat dangerous, mind you.”
  • (Found Mother Owlbear killed by goblins, if the party have spared her earlier): “A goblin patrol, looks like. The beasts.”
    • (Responding remark): “She put up a fight, at least. A brave effort.”
  • (Found a shrine to Selûne, Religion Religion check):
    • (Successful): "An unusual place to find a shrine to Selûne, but there it is."
    • (Failed): "A shrine. Looks forlorn."
  • (Near the magically sealed chest): "A wizard sealed this chest. Wasn't an amateur either."
  • (Found a Selûnite Prayer Sheet, Investigation Investigation check):
    • (Successful): “This prayer bears the same symbol as the chest. I think it might just be the key.”
    • (Failed): “An ancient prayer. But why hidden back here? And what's this symbol?”
    • (Tried to open without disarming magical seal): “Ow! Protective magic. Should have known.”
    • (Opened the chest by reading the prayer): “And there we go. Never knew prayer could be so practical.”
  • (Picked up the scroll with the Selûnite Rite): "Coming-of-age rites for children born into worship of Selûne. A touch drastic, no?"

Sunlit Wetlands/Putrid Bog[edit | edit source]

Dealing with Demir and Johl:

  • (Saw Auntie Ethel disappeared after helping her against brothers): “You know, I think there's a little something more to Ethel than meets the eye.”
    • (Responding remark): “'Hag' is the word they used. If that's what she really is, she's beyond dangerous.”
  • (Found the brothers dead, haven’t met them earlier): “Two dead men. These are recent kills...”
    • (Have encountered them prior, arguing with Ethel): “The brothers in arms have perished. Never did find their sister, I suppose.”
    • (Responding remark to either): “These killings were deliberately brutal. There's something near that relishes in carnage.”

At the Druid Sanctuary/Decrepit Sanctuary:

  • (Noticed the knife-damaged tree bark): “There's a mark on that tree. How... intriguing.”
    • (Saw the damaged bark, knowing about Kagha’s letter): “A marked tree. Could be the one Kagha mentioned in her correspondence.”
  • (Read Kagha’s recruitment letter from Shadow Druids): “So Kagha is involved with the Shadow Druids. That certainly explains things.”
    • (Responding remark): “No one in the grove will suspect their true enemy walks among them.”
    • (Read the letter before meeting Kagha): “Shadow Druids have taken root in these parts, and whoever Kagha is, she's their agent.”

Elsewhere in the Wetlands/Bog:

  • (Found a sword and a helmet in the middle of the bog X: -3 Y: 277): “That's a rather jaunty hat lying in the mud there - and a sword too. Someone must have been in quite the hurry to get out of this swamp.”
  • (Tried to pick a fruit from a Barbed Bulrush, pricked a finger):Ah! Sharper than Malar's[2] fangs, these thorns!”
  • (Found a slaughtered campsite on the riverbank): "Blood… I don't like where this is going."
    • (Nature Nature check successful): “This is the work of redcaps - vicious by nature. They could already be hunting us…”
    • (Failed): “I don't recognise these claw marks, but they're telling enough in their own right.”
  • (After defeating Gandrel, stood to Astarion): "How thoroughly invigorating it is to stand by one's friend in the face of danger."
    • (Responding remark): “We should judge him by his actions, not his teeth. Unless his teeth are the source of the action, of course…”
  • (Betrayed Astarion to Gandrel): “Easy as that, is it? I hope you wouldn't give the rest of us up so easily.”
    • (Responding remark): “Having a vampire in our midsts will only end in betrayal. I merely took the initiative.”

In the Riverside Teahouse/Gnarled Teahouse:

  • (Near the fireplace in hag’s house, Investigation Investigation check):
    • (Successful): “That is no ordinary fireplace. There's something there, beyond the flames.”
    • (Failed): “How the flames always mesmerise the soul.”
  • (After Ethel hasn’t succeed to extract the tadpole): “Netherese. A portentous word. Combine it with mind flayers, and it's... unspeakable.”
    • (Responding remark): “The parasite is somehow infused with Netherese magic - more powerful, more sinister than it has any right to be. We must find out how.”
  • (Ethel fled from the house, peaceful encounter): “That was a sudden exit from the stage. Can't help but wonder where she's gone.”
    • (Ethel fled from the house escaping a combat): “We've got auntie on the run, but I'm sure she still has a few tricks up her sleeve.”
  • (Reached out to Connor’s coffin while the hag is still alive): “Ouch! That stung.”
    • (Tried to touch it second time): “Blast. Even worse the second time around.”

In the Overgrown Tunnel and the Ancient Abode:

  • (Chasing after Ethel through the illusory fireplace): “Let the hunt begin...”
  • (Entering the Entrance Gallery): “My, a veritable cabinet of creepy curiosities.”
  • (After speaking with Lorin): “He doesn't see the future, only the nightmares we think the future may hold.”
    • (Responding remark 1): “I say he doesn't see the future, only the nightmares we think the future may hold.”
    • (Responding remark 2): “Probably another of the hag's mind games. Nothing more.”
  • (Lorin died after being forced out of his corner): “He just... died on the spot.”
    • (Responding remark): “Another one of auntie's victims.”
  • (Put on a Whispering Mask and saw through illusion): “Well now, to see through this mask is to see through different eyes.”
    • (Failed a Wisdom Wisdom save against Ethel’s mask): “Out of my head, hag!”
    • (Freed from Ethel’s masks mind control): “At last! How foul it was to have hag in the head.”
    • (Other hag’s victims act neutral when wearing a Whispering Mask): “No one's attacking me, eh? This mask is certainly doing the trick.”
  • (Wandered into Ethel’s lair, the hag is not there): “Gods, this stench of death is overpowering.”
    • (Responding remark): “Keep your guard up. When the stench of death hangs in the air, a killer is near.”
  • (Entered Acrid Workshop): “My word, this is a place where nightmares come to die.”
    • (Responding remark): “The hag's handiwork - a depraved competition in viciousness.”
  • (After Ethel’s set Mayrina’s cage on fire): “The cage is burning! There isn't much time to save her!”
  • (After resurrecting Connor Vinderblad): “Not quite the outcome intended, but I must say - the technique was excellent.”
    • (Responding remark): “A pity - he's beyond even the power of the Weave to help now.”

Blighted Village[edit | edit source]

  • (Spotted goblins' ambush upon entering the village): “Movement on the roofs. I sense a classic ambush in the making.”

At the blacksmith's house and cellar:

  • (Picked up Selûnite Necklace in blacksmith’s house): “A Selûnite piece. Not magical, but charming enough.”
  • (Found blacksmith's blueprints): "Weapon diagrams. Some blacksmith's passion project from the looks of it."
    • (Responding remark): "These designs are unfinished. Rough drafts, no more."
    • (Found another set of blueprints on the wall near the smithy): “Weapon diagrams. Our friendly neighbourhood blacksmith has been busy.”
    • (Responding remark, if already knows about adding sussur bark): “Conspicuous absence of sussur bark in these particular diagrams though.”
  • (Added sussur bark to the melting forge, has read blueprints): “The bark's in place. Now to add a greatsword, sickle, or dagger.”
    • (If has read apprentice’s journal, but hasn’t seen blueprints): “Ready to go, but not quite. Something else is needed.”

In the Whispering Depths:

  • (After climbing down the well rope, Survival Survival check):
    • (Successful): "Better not disturb these webs. Whatever wove them would be much too large for my liking."
    • (Failed): "Impressive webbing. Though I should probably worry about its creators."
    • (Touched the web and heard Ettercap's shriek): "We woke something. Most likely not from a beauty sleep."
  • (Felt air motion from the deeper pit): “There's something ominous about such depths. I wonder how deep it goes.”

In the Apothecary's Cellar:

  • (Upon entering the secret cellar): “A hidden laboratory full of abandoned experiments. Colour me in my element.”
  • (Found the tome): “A Thayan book about necromancy. Not for the faint of heart. All the more for the decayed of heart.”
  • (If the party knows about his needs): “A Thayan book about necromancy. Not for the faint of heart. All the more for the decayed of heart. Much magic to be absorbed indeed.”
    • (If the tome was destroyed): “It's a barbarian act to destroy a book!”
    • (If Gale has already binded to the tome, and another character tries to take it): “Sorry, but that book is spoken for - by me.”

The deal with Lump the Enlightened:

  • (Blowing Lump's War Horn, if the ogres are dead): “Why bother? The dead can't hear my summons.”
    • (Responding remark): “All this horn is good for now, is to sound a last farewell for those ogres.”
  • (Blowing Lump’s Horn, while staying at the camp): “No response? Ogres aren't the types to enjoy a quiet night by the fire, I suppose.”
  • (Blowing the horn, if the ogres are too far away to hear it): “No ogres. Stands to reason the sound of this primitive tool doesn't carry very far.”
  • (Blowing the horn, if the deal with the ogres is done): “A pretty tune, but that's all this horn is good for now.”
    • (Responding remark): “Useless. Those ogres are long gone by now.”

Elsewhere in the village:

  • (Found a hopscotch game): “Game marks as faded as the memories of the children that played them. I wonder what became of them.”
  • (After killing killing Grukkoh and Buthir): “An ogre and a bugbear… A torrid tryst indeed.”
    • (Responding remark): “One moment they were embracing each other in intimacy, the next they're embracing only death.”
  • (Found the Curious Book): “Well, well! Come for the words, stay for the wine. The owner of this tome must have been quite the jolly fellow.”
    • (Responding remark): “I suppose there are worse surprises to be found inside some books.”

Goblin Camp[edit | edit source]

At the gate and in the outer camp:

  • (After any party member knocked a rhythm knocked a rhythm on a War Drum near the outer gate): "Word of warning: if you keep banging on war drums, you might just be drumming up war."
  • (After any party member smeared worg dung on their face): "Lovely. Brings out the colour in your eyes."
  • (Walking through the outer part of goblin camp): “Amid all this grandeur sunk into squalor, I wonder what dismal corner we'll find Halsin in.”
    • (Responding remark): “We should make haste. This place is making me feel stupider by the second. I mean, more stupid.”
  • (Freed the Owlbear Cub and directed it to the camp): "The owlbear. Man's best friend - until it goes hungry."
  • (Saw sleeping drunk goblins at the platform above the entrance): “Never knew goblins can't hold their liquor.” (Also works as a Responding remark here)
  • (Found a loose wall at the upper platform): “Shabby workmanship. A strong push and this wall comes down.”
  • (Found Shadowheart's body, knows her): “My word - it's Shadowheart. How very tragic...” (this happens only if Shadowheart hasn't been recruited)
    • (Does not know her): “My word - the lady with the artefact. How very tragic...”
  • (Approaching the camp after having defended the grove, Responding remark): “Shouldn't be too much trouble. There will be plenty of bark, but little bite left with their leadership gone.”

In the Shattered Sanctum:

  • (Noticed a Scrying Eye): “A scrying eye. Better be on our best behaviour - until we're out of sight, that is.”
  • (Talked to either Dror Ragzlin or Minthara, and they mentioned “the weapon”): “So, it's a weapon they seek. Could they be referring to the artefact?”
    • (Responding remark): “Let's hope not. If they know we have their 'weapon' they'll never give up. More's the pity.”
  • (Found a blocked trapdoor in Ragzlin’s throne room): “No getting through. More's the pity.”
  • (Killed Minthara): “How the mighty have fallen.”
  • (Killed Priestess Gut): “Well done. I doubt anyone will mourn this wicked mouthpiece of the Absolute.”

In Worg Pens:

  • (Halsin died while in bear form and reshaped after death): “A magic-user, disguised as a bear. I'd better take a closer look at that corpse.”
    • (Halsin died, players spoke to him previously): “Looks like Halsin's no more. Better see what I can glean from his remains.”
  • (Halsin escaped Worg Pens on his own, the party hasn’t been to grove): “Something escaped from this place, and its jailors didn't live to tell the tale.”
    • (the party does not know about Halsin missing): “Looks like someone escaped from this place, rather messily I might add. Could have returned to the grove if it was one of the adventurers.”
    • (the party knows Halsin was missing): “There were claws at work here. Magic too. Hallmarks of a druid. Our friend Halsin must have been rather keen to return to his grove.”
    • (the party met him afterwards): “This must be the spot they held Halsin captive. Clearly he didn't quite appreciate the accommodations.”
  • (the party know only about the adventurers): “Someone left a mess on the way out. I wonder if it's one of those adventurer fellows that gave the goblins the slip.”
  • (Trying to use the tunnel left after drawing out Taeglyn's body): “Blocked. Nothing a quick blast of magic won't clear.”

While heading to the Underdark:

  • (Approaching Selûnite disc riddle, read the Dwarf's Poem):
    • (Successful Investigation Investigation check): "Selûnite symbols. They're just like the dwarf's poem described, and from the looks of it they can be rotated."
    • (Failed): "Selûnite symbols. They're just like the dwarf's poem described."
  • (Approaching the riddle, read the Selûnite's journal): "Interlocking circles with moons and stars... That Selûnite's journal made mention of such a seal."
    • (Responding remark): "Let's investigate, shall we?"
  • (Approaching the riddle, hasn't read the poem):
    • (Successful Investigation Investigation check): "These plates can be rotated. Most likely for a reason."
    • (Failed): "Intriguing. What manner of device could this be?"
    • (After the riddle is solved): "Well, down it is, I suppose..."

Underdark[edit | edit source]

At the Selûnite Outpost and around:

  • (Approaching portcullis, saw a Minotaur killed by traps): "There's danger underfoot. Best be on our guard."
    • (Responding remark): “My advice would be care and caution.”
  • (Felt the quake): "A bloody mess this. Something rather unpleasant went down here."
  • (Approaching myconid spore-guarded territory, Nature Nature check):
    • (Successul): "Fungal spores... Must be myconids nearby."
    • (Failed): "The air here is rife with fungal spores. Must be myconids nearby."
  • (Approaching a group of petrified Drow): “These aren't statues. These are petrified drow!”
  • (Killed the Spectator, Arcana Arcana check): “Spectators don't normally possess the ability to petrify. Something's not adding up.”
    • (Failed): “It's one thing to be sculpted, another to become the sculpture. That was a close call.”

In the Ebonlake Grotto and Decrepit Village:

  • (Met the Myconids for the first time, Intelligence Intelligence check failed): “I've read about these creatures. They tend to be benign unless provoked.”
  • (Looking at Spaw planting spores into a corpse): “I read about myconids and the manifold properties of their spores. That duergar is about to rise - undead.”
    • (Responding remark to Lae'zel): “Yes. Myconids are more powerful than you realise.”
    • (Responding remark to any other avatar): “Indeed. These creatures are mightier than they look.”
  • (Saw a corpse revived as a Spore Servant): “Spores that can raise the dead... These myconids certainly are fascinating creatures.”
    • (Responding remark): “In such environs, their efficiency is to be admired. Nothing goes to waste.”
  • (Found the remains of duergar and myconids’ battle): “A battleground. There are duergar and myconids among the dead.”
  • (Approached abandoned camp in the Decrepit Village): “A campsite. Nobody's home, though.”
  • (Killed Glut): “Glut's ambition comes full circle: from foolish inception to foolish demise.”
    • (Responding remark): “A petty kingdom undone, already lost to history.”

In the Dread Hollow:

  • (Finding Hook Horror markings, Survival Survival check):
    • (Successful): "These are territorial markings and recent ones too. There are hunters around."
    • (Failed): "I wonder what these grooves are. Territorial markings maybe, but I can't say for certain."
  • (Saw a Hook Horror up on the cliff, eating a gnome): “Hook horrors! Classification: monstrosity. Social behaviour: kills on sight.”
  • (Heard Hook Horror calling for reinforcement in battle): “In case you were wondering: it's calling the rest of its pack!”
  • (Saw Bulette’s holes, Nature Nature check):
    • (Successful): “These burrow holes have all the markings of having been dug by bulettes. There's trouble afoot.”
    • (Failed): “These burrow holes must have been dug by some creature. Most likely not a creature I'd like to meet.”
  • (Felt Bulette burrowing beneath): “What's that?”
    • (Succeeded Nature Nature check): "A bulette... Best brace for a vicious battle."
    • (Failed Nature check): "Whatever that was, it looks mightily unpleasant."
  • (Bulette reappeared after hiding underground): “My, my. Second time's the charm.”
  • (Approaching the Sussur Tree): That's a sussur tree! These things drain away one's magic - shouldn't linger here.
    • (Feeling Sussur Tree impact): "By Mystra, what are these accursed flowers? I can feel my magic ebbing away."
    • (Responding remark): “I had better watch your back then.”
  • (Found Myrna's dog collar after digging out the grave at X: -41 Y: -212): “A collar covered with runes. Belonged to a wizard's pet I gather.”
    • (Responding remark, read Letter from Amarith): “Must have belonged to Lenore's pet, I gather.”
    • (Responding remark, hasn’t read the letter): “Must have belonged to a wizard's pet, I gather.”

In the Arcane Tower:

  • (Approaching the entrance, saw scorched ground from Arcane Turrets): “Scorch marks. Hints of Weave too. There might just be trouble afoot.”
  • (Read any poem book in the tower): “Here dwelt a man blessed with impeccable taste in literature.”
  • (Felt Weave emanations from the Chest of the Mundane, Arcana Arcana check):
    • (Successful): “Trickles of Weave radiate from that chest.”
    • (Failed): “I feel trickles of Weave, but what's their source?”
  • (Put an item IN the chest): “So this chest contains a field of transformative Weave. Delightful.”
  • (Took an item OUT of the chest): “Look at that: it transformed. Wonder what else it can change.”
  • (Interact with lights without activating Power generator): “These are no ordinary lights. Yet there must be a way to turn them on.”
    • (Activated Power generator): “Arcane lights. How delightful.”
    • (After powering up the generator): "Ingenious use of the magic in the tower's floral core. Though not ingenius enough to outsmart Gale of Waterdeep."
  • (Blocked lift in the Arcane tower, Arcana Arcana check):
    • (Successful): “This contraption is powered by magic, but its magic seems to be gone - or dormant.”
    • (Failed): “It doesn't look defective, but its magic aura is too faint for it to operate.”
    • (Try to trigger it second time): “It's still bereft of power.”
  • (Pressed the strange button in Lenore’s bedroom, doesn’t have the collar): “This button must have had a use once, but was it worth reaching so far down for?”
    • (Pressed the button, has Myrna's collar in inventory): “I can feel the collar stirring in my pack. Something must be triggering the runes' magic.”
    • (Pressed the button, a party member wears the collar): “The collar stirs. Something must be triggering the runes' magic.”
    • (Pressed the button, got a Raw Steak): “Clever. Give a dog a magical food dispensing collar, and I'm sure it will eat.”
    • (Pressed the button second time): “This seems to have run out of food disappointingly quickly.”
  • (Put on the ring obtained from Bernard): “Well, well, well. This ring is yielding secrets.”
  • (Sat down on the Stool of Hill Giant Strength): "My, not only is this chair comfortable, it imbues its sitter with power!"
    • (Got up from it): "Hmmm. So if I stand, the power's gone. Sedentary magic I suppose that's called."
    • (Destroyed the stool and took the leg club): “Look at that. An unconventional weapon, but it might just be an effective one.”

Collecting lore on the Adamantine Forge:

  • (First learned about the adamantine forge): “There's mention here of an adamantine forge. Such would be a rare and valuable find indeed.”
  • (Looted disguised book from Xargrim, Arcana Arcana check):
    • (Successful): “A spell of sorts is masking the book's true meaning. But I'm sure there's a way around that...”
    • (Failed): “What's this? 'Flumph Mating Rituals'[3]. Acquired taste, I'm sure, but not mine. Nor a drow's I would have thought...”
    • (If already interrogated Xargrim's corpse): “Aha! This must be the book that hides a book within. Let's take a closer look.”
    • (The book transformed, the party knew it was disguised): “The magic veil has been drawn back from the drow's book on flumphs. Let me peruse.”
    • (The party didn’t know): “My, my. The tome on flumphs hid truer words behind its impostor ones. What a clever feat of magic.”
  • (Looted Filro’s records, not knowing about the forge): “Nothing in these notes but nonsensical run-on sentences.”
    • (Deciphered the record scroll): “What have we here? Adamantine forge... Mysterious guardian... Mention of a 'hot hammer'... A whole adventure in a nutshell.”
    • (If learned about the forge first from Filro): “These papers describe an adamantine forge hidden somewhere deep below. Such a forge is a treasure vault where the treasure's for the making.”
      • (Responding remark, successfully deciphered drow’s records): “An adamantine forge is very much a treasure, and any good treasure is protected by a guardian. Looks like we can defeat it with a so-called 'hot hammer'.”
      • (Failed to decipher the record scroll): “The reference to a 'hot hammer' is rather puzzling though. Whoever wrote these papers must have been rather delirious.”
  • (Second mention of the forge): “Further mention of the adamantine forge. Someone was dead set on finding it.”
    • (The party knows about it from Filro’s corpse): “Plenty more were looking for the forge it seems. The drow had competition.”
    • (The party knows about it from Filro’s notes): “Another reference to the adamantine forge. No mention of a guardian this time.”
    • (The party knows about it from Dhourn/Dhourn’s corpse): “The adamantine forge again. Dhourn, too, was looking to find it.”
    • (The party knows about it from Dhourn’s Memory Shard): “Another clue about the adamantine forge. Unnecessary now that the memory shard revealed its location.”
    • (The party knows about it from Xargrim’s corpse): “The dead drow spoke of a forge. Must be the same one.”
    • (The party knows about it from Xargrim’s disguised book): “That enchanted journal made note of an adamantine forge as well. I must be on to something.”
    • (The party knows about it from Skarjall): “Further mention of the adamantine forge. The duergar were looking for it too.”
  • (Third mention of the forge): “Yet again the adamantine forge is mentioned. Surely I'm on the right track.”

Dealing with Mushroom Circles in the Underdark and beyond:

  • (Found dead drow at the foot of the crag, Medicine Medicine check):
    • (Successful): “The injuries on this drow are consistent with a fall. A very deep fall.”
    • (Failed): “A dead drow - took quite a pounding, too.”
  • (Found illusory mushroom “ladder” leading toward crag top at X: 67 Y: -256): “Can't trust one's eyes in the Underdark. Can't trust these mushrooms either.”
  • (Found illusory wall on the top of the crag): “There's no illusion without a reason to elude. Now to find the reason.”
  • (Approaching a mushroom ring, knows its purpose): “This fairy ring looks disappointingly dormant.”
    • (Not knowing the purpose): “A perfect ring of mushrooms. That can hardly be a coincidence.”
  • (Entered a mushroom ring, knows its purpose): “Hmmm. I must not be doing it right.”
    • (Not knowing the purpose): “Well... That was anticlimactic.”
  • (Activated the mushroom ring): “New colours, new destinations perhaps?”
  • (Teleported from the Underdark into Overgrown Tunnel, Ethel is dead): “The hag's lair again. Sans hag that is.”
  • (Teleported from the Underdark into Overgrown tunnel, Ethel survived): “The hag's lair again. Better be careful while Auntie Evil is still around.”
  • (Teleported from the Overgrown tunnel to the Putrid Bog): “And so I'm back in the swamp. If only I could actually pick a destination.”
  • (Teleported from the Overgrown tunnel into the Underdark, hasn’t been to Underdark earlier): “This is no ordinary cave, no ordinary depth in stone. Good gods, this is the Underdark...”
  • (Teleported from the Overgrown tunnel into the Underdark, has been to Underdark): “Magical access into the Underdark. A shortcut to death one might call that.”
  • (Teleported from the Putrid Bog into Overgrown tunnel): “How lovely. A shortcut into the hag's palace of perversion and pain.” (this line is the same regardless Ethel was killed or survived)
  • (Teleported from the Underdark to the Putrid Bog): “Out of the black and into the bog. Hardly an improvement.”
  • (Teleported from the Underdark to the Sunlit Wetlands (Ethel’s illusion is still intact)): “Out of the black and into the wetlands. Quite an improvement.”

Elsewhere in the Underdark:

  • (Entering Zhentarim storehouse from the Underdark): "The mark of the Zhentarim. Bound to be more to this place than meets the eye."
    • (Entering the storehouse, descending from Zhentarim Hideout): "This is no ordinary storage room. This depth... This feeling of incomprehensible abyss... The Underdark."
  • (Found a drow resupply stash at X: 71 Y: -220): “Lolth-sworn drow passed by here, but it seems they never returned. Finders, keepers, I say.”
  • (Heard Baelen’s cries for help): “A shout for help reverberating through the Underdark. That's going to attract the wrong crowd.”
  • (Killed all Kuo-toa in Festering cove, thus dissipating BOOOAL’s magic): “Quite a bit less-than-divine for a god, wasn't he? With powers as fleeting as his followers' lives”

Grymforge[edit | edit source]

At the Clan Flameshade camp:

  • (Arriving at the Grymforge): “Fascinating architecture. Doesn't match the style of any Underdark civilisation that I know of.” (also serves as a Responding remark)
  • (Met a Scrying Eye): “That's a scrying eye. Someone's monitoring the place.”
    • (If already seen one in the Goblin Camp): “Yet another scrying eye. Someone's keeping a close watch on the place.”
    • (Responding remark to both options): “Best be on our guard.”
    • (Looted a dead Scrying Eye): “You'll turn a blind eye for me, won't you?”
  • (Saw drow corpses in cages near the pier): “Drow slaughtered like chickens in a butcher shop. Somebody's making a statement.”
  • (Looted the Engraved Pin from a drow corpse, History History check):
    • (Successful): “That pin... she was a Harper. Strange place for her to be, even if a drow.”
    • (Failed): “That pin's design looks familiar, but I can't seem to place it.”
  • (After talking to Stonemason Kith): “Always a pleasure to meet a fellow academic. And what a subject - this place brims with history.”
    • (Responding remark): “It would have been quite something in its heyday. But even now, it has much to teach us.”
  • (Found Dark Justiciars’ skeletons): “Ancient dead rife with shadows. This must be the stronghold Halsin spoke of.”
  • (Saw crates with old Sharran gear at X: -668 Y: 400): “Hmmm. Wear this and you'll only ever be a knight in rusted armour.”
  • (Found a crossbow in an old crate, History History check):
    • (Successful): “This crossbow was exquisitely designed. No duergar crafted this... its dark grace is most definitely Sharran in origin.”
    • (Failed): “This crossbow was exquisitely designed. No duergar crafted it, that much is obvious.”
  • (Looted a piece of adamantine, knows about the forge): “The speckles in this slag... That's adamantine, I'm sure of it.”
    • (Doesn’t know about it): “There are speckles of... something or other in this slag. Could be anything.”
  • (Found defaced statue of Shar, recognized the symbol of the Absolute): “Well, well - he symbolic triumph of the Absolute over the darkness of Shar. Petty vandalism, in my opinion.”
    • (Did not recognize the symbol): “Someone sought to deface Shar it seems, though not with a symbol I recognise.”
  • (If Nere died in the cave-in): “Nere must be long dead by now. I suppose that makes it slightly more palatable to sever his head from his body.”
  • (Looking at the Shar temple down from the ruined bridge): “What's that down there? A temple? A palace? What a pity it's so hopelessly out of reach...”

Exploring the Sharran city:

  • (Found the traces of Thulla’s escape, Perception Perception check):
    • (Successful): “Those are footprints. Let's see where they lead.”
    • (Failed): “There are some markings on the ground here - not that they tell me much.”
    • (Interacting with chains or bloodied arrows, Survival Survival check):
    • (Successful): “Blood, tracks, broken shackles... The story of an escape told in tell-tale paraphernalia.”
    • (Failed): “A bloody mess this. Something rather unpleasant went down here.”
  • (Respond to Harper’s watchword from Undelivered Letter, History History check): “In that case, let there be Light.”
    • (Failed): “I don't quite see how that's relevant...”
  • (Approaching the location of the Harper Stash): “According to that letter, the Harper stash should be hidden close by.”
  • (Saw the Harpers’ rune, hasn’t read the Undelivered Letter, Survival Survival check successful): “A Harper rune. Signals a hidden cache nearby if I'm not mistaken.”
    • (Failed): “A rune sign, but not one I recognise. Its meaning eludes me.”
  • (Saw false chests, Investigation Investigation check):
    • (Successful): “Left out in plain sight? I'd rate the Harpers too smart for that.”
    • (Failed): “Seek, and I shall find.”
  • (Entered a banquet hall, Religion Religion check):
    • (Successful): “I suspect many a Sharran was present at this blighted Nightfall feast. An evening of merriment before the real prize - murder.”
    • (Successful 2): “An eerily chilling scene, this. I suspect many were present at this blighted Nightfall feast.”
    • (Responding remark): “Food and drink, followed by murder in Shar's name. Barbaric.”
    • (Failed): “An eerily chilling scene, this. I suspect many a spectre was present at this blighted feast.”
  • (Found a loose stone at X: -600 Y: 422 through Perception Perception check): “A loose stone. Perhaps a secret about to be unhidden.”
  • (Found a place where Philomeen climbed up the ledge, knows about her escape): “Rope, tools, marks in the rock. Our escaped gnome climbed to freedom here.”
    • (Does not know about her): “Rope, tools, marks in the rock. Someone made quite the daring ascent.”
  • (Found a Devilfoil Mask): “Interesting mask. I quite like the design.”
    • (Arcana check successful): “It belonged to a merregon. Infernal soldiers.”
    • (Failed): “Oh well, a minor mystery it must remain.”
    • (Arcana check successful, knows about merregons’ habits): “This place was rife with merregons. And they never travel without a commander...”
    • (Doubts whether the merregons’ commander is dead): “Merely merregons, however. Their commander might still be at large.”
  • (Tried to put on the mask): “It's heavier than I thought. Must have been strong creatures that wore them.”
    • (Found a second mask): “It's mask after mask in here.”
    • (Found the third mask (?)): “They unsettle somehow - as if they harbour a lingering presence.”
  • (Found the Idol of Shar, the party knows Shadowheart is a Sharran): “This icon bears Shar's likeness. No doubt Shadowheart will be interested in it.”
    • (The party does not know): “A Sharran artefact, and remarkably blood-free. A rare thing indeed.”
  • (Found a bunch rusty weapons): “Time has rid these weapons of their bite. Must have taken decades.” (triggers only for the first time interacting with those)
  • (Interacted with the Orb of Darkvision): “Gods - this is pure shadow magic. To be one with the darkness and see.”
  • (Read Abandoned Journal): “He tried to outrun the furies of hell. Looks like he hit a dead end.” (triggers after finding at least one Devilfoil Mask)
  • (Stepped on a platform held by chains): “Steady... This thing looks more brittle than Szass Tam's bones.”

In the Adamantine Forge:

  • (Coming closer to the Adamantine forge): “The heat's going from balmy to sweltering. The forge must be nearby.”
  • (Saw the forge for the first time): “My word, what a feat of engineering. Most impressive indeed.”
    • (Saw the forge for the first time 2): “This must be the forge - and what a feat of engineering it is.”
  • (Filled the crucible with Mithral Ore): “Filled to the brim.”
  • (Interacting with mould chamber, has at least one Mould): “There's an aperture in the metal's surface. Perfect fit for that mould, if I'm not mistaken.”
    • (Doesn’t have any moulds): “There's an aperture in the metal's surface. For a mould, I imagine...”
    • (Filled only crucible, hasn’t any moulds): “The forge is not budging quite yet. I must be overlooking something.”
    • (Filled only crucible): “Wonderful. All that's missing now is the mould.”
    • (Placed only mould): “A perfect fit. Now to feed the forge with the right materials.”
    • (Filled and placed both, seeking how to activate): “The forge is ready. Let the games begin.”
  • (The platform moves down after activating): “And so we descend into... more madness presumably.”
  • (Trying to forge without lava): “The forge is not working as it should. I must be missing some crucial ingredient.”
    • (If has already crafted one piece): “Any forging efforts will be in vain until I add lava into the mix.”
  • (Forged the first item, Grym appears): “Out of the fire... guess that makes me the frying pan.”
  • (Fighting Grym, the forge hammer doesn’t damage it): “This blasted hammer has no effect! But it has to - somehow!”
    • (Successfully damaged Grym with the hammer): “Ha! That'll knock the wind out of it!”
  • (Magma Mephits appear during the fight): “Mephits! Now it really is a party.”
  • (Defeated Grym): “It's done... It's dead... Good gods, never again!”
  • (Approaching lava lake, Nature Nature check):
    • (Successful): “Something... unnatural is causing this lake to simmer and boil.”
    • (Failed): “That lava lake boils like a good stew. Lovely.”
  • (Noticed Lava Elemental, Arcana Arcana check):
    • (Successful): “No wonder this lava lake is churning. It is one with the elemental inside.”
    • (Failed): “A heart and soul of molten fire... That is a lava elemental!”

The Risen Road and Mountain Pass[edit | edit source]

In and around the Tollhouse:

  • (Saw dead gnolls on the bridge to the Tollhouse): “Someone made short work of these gnolls. Made it look easy too. That's someone to be reckoned with.”
  • (Saw rockfall and wreckage near the Tollhouse): “This place looks like a battlefield.”
  • (Agreed to help Anders, but found out that his crew are Zariel’s servants): “I have to say I don't know if agreeing to this hunt was such a wise idea.”
    • (Responding remark): “Who's to say who's the real villain in this tale of devils and masquerades?”
  • (Entering Tollhouse basement): "Gods, this assault on the nostrils should be labelled a war crime."
  • (Stepped on a pressure plate in the Tollhouse vault): “A teasing sound, but to what effect?”
  • (Found the skeletal couple under the broken bridge): “These bones speak of some old, long-forgotten tragedy.”
    • (Successful History History check): "Harper insignia; druidic markings - they must have fell as allies."
    • (Failed): “Their equipment doesn't seem to be worse for wear though, even after all this time.”

Fighting gnolls and dealing with missing shipment:

  • (After one of hyenas fled): “That hyena will be back. And it won't be alone.”
  • (Witnessed a birth of a gnoll from dying hyena, seq 1): “So much for the miracle of childbirth...” (also serves as a Responding remark here)
    • (Responding remark 2): “Let's not stand around. Predators like these can smell spilled blood a mile away.”
  • (Witnessed a birth of a gnoll, seq 2 - knows about gnolls’ presence in area): “This place runs rife with gnolls.”
    • (Responding remark 1): “I had no idea this was their mating season.”
    • (Responding remark 2): “Let's not stand around. They can smell spilled blood a mile away.”
  • (Witnessed a birth of a gnoll, seq 3): “No wonder such violent beginnings lead to violent ends.”
  • (Witnessed a birth of a gnoll, seq 4 - knows about gnolls’ presence in area): “Gnolls erupting from corpses? I've not seen the likes of it.”
    • (Responding remark for sequences 3 and 4): “I wonder how many more newborns are around.”
  • (Found the missing shipment, Rugan dead, hasn’t met Zarys): “A weighty-looking chest. What treasures might that be filled with?”
    • (Responding remark): “Only one way to find out. Time to indulge our curiosity.”
  • (Found the missing shipment, Rugan dead, has met Zarys): “Looks like Zarys' missing shipment. The one she was most insistent we return unopened.”
    • (Responding remark): “Let's hope our fee isn't worth less than its contents.”
  • (Found the missing shipment, conspired with Rugan, has met Zarys): “Looks like Zarys' missing shipment. It must be hiding quite the treasure.”
    • (Responding remark): “Only one way to find out. Unless we plan to ask the Zhentarim for a shipping manifest.”

At Waukeen's Rest and Zhentarim Hideout:

  • (Failed a Strength Strength check to kick out the front door): “Hmmm. When one door closes, another opens. All I need to do is find it.”
  • (Walking near the burning door in the tavern): “That door is like a cork. Pop it and we'll be served a firestorm.”
  • (Cannot lift the fallen beams off Benryn): “Blast, I can't lift this.”
  • (Found Mirileth’s corpse): “Green blouse, brown hair - must be Benryn's wife, Miri.”
    • (Responding remark): “Poor woman. Nothing we can do for her.”
  • (Saw the haystack with hidden dowry, Investigation Investigation check):
    • (Successful): “Look at that: there's a chest hidden in the hay.”
    • (Failed): “An untouched stack of hay. Mustn't be any horses around.”
  • (Found a secret entrance to the Zhentarim Hideout): “Well now - a little spectacle never hurts.
  • (Illusory wall in the Zhentarim Hideout, successful Investigation Investigation check): “An illusory wall. Let's find out what it seeks to hide.””
  • (After the Flaming Fist guard refused to attack the Zhentarim): “So much for the law of the land…”

Meeting with the githyanki scouts near the Mountain Pass:

  • (Found giant scratches near Mountain Pass entrance): “Look at that - rock gouged like it was nothing.”
  • (Successful Arcana Arcana check): “Dragon claws. Nothing else could do that, surely.”
  • (Failed): “What the hells could do that...?”
  • (Saw a red dragon): “My word, a red dragon. Majestic. And malignant.”
    • (Responding remark): “I suggest we admire it from afar.”
    • (Saw a red dragon, Frightened): “A red dragon! Gods, it must have followed us from Avernus!”
    • (Responding remark, Frightened): “We stand no chance against such a foe. We should get out of sight!”
  • (Picked up dead mercenary’s shield 1): “Still hot to the touch. When it comes down to man versus dragon, the result tends to be predictable.”
  • (Picked up dead mercenary’s shield 2): “Hot to the touch. The dragon's breath still lingers on this shield.”
    • (Responding remark): “When it comes down to man versus dragon, the result tends to be predictable.”
  • (Read a roadsign after dragon’s attack): “This is a sign to nowhere now. Only scorched earth ahead.”
  • (Leaving the area after Lae'zel ran off to speak with Voss): “Lae'zel was left behind. It doesn't feel right to abandon her.”
    • (Responding remark): “Lae'zel's one of us now. It doesn't feel right to abandon her.”
  • (Reacting to the sight of Lae’zel’s dead body): “She was dangerous, but I respected her passion and ambition. Her kin have done themselves a disservice.”

Rosymorn Monastery[edit | edit source]

Walking down the Rosymorn Monastery Trail:

  • (Looking at the valley vista from the viewpoint X: -30 Y: -100): “A sight to nourish the soul! Now let's sit down and nourish the stomach.”
  • (Looking at the ruined monastery from afar): “I would have thought the gith to be too proud to squat in someone else's ruins.”
    • (Responding remark): “Indeed. This is all a little too shopworn for their tastes.”
  • (Recognizing Lathander depiction in the statue at X: -63 Y: -133, Religion Religion check successful): “Lathander, I do believe. God of the dawning sun.”
  • (Tried to use the cable car, Strength Strength check):
    • (Successful): “My, took quite the workout to get this moving. Must have been ages since someone last used it.”
    • (Failed): “Blast. It'd take a hundred Mage Hands or more to set this thing in motion.”
  • (Came up to a broken bridge at X: -106 Y: -184): “That bridge has long been collapsed. If only we'd arrived a few centuries earlier.”

Exploring the ruined monastery:

  • (Came up to the body of a cultist killed by the gith guard): “Seems the githyanki came to blows with the cultists. Let's hope they keep each other busy.”
  • (Approaching the statue of Lathander at X: 73 Y: 4): “Undead trampled to dust. Their dusk is as eternal as Lathander's dawn.”
  • (Heard the warning from speaking bust, Arcana Arcana check):
    • (Successful): “A Magic Mouth[4] spell - so that voice must be from someone long-deceased.”
    • (Failed): “Talking statues often herald trouble, in my experience...”
  • (Found the corpse with a longsword in the chest, History History check):
    • (Successful): “A githyanki blade, no doubt.”
    • (Failed): “Skewered monk. A delicacy to someone, no doubt.”
  • (Found active Guardian of Faith spell): “A Guardian of Faith spell. Strong is its faith indeed to linger still in these ancient halls.”
  • (In the Ceremonial room, removed the weapon from the altar): “The weapon's stopped glowing. Curious.”
  • (Placed the non-Ceremonial weapon on altar): “Looks like just any old weapon will suffice.”
  • (Heard Gremishka meowlings): “What's that ghastly sound? Almost sounds like weeping.”
  • (Recognized Gremishkas, Arcana Arcana check successful): “Gremishkas? They're no lovers of magic - better watch where I cast.”
  • (Used magic close to a Gremishka): “Better eschew magic with these creatures.”
  • (Entered a combat with drunk Kobolds): “I can smell the alcohol on their breath from here. Drunk and flammable - what a combination.”
  • (Pass by an inactive Lathander's Lance on the roof, knows the where crèche is): “Powerful-looking piece of armament. Used on those githyanki, perhaps?”
    • (Doesn’t know the crèche location): “Quite a potent-looking weapon.”
  • (Found a githyanki skeleton at X: 45 Y: 19, has been to the crèche): “Githyanki armour. Not much left of the occupant - one of the original raiding party, I'd guess.”
    • (Hasn’t found the crèche yet): “Githyanki armour. Not much left of the warrior inside.”
  • (The Giant Eagle calling for help in combat): “Ugh, a screech to shred the strongest ear drum. It's calling for help!”

Crèche Y'llek[edit | edit source]

  • (Entered the Dormitory):[5] “Not the comfiest of dormitories. The githyanki must consider sleep quite the luxury.”
  • (Read the parchment with the rules on the dormitory wall): “Less rules, more doctrine. Hard to disobey such a stern mandate.”
  • (Set Gremishka loose from the gith kids’ chest): “Mystra's dimples! What's that?!”
    • (Responding remark): “That's what was in there? Those little privy rags were tormenting it.”
  • (Looking at the devices in Stornugoss’ laboratory): “A well-equipped laboratory. This is a place for rigorous study, though I hesitate to ask of what.”
  • (Breathed in the Strange Gas in the Hatchery): “That odour's left me feeling decidedly wobbly.”
  • (Looking around in the Hatchery): “By Mystra's mantle, what a smell. Something strange is in the air...”
  • (Saw anatomical diagrams in the Classroom): “Mind flayer anatomy, rendered in quite disturbing detail. The gith clearly know their enemy inside out.”
  • (Hit a training dummy in the far end of the Classroom): “Not sure a real mind flayer would accept such punishment.”
  • (Started a fight with sa'varsh Kethk and his students): “There's no sharper foe than an ambitious student. Keep eyes on teacher and pupils alike.”
  • (Opened the apple crate in the corridor): “Apples? Not the bloodthirsty fare I expected to see in such a place.”
  • (Read the map in Captain’s Quarters): “A map of the Sword Coast. Whatever these githyanki are planning, Baldur's Gate lies at the heart...”
  • (Killed Therezzyn, reminding themselves about the Inquisitor): “That's the rank and file dealt with. Let's hope her commander is more amenable.”
  • (Interacted with the deactivated barrier): “Barrier's already deactivated. Now there's a stroke of luck.”
  • (Walking the bridge that leads to Inquisitor’s Chamber): “And to think I couldn't imagine this place could get any more foreboding...”
    • (Responding remark): “Indeed. This place makes my skin crawl - no, makes it run full pelt.”
    • (Responding remark 2): “This Inquisitor sounds like a daunting chap. But who knows? Perhaps he'll answer our questions.”
    • (Responding remark 3): “We should be so lucky.”
  • (Try to use an inactive Planecaster, before speaking to W'wargaz): “Nothing.”

Searching and obtaining the Blood of Lathander:

  • (Found empty altar for the fake Blood of Lathander X: 74 Y: 67): “So they kept the 'Blood of Lathander' here? Easy pickings.”
  • (Read the note in the Dawnmaster’s secret stash): “That 'blood' rings a bell - still to be found somewhere, perhaps?”
  • (Picked up the fake Blood of Lathander): “Hmm. Seems a touch... underwhelming.”
  • (Noticed the statues in Inquisitor’s Chamber, Perception Perception check successful): “Grooves beneath those statues... Perhaps they can be moved?”
    • (If the party read Old Maintenance Records at X: 102 Y: 26): “Hmm. That book mentioned Lathander statues that could be moved...”
  • (Failed to rotate the statue in Inquisitor’s Chamber): “Won't budge.”
  • (Hit the stuck statue weakly): “Damn, nearly had it.”
  • (Solved the statue puzzle in Inquisitor’s Chamber): “Nothing like a secret door to pique one's interest.”
  • (Upon entering the Dawnbreak Gate): “Remarkably well preserved. A little glimpse into the past.”
  • (Took the Blood of Lathander, using Dawnmaster's Crest): “Someone was exceedingly protective of what was kept in here.”
    • (Responding remark 1): “The tighter the security, the juicier the prize.”
    • (Responding remark 2): “Looks powerful - perhaps they were wise to take extreme measures.”
  • (Managed to stop the armed Lance): “That could have ended very poorly.”
    • (Responding remark 1): “If I have any choice as to where I die, I'd rather it not be in the bowels of a ruined monastery.”
    • (Responding remark 2): “A little more care and attention may stand to us in future, I think.”
  • (Managed to stop the armed Lance, answering to Lae'zel): “Who gives a fig? We stopped it - that's all that counts.”
  • (Near the armed Lance on the roof): “That thing is about to blow!”
  • (Took the Blood of Lathander and got trapped): “Help! Get me out of this thing, before the whole place collapses!”
    • (Responding remark, avatar is trapped (not him)): “Hold on - we need an exit from this chamber as well.”
    • (Responding remark, a party member is trapped (not him)): “Hells, can't just leave them in there - someone do something!”
    • (Took the mace after destroying the barrier’s source): “Hells, this place is on the verge of collapse.”
    • (Responding remark 1): “Let's get out of here!”
    • (Responding remark 2): “Time to run.”
  • (Got through the portal on the roof): “That was too close a call for comfort. The sooner I see this place on the horizon, the better.”
  • (Ran to the right roof): “I need to get off this roof, and I better not dawdle either.”
  • (Ran to the left balcony): “Safety's within reach. Just a little further.”
  • (Jumped to the left roof 1): “That contraption is going to explode before I do. Away from here!”
  • (Jumped to the left roof 2): “Hells in a handbasket, I need to get down from here!”
  • (Destroyed the crèche with the Lance): “Well. I think it's safe to say we made quite an impact on that monastery.”
    • (Responding remark): “I hope we don't plan to destroy any further historic landmarks. One is quite enough for me.”

In the Astral Plane:

  • (The avatar returned from the Beckoning Cave): “Tell me, what have you learned?”

Act Two[edit | edit source]

Shadow-Cursed Lands[edit | edit source]

  • (Entering the Shadow-Cursed Lands for the first time): “Shrouded in no ordinary shadows. What evil lurks within such darkness?”
  • (Responding remark): “Moonrise Towers lies ahead. We must venture on, however bleak the path.”
  • (Looking at the distorted land within Shadow Curse): “The very plates of the earth have been shattered by the magic of the shadow curse. Utterly fascinating - unless you happened to be standing on it, of course.”
  • (Looking at the former battlefield): “The site of no ordinary skirmish. This was once a battlefield, and a bloody one too, judging by the number of bodies.”
  • (Found old war machines, History History check):
    • (Successful): “These siege engines... it's like walking into a military history book. A century old, I'd say.”
    • (Failed): "This stuff's ancient. Abandoned to the elements for a long time, I'd say."
  • (Found non-dousable torches): “Well now, this torch seems to be in strict opposition to being doused.”
    • (Recognized the spell): “Must have been a wizard at work. I know a Continual Flame spell when I see one.”
  • (Found fresh flowers near Oliver’s hovel, not knowing the story): “Wildflowers in bloom... A welcome sight, but a strange one...”
    • (Knowing about him from Halsin): “A pocket of nature, thriving in the darkness. Just as Halsin predicted...”
  • (Looking for Oliver in hide-and-seek game, Perception Perception check):
    • (Successful): “Ah, I have you! Just a shame I don't want you.”
    • (Failed): “Hells. I have better things to do than seek out unsettling little children.”
  • (Met Rolan near the bridge to Reithwin Town): “Is that Rolan? Gods, his foolishness is enough to give wizards a bad name..”

Feeling the effect of the Shadow Curse:

  • (Feeling the effect of Shadow Curse, 1): “The shadows... feels like they're gnawing at my very being.”
    • (Feeling the effect of Shadow Curse, 2): “I can't linger in this darkness - I'm weakening by the moment.”
    • (Feeling the effect of Shadow Curse, 3): “ Agh... I'll be sucked dry of all life if I linger here...”
    • (Responding remark 1): “I can barely think straight... this place saps the very thoughts from your mind.”
    • (Responding remark 2): “Not sure... how much farther I can go...”
    • (Responding remark 3 - looking for a solution): “We need to escape these shadows, while we still have the strength.”
  • (Feeling the effect of Shadow Curse, looking for light source): “Please... some light... dispel the darkness...”
    • (Responding remark): “These shadows will be the death of me. We need light...”
    • (Responding remark): “Yes, light. Before we are consumed entirely.”
    • (Responding remark): “I need light... the darkness is consuming me...”
  • (Feeling the effect of Shadow Curse, answers to Shadowheart who doesn’t, 1): “They feed on me instead... I need light...”
    • (Answer to Shadowheart 2): “It's my spirit draining... only light drives the shadows away...”
  • (Negated the Curse with a light source): “Look at that. In this light there is shelter from the shadows.”
  • (A torch snuffed out in deeper curse, 1): “Is it too much to ask for the blasted torches to stay lit?!”
    • (Remark 2): “I'd gladly carry a pair of rancid britches on a stick right now, if they kept aflame.”
    • (Remark 3): “Can't keep anything lit in this curse.”
    • (Remark 4): “Damn. The curse has snuffed my light.”

Dealing with Shadow Curse victims:

  • (Found the Dead Druid's Journal, Nature Nature check):
    • (Successful): “Research notes - on the nature of the shadow curse. A most-fortuitous find.”
    • (Failed): “Notes on the shadow curse. I sincerely hope its effects haven't spread past this region...”
  • (Read graverobber’s note): “Ellie May. Passed by her grave earlier.”
    • (Read graverobber’s note, saw the grave/got the ring): “The ring must be Ellie May's. Better in my hands than those of some graverobber, I say.”
    • (Found Ellie May’s grave): “This grave has been disturbed. Must have been an animal, or whatever else lurks in this darkness.”
    • (Found animal tracks near Ellie May’s grave): “Tracks of some sort. Looks like they lead downwards...”
    • (Found animal’s burrow down the ledge): “My. If I'm not mistaken, someone seems to have misplaced their femur.”
    • (Saw a boar killed by the Shadow Curse at X: 92 Y: 159): “A withered creature, consumed by the shadow curse. A fate I hope we don't share.”
  • (Saw the dead grove tieflings, Investigation Investigation check):
    • (Successful): “Seems like they put up a struggle - in vain.”
    • (Failed): “Poor souls. They can rest now.”
  • (Saw the dead cursed ox, Investigation Investigation check):
    • (Successful): “Its horns bear someone else's blood. It must have put up a fight.”
    • (Failed): “Poor beast. It didn't deserve to die in fear.”
  • (Saw the dead cursed ox’s master, Medicine Medicine check):
    • (Successful): “Flesh met horn - and flesh lost.”
    • (Failed): “All the hallmarks of a miserable death.”
  • (Found a dead raven nearby Last Light Inn, Template:Arcana check):
    • (Successful): “That corpse is tainted by the shadows, no doubt. Best avoided.”
    • (Failed): “Charming. Seems like you can't even take flight to evade this shadow curse.”

Encounters with the drider and the pixie:

  • (Took the Moonlantern from the drider's corpse): “Now to make use of that lantern.”
  • (Set Dolly Thrice free): “My, a pixie.”
    • (Responding remark): “She'd put a sailor to shame with that mouth.”
  • (Set Dolly free but angered her): “My, what an angry little pixie. She's practically turning the air blue.”
    • (Responding remark to an angered pixie): “Feisty little darling, isn't she?”
  • (Found drider’s route starting point 1): “The origin point of the drider's caravan, it seems.”
    • (Found drider’s route starting point 2): “The drider's caravan must have came from here.”
  • (Responding remark, defeated the drider 1): “At least they won't drag any more poor souls along in chains.”
    • (Responding remark, defeated the drider 2): “At least they've herded their last prisoner.”
  • (Responding remark, haven’t defeated the drider 1): “Cages, shackles, whips... all prepared to mete out misery on captives.”
    • (Responding remark, haven’t defeated the drider 2): “A long march through dark, unfriendly lands. I don't envy them.”

Leaving Shadow-Cursed lands:

  • (At the road to Baldur’s Gate): “These grounds look like they've been trampled by an entire horde of beasts. An army passed through here.”
  • (If has seen the Absolute’s army from the cemetery cliff): “The army of the Absolute is gone, marching west. Sooner or later the very walls of Baldur's Gate will tremble.”

Last Light Inn[edit | edit source]

  • (Approaching the Moonshield around the inn): “What light is that? A barrier to keep the shadows at bay?”
  • (Saw a stuffed bear upon entering the inn, Nature Nature check):
    • (Successful): “Believe it or not, but I know that stuffed bear. Darkmaw the Wicked.”
    • (Responding remark to successful): “He terrorised everyone and everything between the woods of Cloak and Sharp Teeth. Odd place for him to end up, this.”
    • (Failed): “Impressive specimen. Better off stuffed than stalking me, I daresay.”
  • (Looking at the graveyard behind the inn): “A hasty burial is still a burial. A small mercy, but one these fallen would have been grateful for.”
  • (Found rocks piled by Marcus, have spoken to him): “So this is Marcus' handiwork. That sick bastard.”
    • (Not knowing the story): “A Flaming Fist, her face beaten beyond recognition. There was some sick individual at work here.”
  • (Too heavy to lift rocks, spoken with Marcus): “Oof. Not even an ogre could move this. What are you hiding, Marcus?”
    • (Too heavy to lift rocks, not knowing the story): “Oof. Not even an ogre could move this.”
  • (Found bloody Flaming Fist armour on the inn roof, Medicine Medicine check):
    • (Successful): “Something ripped off Flaming First armour like you might peel an orange...”
    • (Failed): “What do we have here...?”
  • (Confronted Meenlocks in the inn cellar, Arcana Arcana check):
    • (Successful 1): “Watch out - meenlocks.”
    • (Successful 2): “Meenlocks!”
    • (Responding remark to successful): “Their sight works best in darkness - stay with light, if you can.”
    • (Arcana check failed 1): “Those claws look sharp. Better stay clear - I much prefer to keep my insides on the inside.”
    • (Failed 2): “Hells. What gruesome creature's assailing me now?”
    • (Responding remark to failed): “Those claws look sharp - stay clear, unless you wish to trip on your own entrails.”
  • (Found a Selûnite shrine in the cellar, answer to Shadowheart (Sharran)): “Even Selûne's faithful are driven to the darkness in such a place.”
    • (Answer to Shadowheart (non-Sharran)): “Far better to encourage such glimmers of light amongst the darkness. Who knows where they may lead?”
  • (Saw Rolan’s projection after he left the inn): “Ah, Rolan. Not the brightest decision to stride off into such darkness. He'll soon be extinguished.”
  • (Noticed the Strange Ox): “I'm almost certain I've seen that ox someplace before...”
    • (Defeated the Strange Ox): “Well, that'll teach us never to judge an ox by its cover.”
    • (Responding remark): “This was one of those memorable encounters I'd love to forget.”
  • (Noticed a note in Art Cullagh’s pocket): “Hmmm, there seems to be some kind of document protruding from this gentleman's pantaloons.”
    • (Picked up Art Cullagh’s writ): “Looks like he was investigating the House of Healing. In search of what, I wonder.”
  • (Halsin entered Shadowfell): “There he goes, into the Shadowfell. Let's hope his mind and body are up to the challenges that await in that fabled place.”
    • (Defending Halsin’s portal, initial wave): “The shadow curse is gathering its forces. Got to protect the portal.”
    • (Defending Halsin’s portal, 2nd wave): “If only the curse had taken all of the Absolute's followers - we'd claim two birds with one stone.”
    • (Defending Halsin’s portal, 3rd wave): “Enemies popping up like weeds. Halsin better conclude his search very soon...”
    • (Defending Halsin’s portal, 4th wave): “Even the githyanki's finest must have succumbed to the curse.”
    • (Defending Halsin’s portal, final wave): “The druid's return is imminent! Have to keep foes at bay until then!”
    • (Halsin died during the ritual): “Rest in peace, proud druid. What a pity his death means the Sharran curse will remain alive and well.”
  • (Starting a fight against shadows that siege the inn): “The shadows are coming alive. We've got a fight on our hands!”
    • (Responding remark): “All we can give them is a second, final death.”
  • (Saw a giant tentacle when defending the inn from shadows): “Gods - that is not a pretty sight.”

Reithwin Town[edit | edit source]

  • (Entering the Mason's Guild): “A masons' guild, it seems.”
    • (Responding remark): “I doubt anything's been chiselled here in a long time...”
  • (Found a map of Moonrise Towers in the Mason's Guild cellar): "Looks like this marks the base of Moonrise Towers."
  • (Reading the plaques on the statue at the town square): "Looks like these plaques make for a mechanism of sorts. I sense a secret.”
    • (Entered Sharran Sanctuary under the town square): “What's this place? It's been spared the shadow curse...”
    • (Trying to exit Sharran Sanctuary after waking the guards): “It's stuck. Nothing for it but to stand my ground in battle.”

In and around Reithwin Tollhouse:

  • (Approaching Tollhouse): “A tollhouse. Must have collected a tidy sum, back in the day.”
    • (Responding remark): “Perhaps some of its earnings can still be found within.”
  • (Approaching Tollhouse, saw Harpers’ prayers on the wall at X: -81 Y: -67): “Protective charms. And prayers, written by ... Harpers before attacking their enemies.”
    • (Responding remark): “Worthless. You'd find more value in an adolescent boy's spent handkerchief.”
  • (Opened Cormyte Shipment Box): “Silks from Cormyr. Alas, pilfered.”
  • (Opened Dale Shipment Trunk): “Cheese from the Dalelands. The rats must have feasted.”
  • (Opened Thayan Shipment Box): “Gems from Thay. Looks like the looters were less than thorough...”
  • (Blocked door to Tollhouse’s master room): “Blocked from the other side.”
  • (Interact with the ‘Confiscated’ room plaque): “There's got to be another way in.”
  • (Saw a pile of pet collars): “'Rascal.'? 'Jagoda.'? Pet names. These must be their collars - which does not bode well for them.”
    • (Have read the poster near the brewery): “These collars are stained with blood. A gruesome end to the mystery of the missing pets.”
  • (Killed Gerringothe Thorm): “These shadows made her something worse than her vices. What would it make of us, if we stay here too long?”

In the House of Healing:

  • (Entering the House of Healing): “Looks like a hospital. Or the remains of one.”
    • (Responding remark): “Should I be in need of medical treatment, please don't bring me here.”
  • (At the Infirmary, saw Arabella’s mother): “This corpse... Dear gods, it's Arabella's mother.”
    • (Saw Arabella’s father): “This corpse... Dear gods, it's Arabella's father.”
    • (Saw either, haven’t met them): “A dead tiefling. The horror of their end I daren't contemplate.”
  • (Killed Malus Thorm): “ I'm not doctor, but I'd say that's terminal.”
    • (Malus Thorm killed by his nurses): “Killed by his own nurses. Not a treatment I'd be eager to sign up for.”
    • (After Malus Thorm killed himself): “Nothing like giving someone a taste of their own medicine.”
  • (In the Morgue, saw footprints): “There's significantly less dust on the leftmost door. Recently opened and closed, I think.”
  • (Looking at the army camp from the cemetery cliff, knowing about the Absolute): “ Enough campfires for an army - the Absolute's army. That's close enough, I think.”
    • (Not knowing about the Absolute): “All those campfires - there's a whole army of creatures out there. Better keep my distance.”

At The Waning Moon:

  • (Upon entering The Waning Moon): “A distillery. A little premature for us to start celebrating, I suppose.”
    • (Responding remark): “Hmm. Smells like wanton days as a young scholar.”
  • (Read the poster in front of the brewery): “'Missing: Rascal - brown puppy. Jagoda - black and white cat. Zola...' The list goes on. Bad place to be a pet, this.”
    • (Already noticed the collars ner Tollhouse): “Missing - 'Zola'. 'Rascal'. Hmmm, the word 'missing' seems somewhat optimistic given those blood-stained collars I came across earlier.”
  • (Starting a fight with Thisobald Thorm): “That gasbag is three sheets to the wind - can it even feel pain?”
  • (Killed Thisobald Thorm): “A man to be pitied, for all the bile he had in life. His was a lonely end, made a monster by these shadows.”
  • (Found remains in the Waning Moon backroom): “If you don't find solace at the bottom of a bottle, try a barrel, I suppose.”
    • (Found remains, having read Thisobald’s diary): “This must be what remains of the lady who tried to blackmail the brewer. Put her into a barrel rather than over one, it seems.”
  • (Voss’s Qua'nith Psionic Detector activated, Lae'zel spurned Vlaakith): “Voss' psionic device is active... The gith queen's forces must be nearby.”
    • (Detector activated, Lae’zel rejected Voss): “The gith knight's device has activated. What is it trying to tell us?”
  • (After defeating gith hunters, Lae’zel spurned Vlaakith): “Voss spoke truly, both about the device, and Vlaakith's intentions. She is coming for us.”
    • (Defeated gith hunters, Lae’zel rejected Voss): “So, it seems the device was activated by the presence of those githyanki hunters. Rather handy, that.”

Gauntlet of Shar[edit | edit source]

Approaching Thorm Mausoleum:

  • (Interacting with signs at old graves near the mausoleum, Religion Religion check):
    • (Successful): “Buried in the Selûnite manner. With great haste, by all appearances.”
    • (Failed): “Looks like this was a hasty burial. Clearly the threat was not extinguished.”
  • (Knowing the story of the conflict): “Buried in the Selûnite manner, though hastily. Defeated by Shar's Chosen, no doubt.”
  • (Upon approaching the entrance): “Sigils of some kind, though I'm not sure of their purpose...”
  • (Found Dark Justiciar corpses near temple, knows the story): “Dark Justiciars. No doubt they served General Ketheric, in another life.”
    • (Not knowing the story): “Bodies upon bodies, long left to rot. A grim sight indeed.”

Inside the Mausoleum:

  • (Heard Balthazar’s warning from the skull): “Balthazar. Ketheric Thorm's necromancer of choice. He must be close.”
    • (Responding remark): “Who knows what tricks he keeps up his rotten sleeve.”
    • (Responding remark 2): “Let's keep sharp.”
  • (Saw Balthazar’s bone decorations): “All these bone arrangements reek of dark magic afoot - necromancy, I'll wager.”
  • (Found Myrkul's symbol drawn by Balthazar, Religion Religion check):
    • (Successful): “That's Myrkul's symbol.”
    • (Failed): “What's that symbol I spy?”
  • (Found Balthazar’s map): “This map shows a temple of Shar. Seems to highlight some great danger within.”

Near Isobel's sarcophagus:

  • (Found the tomb open, before reading the plaque): “This tomb lies open and empty. Did anyone say 'undead'?”
    • (Haven’t met Isobel yet): “Ketheric Thorm had a daughter? I hope she didn't follow in daddy's footsteps...”
    • (Met Isobel, does not know her parentage): “Isobel... isn't that the name of the Last Light's cleric protector?”
    • (Responding remark): “So Isobel is Isobel Thorm? Such a thing should not be possible...”
    • (Knowing both): “Isobel's final resting place. Well, not that final, once Ketheric came back for her...”
  • (Triggered a disarmed trap around Isobel’s tomb): “A pressure plate... but unarmed. Why is that?”
  • (Looking at the mural depicting Moonrise Tower, haven’t visited it): “Looks like quite a place.”
  • (Already been to Moonrise): “Moonrise Towers - under its original stewardship.”
  • (Looking at the mural depicting grieving Ketheric, haven’t met him): “This depicts a man grieving over a lost one, his wife or daughter most likely. I don't want to imagine such pain.”
  • (Has met Ketheric): “This depicts Ketheric Thorm grieving over his daughter. But did he shed tears too for all who fell beneath his sword?”
  • (Looking at the mural depicting Ketheric with his army, not knowing the story): “There he is, General Ketheric Thorm leading an army of Sharran warriors. A Fallen Paladin if ever there was one.”
  • (Knows the story): “A venerated leader stands out among the Sharran warriors. Must have been a champion of Shar, perhaps a Chosen even.”

At the entrance to the temple itself:

  • (Spotted the transporting disc to the temple): “That disc will lead somewhere, I'll wager.”
    • (Responding remark): “But where exactly does it lead...?”
  • (First time entering the temple, Religion Religion check):
    • (Successful): “This architecture - this can only be the work of Shar worshippers.”
    • (Failed): “Well, this doesn't look foreboding at all.”
  • (Heard the statue talking): “Shar speaks, but why to us?”
    • (Heard Shar speaking again, elsewhere in the temple): “No earthly voice... I think the Lady Shar speaks to us...”
  • (Trying to open a magically-sealed door): “The Weave here won't budge. Must be a powerful spell that keeps it in place.”
  • (Pushed off by force field around the statue): “Hell of a breeze down here. What in Faerûn was that?”
  • (Saw any of the glowing rings around the statue): “Defied once more. That ring must be some form of Sharran defence.”
  • (Pushed off by force field of the outer ring): “Blasted ring. Won't be getting past that easily.”
  • (Pushed off by force field of the inner ring): “Nothing for it but to do it again. Only correctly this time.”

Elsewhere in the inner temple:

  • (Spotted a Cloaker): “Gods, a cloaker! And a mean one, by the looks of it.”
  • (Found shattered Mirror of Loss, Arcana Arcana check):
    • (Successful): “This mirror once drew its power from the Shadow Weave. Even shattered, its dark power lingers.”
    • (Failed): “Someone took offence at what that mirror showed them. Or what it didn't.”
  • (Summoned Flesh in the battle with Balthazar and his minions): "It won't fight its allies? Just what I needed, a golem with principles."
  • (Killed Balthazar): “Balthazar's dead. Luckily he can't use his necromancy on himself.”

Dealing with Yurgir and Lyrthindor:

  • (Looking at orthon’s corpse installations in the temple, knowing about his presence): “That orthon shows some artistry in his corpse arrangements. I suppose he had time to kill...”
    • (Not knowing about him): “These corpses are arranged with some artistic flair - if you're a madman, that is.”
  • (Entering orthon’s lair): “My, this must be the proverbial lion's den. Or lion's abattoir, rather.”
  • (Felt orthon’s ambush, Perception Perception check successful): “I have the miserable feeling of being prey. Something's on the hunt...”
  • (Looking at orthon’s bed): “Now that can't be comfortable. Especially for the corpses.”
  • (Killed orthon, knows Raphael’s demand): “Seems like we tied up a loose end for Raphael. Not sure if he'll be grateful though...”
    • (Not knowing Raphael’s demand): “Curious to find an orthon here - perhaps there was an untold tale behind that.”
  • (An infernal circle near the rat altar, Arcana check successful): “A ritual circle, chalked in the manner of the hells. What infernal purpose did it serve?”
    • (Failed): “A ritual circle, though for what purpose I haven't the foggiest.”
  • (Found a scroll near the altar): “A spell to turn one into many. Could come in handy, especially when I get back to my reading list...”
  • (Fighting rats, between waves): “Quite a host of furry foes. There must be an end to them - have to keep fighting.”

Passing Trials of Shar:

  • (Started Soft-Step Trial and read the hint book in Silent Library): “I need to navigate this labyrinth unseen, it seems.”
    • (Spotted by a Shadow during the trial): “Damn - back to the beginning.”
    • (Don’t have a hint from the book): “There's a task afoot. Not sure what's needed of me, unfortunately.”
  • (Starting Self-Same Trial, read the hint book): “Seems I have to defeat myself, as it was written.”
    • (Don’t have a hint from the book): “I can't say I grasp what I need to do here...”
  • (Starting Faith-Leap Trial, read the hint book): “Seems I need to find the platforms by memory alone if I'm to cross unscathed.”
    • (Don’t have a hint from the book): “I'll admit it - I'm at a loss.”
  • (Trying to activate the altar, not having a single Umbral Gem in inventory): “Looks like something fits in here - but alas, I have nothing.”
  • (Spotted a first Umbral Gem, not knowing its purpose): “A gem. Doesn't strike me as purely decorative...”
    • (Knowing its purpose): “Better get my hands on that gem.”
  • (Found another Gem, not knowing its purpose): “Another of those gems - yet their purpose still eludes me.”
    • (Knowing its purpose): “Another gem. Better get hold of it.”
  • (In the Silent Library, pressed the correct button): “That did the trick.”
  • (Pick up the Spear of Night, not knowing its purpose): “Interesting spear. Deadly-looking, but interesting.”
  • (Pick up the Spear of Night, knowing its purpose): “A remarkable spear. The very one that Shadowheart wishes to claim, no doubt.”
  • (Using the second transporting disc, knowing about Trials): “The disc is moving - Shar's trials must continue wherever it leads.”
    • (Not knowing): “The disc is moving. Better see where it leads.”

At the Verge of Shadows and in the Shadowfell:

  • (Read a plaque before entering Nightsong’s prison and read Balthazar's diary in Moonrise): “The blood of Selûne? But what about the Nightsong?”
    • (Not knowing the story): “The blood of Selûne? Sounds like a sacrifice...”
  • (Upon entering the Shadowfell): “I feel lighter than a tressym's feather. Like I could fly away...”
  • (Leaving the Shadowfell, Shadowheart disappeared): “Something's amiss. Shadowheart - what happened? Why did you vanish like that?”

Resolving Nightsong’s fate:

  • (Saw Aylin trapped): “Imagine being trapped here, faced with eternal torment. I think I'd rather just die.”
    • (Responding remark): “Ketheric Thorm has a lot to answer for.”
  • (Killed Nightsong with Shadowheart in party or as an avatar): “A cruel fate for such a wondrous being. Is there so little room for light in you, Shadowheart?”
    • (Responding remark): “Shar is no doubt pleased. Though I'm not sure I care for the pleasures of such a goddess.”
  • (Killed her, Shadowheart is not in party): “Her death will be temporary, but her anger... that will be permanent.”
    • (Responding remark): “When she resurrects, she'll have no interest in helping us.”
  • (Freed Nightsong, any of three options): “An aasimar for an ally. I feel the odds shifting in our favour already.”
    • (Responding remark to any of three options): “Ketheric has the wrath of the heavens upon him now. And no hope of resurrection.”
  • (Surrendered Nightsong to Balthazar, any of three options): “Rather ruthless of you to just hand her over like that.”
    • (Responding remark to any of three options): “Let's hope she doesn't seek revenge. I don't fancy facing an aasimar's wrath.”

Moonrise Towers[edit | edit source]

  • (Noticed Noticed mucus dripping from the wall in the kitchen X: -129 Y: -174): "There's something above. Moist and... organic. Ugh."
  • (The avatar sat on Ketheric's stone throne after general has left the main floor) "Hmm... good back support, but a little too tyrannical for my tastes."
  • (Read a scroll near bone altar in Ketheric's room) "Something about taking on the apostle's form... Just what is Ketheric Thorm planning?"
  • (Read Melodia’s Letter to Ketheric): “It seemed Thorm's wife loved him deeply. Perhaps he was even a good man once...”
  • (Feeling a ‘hangover’ upon LR after using Araj Oblodra’s unique potion): “Offfph... I feel less-than-well...”
  • (Reminding the avatar about Minthara after her trial): “Minthara's still locked in the cells below Moonrise. We should go back for her - she'd do the same for us. Probably.”
  • (Walk near the place marked on Mason's map) "Hmm... that map had marked this spot."

In Balthazar's study:

  • (Found Balthazar’s book in his secret room, seq 1): “This 'Nightsong' is the source of Ketheric's invulnerability.”
    • (Responding remark 1): “Its powers could prove useful. Especially if turned against Ketheric himself.”
    • (Responding remark 2): “First, we have to find it. And I suspect he keeps it very, very well hidden.”
  • (Found Balthazar’s book in his secret room, seq 2): “This 'Nightsong' is the source of Ketheric's invulnerability.”
    • (Responding remark 1): “An evocative name. More suited to poetry than the Absolute's perversions.”
    • (Responding remark 2): “Its powers could prove useful. Especially if turned against Ketheric himself.”
    • (Responding remark 3): “First, we have to find it. And I suspect he keeps it very, very well hidden.”
  • (Found Balthazar’s book in his secret room, seq 3): “So, the 'Nightsong' is the source of Ketheric's invulnerability. Perhaps its powers could be turned against him.”
    • (Responding remark): “First, we have to find it. And I suspect he keeps it very, very well hidden.”

In the Moonrise Towers Prison and the Oubliette:

  • (Approaching the prison): “The stench, the filth... gods, what a horror to be imprisoned in such a place.”
    • (Responding remark): “If we plan to open the doors for these poor souls, we must do so quietly, or risk joining them.”
  • (Found themselves in the prison after coming too close to the army): “Hmm. Perhaps facing down an army wasn't my wisest choice...”
    • (Responding remark): “Not your wisest move, was it?”
  • (Entered the Oubliette for the first time): “Look at it... This must be the place where sanity comes to drown.”
    • (Returned to the Oubliette): “Yet another unwelcome opportunity to contemplate this ghastly abattoir.”
  • (Investigating Oubliette, saw the colony through a flesh-wrought window): “A strange vista through that window... Unreachable from here, I'd surmise, but there must be another way down.”
  • (Heard a screech in the Oubliette, has seen Hook Horrors): “So there's a hook horror down here. This is truly the pit that keeps on giving.”
    • (Hasn’t seen Hook Horrors before): “My, the local fauna sounds appropriately terrifying.”
  • (Climbing up from the Oubliette): “What was that place...?”

At the Moonrise Towers Rooftop:

  • (Before entering the door to the rooftop to fight Ketheric): “Ketheric Thorm won't go down so easily. Best we ready ourselves - we're about to have quite the fight on our hands.”
  • (Observing the landscape from the Moonrise rooftop): “Quite a view.”
  • (On the rooftop, looking into the tentacle hole): “Where Ketheric leads, we've no choice but to follow.”

Mind Flayer Colony[edit | edit source]

  • (Entering the colony, investigating): “So much hidden away beneath Moonrise Towers. How deep does this warren go?”
  • (Looking at neutral Intellect Devourers): “Strange - they're leaving us be. Do they think we're one of them?”
  • (Approaching Mizora’s pod): “A cambion. Do the Hells themselves answer the Absolute's call?”
  • (Found brine pool, Perception Perception check):
    • (Successful): “Not a tadpole to be seen. What have they done with them?”
    • (Failed): “Overly optimistic to hope there were never any tadpoles here? Thought as much.”
  • (Caught the last tadpole): “Now here's a strange little tadpole. It's like it's calling to me...”

In the Necrotic Laboratory and Morgue:

  • (At the Necrotic Laboratory, near ritual circle, Arcana Arcana check):
    • (Successful): “Necromancy. Looks like the victims are being drained of life and put to work.”
    • (Failed): “I'm not sure what this is, but I am very sure it's not good.”
  • (Solved the mind puzzle): “Nothing too taxing. Now, let's see what was so worth such protection...”
    • (Leaving the puzzle vault): “I wonder, how did the Illithid Empire fall?” (The answer might possibly come from Lae'zel, Shadowheart, or Karlach)
  • (Reading illithid manuscripts, Arcana check):
    • (Successful): “Mind flayer script. I shouldn't be able to understand it... and yet I do? Kudos to the tadpole, I suppose.”
    • (Failed): “This is gibberish... and yet somehow I understand it? Odd. Decidedly odd.”
  • (Found Mol’s eyepatch, met her): “Mol's eyepatch. But where is Mol?”
    • (Never met her): “An eyepatch...?”
  • (Feeling the effect of the Resonance Stone): “I'm rather alarmed to say I suddenly feel inexplicably jubilant. How ominously delightful.”
    • (The effect ended): “That feeling of jubilance... It's gone. What a relief it is to return to a state of appropriate dread.”
  • (Entering the colony’s Morgue): “Gods, that smell. Abattoir crossed with privy.”
  • (Saw a blood pool in the Morgue): “To stand on the shores of this sea of gore... It's enough to drive one mercifully insane.”
    • (If the party has already been to the Oubliette): “I suppose a lake of blood counts as rustic in this illithid hell.”
  • (Splattered with blood from a morgue chute): “Wonderful. I was just thinking I was far too clean.”
  • (Looking at the corpse that fell out with blood from the chute): “Oh joy. Leftovers from Moonrise Towers.”

Final fight with Ketheric Thorm:

  • (Before descending to Ketheric, saw nautiloid fleet): “A fleet of nautiloids... I dread to think how many True Souls that equates to.”
  • (Activating the elevator while it’s at the same level): “The elevation device is already in place. All I have to do is hop on.”
  • (Taking the elevator down to Ketheric): “My tadpole's growing restless. Does anyone else feel that?”
    • (Responding remark): “It's reacting to something down here. We should prepare to do the same.”
  • (Started a final fight with Ketheric, Nightsong captured again): “Nothing can harm Ketheric as long as Nightsong is caged.”
  • (Killed Ketheric Thorm, Gale’s orb quelled): “An elder brain... That was the Heart of the Absolute?”
    • (The orb wasn’t quelled): “Controlling an elder brain... Such power.”
  • (Took Ketheric’s Netherstone after killing him as Apostle of Myrkul): “Nothing left but ash and bone. A fitting end to the Chosen of Myrkul.”

The Astral Plane[edit | edit source]

  • (Tried to attack Orpheus): “Those chains don't just bind him - they protect him. He's invulnerable.”
  • (Observing the rocks that Orpheus is chained to): “Bound with the bedrock of the Astral Plane itself. No ordinary magic will sever such ties.”
  • (Returned to the camp after meeting the Emperor): “I feel my bedroll calling. Time for some well earned sleep. Dreamless, preferably.”

Act Three[edit | edit source]

Rivington[edit | edit source]

  • (Read the poster about Gortash’s ordaining/Arfur’s pass): “Archduke Gortash? He does have a high opinion of himself. Better head for Wyrm's Rock.”
  • (Felt the earthquake for the first time): “Hells, are those... tremors?”
    • (Responding remark): “It felt like a quake fit to topple Ramazith's Tower.”
    • (After the second earthquake): “The ground's shaking again - what's causing it?”
    • (After the third earthquake): “Hells, more tremors.”
  • (Met Orin in disguise for the first time): “So, Orin's a shapeshifter. That should make things interesting.”
    • (After meeting her a second time): “She toys with us like a tressym with a pigeon. But to what end?”
  • (Near Abandoned Windmill, heard screams from beneath): “Sounds like someone's in pain. Beneath the windmill, if my ears don't betray me.”
    • (If agreed to find food for the illithid, but it was gone): “The mind flayer is gone. That doesn't bode well...”
  • (Found a missing part (any of the two) of the dead refugee’s ring): “The other part of that shattered ring from before. Reminds me of an epic tale I once heard... best fit this back together.”
  • (Saw the gnomes’ footprints outside the cave, Perception Perception check):
    • (Successful): “Some rather diminutive footprints heading towards that cavern...”
    • (Failed): “I can't help but feel like I'm missing something...”
  • (Trying to open the Angleiron's Cellar hatch from inside): “No keyhole. Some other mechanism is keeping this locked.”
  • (Trying to open it from the smithy): “Sealed shut from the other side. I wonder where it leads...”
  • (Found blood puddle in Rivington smithy, if Orin was impersonating Gyldro Angleiron): “Blood spilled, the blacksmith vanished. This can't be good...”
  • (Noticed the Strange Ox): “New city, same ox. Why does it haunt our every step?”

Encounter with smugglers and guild thugs:[edit | edit source]

  • (Found headless corpse, Medicine Medicine check):
    • (Successful): “Freshly-spilled blood. A recent decapitation if I ever saw one.”
    • (Failed): “Head's missing. Safe to assume foul play?”
  • (Saw the ship from Moonrise Towers docks): “Doubt me if you like, but I'd swear I saw that ship docked at Moonrise Towers.”
  • (Saw smugglers and Guild thugs ready for fight): “Not to me to interfere in someone else's quarrel...”
  • (Found tadpole barrels after the fight): “Barrels of tadpoles. I suspect there's a lot more of their vintage already in the city.”

Circus of the Last Days[edit | edit source]

  • (Saw Akabi’s fake treasure, 1): “Proof that all that glitters is not, in fact, gold.”
  • (Saw Akabi’s fake treasure, 2): “A poor illusion. An apprentice could do better.”
  • (Saw Akabi’s fake treasure, 3): “Nothing but a forgery.”
  • (Saw Akabi’s junk prizes, 1): “A fake. And a bloody poor one at that.”
  • (Saw Akabi’s junk prizes, 2): “A convincing composite, but nothing more.”
  • (Saw Akabi’s junk prizes, 3): “This one's made of paper. Really?”
  • (Saw Akabi’s junk prizes, 4): “All that glitters is most definitely not gold.”
  • (Sent to the Jungle by Akabi): “Where am I? Are those dinosaurs? Not a predator I'm keen to study up close...”
    • (Returned from jungle): “Finally! Time to make that djinni sore instead...”
  • (After the fight with false Dribbles, not knowing the story): “A doppelganger? I'm all for believing people can change, but that's ridiculous.”
  • (After the fight with false Dribbles, knowing the story): “Another shapeshifter who won't be getting an encore.”
  • (If the Circus has left): “The circus has packed up. The show must not go on, apparently.”

Sword Coast Couriers[edit | edit source]

  • (Found pigeon’s remains, doesn’t have Danzo’s quest): “Feathers of the common pigeon variety. Alas, nothing left of the common pigeon they were attached to.”
  • (Nature Nature check successful): “Feathers of the common pigeon variety. Formerly attached to one of the postmaster's flock, I'd guess.”
    • (Failed): “The abandoned plumage of some Baldurian bird or other. Whatever dropped these is long gone.”
  • (Investigation Investigation check successful): “Blood and feathers, leading towards the Open Hand Temple...”
    • (Failed): “Ugh, pigeon blood. Careful - it's a nightmare to wash out.”
    • (Responding remark to a successful check): “Follow the pigeon entrails, find the postmaster's letters. Gods, from arch mage to this...”

Open Hand Temple[edit | edit source]

  • (At the roof, saw Tara, didn’t notice his symbol): “I think that's another tressym...”
    • (At the roof, saw Tara, recognised his symbol): “Is that... Tara? Why, I think it is!”
    • (Responding remark, after any party member recognized Tara): “It is. It's Tara! What's she doing all the way out here?”
  • (Opened Lorgan’s chest, Investigation Investigation check successful): “There's more to this chest than it appears - a false bottom.”
  • (Entered the crypt without the Sentient Amulet): “I should really have that amulet with me - the Mad Monk will want to see this.”
    • (Entered the crypt with the amulet in the inventory): “Certainly looks like a crypt - now to hunt down Shirra Clarwen.”
    • (Found Shirra’s tomb with the amulet in the inventory): “This is the one. Time for a reunion.”
    • (Found Shirra’s tomb without Sentient Amulet): “Already gone. What will the amulet make of this...”
    • (Relieved the Cursed Monk): “He's finally at peace. Doubtful the same can be said for whoever's waiting on the other side...”
    • (Defeated the Monk and zombies): “The mad monk's passed on at last. At least he went with a smile on his face.”
  • (Found dead refugees under the temple, knowing about Lorgan’s help): “These must be the people Father Lorgan was trying to help.”
    • (Responding remark): “The only way a priest could help them now is with burial rites.”
  • (Found dead refugees under the temple, not knowing about Lorgan’s help): “Looks like these people were trying to hide.”
    • (Responding remark): “Their efforts weren't enough though. And they paid a harsh price.”
  • (Found killer’s dagger under the temple, knows its feat): “I'll wager this is what was used to kill Father Lorgan.”
    • (Not knowing its feat): “A lot of spilled blood. Perhaps this is where Father Lorgan met his demise.”
  • (Looted the Flowery Key, AND has found another in the Flophouse): “Another flowery key. Is this one also from the flophouse?”

Arfur's Mansion[edit | edit source]

  • (Entering the basement): “What a charming place. Not at all grim and perturbing.”
  • (Found a half-stitched bear, knows the story): “Unfinished toys, like the ones from the barn. Better stay on guard.”
    • (Found a half-stitched bear, not knowing the story): “Hmm. Not quite child-ready, are you?”
  • (Found blackmail letter to Arfur, been in the barn, haven’t met him): “The owner of this place, the toymaker. He's packing explosive's into children's playthings.”
      • (Responding remark): “The toys from the barn - this must be where they were crafted.”
    • (Found blackmail letter to Arfur, been in the barn, met him): “Planting explosives in toys? Is Arfur intent on maiming children?”
    • (Found blackmail letter to Arfur, haven't been in the barn, met him): “Arfur's got some curious hobbies. Better see if he donated any toys lately...”
    • (Found blackmail letter to Arfur, haven't been in the barn, haven’t met him): “Whoever lives here has dangerous hobbies. These toys can't ever reach childrens' hands.”
  • (Found stuffed bears in the barn, not knowing the story): “Adorable. Perhaps Tara would like one.”
    • (Knowing the story): “Perhaps these are the tampered toys that letter spoke of?”

Wyrm's Crossing[edit | edit source]

Danthelon's Dancing Axe[edit | edit source]

  • (Approaching the building): “Danthelon's Dancing Axe. A Harper's home from home, according to Jaheira.”
  • (Defeated doppelgangers, never met them before): “Doppelgangers abroad in the city? As if we didn't have problems enough.”
    • (Defeated doppelgangers, knows about their connection to the cult): “Can't anyone just be themselves in this blasted city? These Bhaalists have more faces than a tridrone's timepiece.”
    • (Defeated doppelgangers, met Orin): “Orin isn't the only shape-shifter we need to be wary of. How many doppelgangers has she called to Bhaal's bloody purpose?”
    • (Defeated doppelgangers without Jaheira in party): “Even the Harpers are compromised by the evils preying on the city. We should inform Jaheira - she'll not stand for this.”

Fraygo's Flophouse[edit | edit source]

  • (Approaching the building, saw the symbol on it): “That flowery motif - it's the same as on that strange key we found. Whatever it unlocks must be inside.”
  • (After Astarion’s siblings vanished): “Vanished to mist? I never heard of a vampire spawn doing that before...”
  • (Found another flower-shaped key): “This key... The dead shapeshifter back in the tunnels bore one just like it.”
  • (Opened killer’s secret room): “That key from the shapeshifter - looks like it fits right here.”
  • (Saw killer’s trophies in the secret room): “Organs in vials. Is it a requirement of evil to enjoy pickling body parts?”
  • (Noticed the bloody stains): “There's blood near the bed.”
  • (Found temple map, not visited it yet): “ATunnels beneath the Open Hand Temple. Why is 'Father Lorgan' scribbled on top?”
    • (Found temple map after visiting it): “Tunnels beneath the Open Hand Temple, and a name - 'Father Lorgan'. Works here, perhaps?”
    • (Found temple map, knows about the killed priest): “Tunnels beneath the Open Hand Temple - and a dead priest's name here. Not suspicious at all...”
    • (Found temple map, knows about killed priest and tunnels beneath): “These must be the secret tunnels Lorgan was using. His name is here - someone was watching him.”
    • (Found temple map, already killed doppelgangers in tunnels beneath): “This map... shapeshifters' locations, Father Lorgan's name... The killer was here.”

Wyrm's Rock Fortress[edit | edit source]

  • (Received Gortash’s invitation, convinced the guards): “An invitation from Gortash himself. Looks like finding him won't be so difficult after all...”
  • (Received Gortash’s invitation, passed the guards around): “So, Gortash knows we're on our way. Kind of him to open the door for us, at least.”
  • (Duke Ravengard dies if attacked during the ceremony, 1): “What the devil? That was no killing blow! The Absolute did this.”
    • (Duke Ravengard dies if attacked during the ceremony, 2): “What the devil? That was no killing blow!”
    • (Responding remark): “The Absolute was involved. I'm certain of it.”
  • (Party found themselves in the Wyrm's Rock Prison): “Ah, the traditional Baldur's Gate welcome. I wonder what time they serve breakfast.”
    • (Responding remark): “Better find a way out - I haven't come this far just to wind up in a cell.”
  • (Found thief's stash on the roof, Investigation Investigation check successful): "Illusory bricks? Someone's got something juicy to hide..."

The Wyrmway[edit | edit source]

  • (Entering the Wyrmway): “Marvellous. But why hide such splendour away where none can admire it?”
  • (Looking at the first mural in Wyrmway, History History check[6]):
    • (Successful): “An elf seafarer alongside a bronze dragon. Quite a pair.”
    • (Failed): “An elf seafarer alongside a dragon. Quite a pair.”
  • (Looking at the second mural in Wyrmway, History History check):
    • (Successful): “Balduran and his scaly comrade gazing on their creation - Baldur's Gate.”
    • (Failed): “A fine piece - a dragon and elf surveying the city of Baldur's Gate.”
  • (Looking at the third mural in Wyrmway, History History check):
    • (Successful): “Balduran sets sail and leaves the dragon to guarding the city.”
    • (Failed): “The elf is seabound, the dragon stays with Baldur's Gate.”
  • (Strategy Trial): “Ah, lanceboard! Why, this might just be the highlight of our misadventures to date.”
  • (Insight trial, if let the book slip by): “If that damned thing could just slow down a moment...”
  • (Justice trial, saw the paintings): “Quite a collection of art. A shame to keep them from the public eye.”
    • (Justice trial, touched the veiled paintings): “Guarded by some malicious aura. Need to dispell it to get past.”
  • (Saw Ansur’s remains): “The remains of a great dragon, but clearly not an immortal one.”
  • (When Ansur’s attacking): “Quick - find cover! It's priming for an attack!”
  • (Killed Ansur): “So falls the dragon Ansur.”
    • (Responding remark): “Why does it feel like he's not truly gone? Is his spirit still tied to that helm?”

Lower City[edit | edit source]

Elfsong Tavern[edit | edit source]

  • (Investigating Stelmane’s apartment, touched the bed): “A lot of blood... and some pink stains?”
  • (Investigating Stelmane’s apartment, found her ring): “A bloodied ring. Safe to say the killer isn't motivated by riches.”
  • (Investigating Stelmane’s apartment, found a bottle empty of poison): “That scent - this wine is poisoned.”
    • (Not knowing about paralytic poison): “Unusual bottle... and an even more unusual scent. People pay to drink this?”
  • (Trying to enter the camp room without renting it): “In my experience, it's best to pay for the beds before sleeping in them.”
  • (In the Knights of the Shield Hideout, heard qua'nith working): “The psionic detector's been set off. In a tavern? What would the gith want here?”

Baldur's Mouth[edit | edit source]

  • (Forced to leave the Baldur’s Mouth after speaking with Ettvard Needle): “Looks like we're in for some bad press. As if my reputation wasn't tarnished enough.”
  • (Successfully changed the printing block): “No press like excellent press. The editor's in for quite a shock tomorrow.”

Graveyard[edit | edit source]

  • (Found "M.Kurwin" grave, if read one of Gomwick’s letters in Act One): “M Kurwin... Why, that's the name mentioned on a note the dead courier had, all that time ago. Buried riches, I think...”
  • (Chased off the looter at "M.Kurwin" grave): “Oi! If I wanted a flaming mace flung at my head, I'd have bloody well asked for it.”
  • (Dug up a messed body): “Some things are better left buried. Like this corpse, and the apparently grisly fate it suffered.”
    • (Responding remark to a Dark Urge Dark Urge character’s confession): “Once again, I find myself grateful our aquaintance is a more recent one. And less visceral.”

Wine Festival[edit | edit source]

  • (Tasted the poisoned wine, Investigation Investigation check successful):
    • (For the first time): “A tainted vintage. Some kind of paralytic poison has been added.”
    • (Not the first time): “The same wine, the same paralysing poison...”
  • (If Dolor teleported away): “Gone... And where he goes, death is soon to follow.”
  • (Found Dolor’s list of targets): “A list of names, with some struck through.”
    • (Found the list of targets, knowing about Open Hands murder): “A list of names... Father Lorgan's on here, crossed off. A kill list, perhaps.”
  • (Killed Dolor, found the password to the Murder Tribunal): “'Sicarius' is their password? I'll hand it to these Bhaalists - they're definitely subtle.”

Blushing Mermaid and the Old Garlow's Place[edit | edit source]

  • (Saw the voodoo doll, Mayrina is cursed): “Could this be behind the curse? Better find a way to reverse its effects...”
    • (Not knowing Mayrina’s story): “What an ugly doll. I'd only give this to a child I didn't like.
    • (Tried to grab or hit voodoo doll, Mayrina did not survive): “The source of the curse, no doubt. Now to find a way to reverse its effects...”
  • (Defeated Redcaps in the tavern): “So, it was Ethel all along. Where has she gone to now?”
  • (Entered hag’s lair): “A hag's lair, I'd wager. Her rotten presence thickens the very air down here.”
  • (If met the hag earlier): “For a moment there, I'd swear I caught the stench of Auntie Ethel on the air...”
  • (Starting a fight with the hag): “We should act with extreme caution. Kill the hag, and the child dies with her.”
  • (Knocked the hag out): “Need to get the child out of here, and sharpish!”
  • (After retrieving Vanra): “Time to give that hag everything she deserves.”

Szarr Palace[edit | edit source]

  • (Obtained the Szarr Family Ring): “A strange inscription on this ring... Some ancient language, no doubt, though not one I can read.”
    • (Already saw the ballroom door): “The ring's inscription is familiar... That ancient door bore similar glyphs. If only I understood it.”
    • (Already read the dictionary): “A strange inscription on this ring. The same ancient glyphs as that book we found earlier.”
  • (Read Kozakuran Dictionary, after obtaining the signet ring): “Kozakuran[7], if I'm not mistaken. Just like on Szarr's ring.”
    • (Don’t have the signet ring, History History check on the ballroom door successful): “Kozakuran, if I'm not mistaken. The same language inscribed on the ballroom door.”
    • (Don’t have the signet ring, History History check failed): “Looks like a dictionary perhaps? Though this ancient tongue has long fallen silent.”
  • (Approached Victoria’s salon door, Arcana Arcana check):
    • (Successful): “That door reeks of necrotic magic. Perhaps it's best left closed for now.”
    • (Failed): “Some tainted magic coats that door. Can't say I'm inclined to open it.”
  • (Entered the salon, Arcana Arcana check):
    • (Successful): “Such necrotic power... I'd swear it made my heart stop for a moment.”
    • (Failed): “No ordinary protection. I swear I felt my heart stop for a moment.”
  • (Fighting Cazador Szarr, noticed ritual runes): “Of course! Cazador channels his powers through those runes.”
    • (Responding remark): “Make a stand in the right place, his strength could be mine.”

The Counting House[edit | edit source]

  • (Opening the High Secret Vaults Door):
    • (Pressed the first plate for pincode): “Seems this plate is connected to the lights over the door. Some kind of code, perhaps.”
    • (Incorrect pincode): “Less correct than I hoped. Next time's a charm.”
    • (Correct pincode): “Nothing like putting in the right things in the right order.”
    • (Opened the vault door without a pincode): “Who needs to crack codes when you have enough ingenuity?”
  • (Found muddy footprints in the vault, Investigation Investigation check):
    • (Successful): “These footprints are made of no ordinary muck. They carry the sewers' stink.”
    • (Failed): “Ugh, what a mess. Someone else should clean this up.”

Devil's Fee[edit | edit source]

  • (Observing hellish items displayed in the shop, Arcana Arcana check each):
    • (Fugue[8] devil’s head, check successful): “A fake devil head? How darling.”
      • (Failed): “Some sort of replica devil's head. Perhaps for a citydweller mating ritual...?”
    • (Minauros[9] gem, check successful): “Infernal gems, straight from Minauros. Rare, to say the least.”
      • (Failed): “Impressive-looking gem... but surely a fake.”
      • (Responding remark to a check success or to Karlach objecting to a failed check): “No ordinary collector would have such jewels. This is a diabolist's treasure.”
    • (Devil’s horns, check successful): “The horns of a war devil. How does one even acquire such an item?”
      • (Failed): “Even if these horns are forgeries, they're mightily impressive forgeries.”
    • (Ghargatula[10] skull, check successful): “A real fiend's skull. Judging by the size... a ghargatula?”
      • (Failed): “A replica devil skull. A little large for most parlours, I think.”
    • (Responding remark to any other Arcana check success or to Karlach objecting to a failed check): “No ordinary curio. Such an item would only be found in the collection of a true diabolist.”
  • (Saw the ritual circle, if not speaking with Helsik): “A summoning ritual by the looks of it. I dread to think what manner of creature she called out to.”
  • (Picked either Coin of Mammon or Infernal Marble): “A true infernal item, tainted by the Hells themselves. Looks like she's a diabolist after all.”

House of Hope[edit | edit source]

  • (Entered the House of Hope, doesn’t hear the Emperor anymore): ‘“The Emperor is silenced here. Peace at last.”
  • (Saw a Pillar of Souls, Arcana Arcana check):
    • (Successful): “Devil's magic bristles within this pillar. A power not meant for mortal casters.”
    • (Failed): “This pillar... there's something unsettling about it. And it's not Raphael's poor taste in architecture.”
  • (Observing Avernus from the Boudoir balcony): “Avernus, in all its bloody glory. Best viewed from the safety of this balcony, I think. Relative safety, anyway.”
  • (Leaving the boidoir without Debtor's Attire after playing a “game” with Haarlep): “The debtor's attire is the only thing preventing a hostile reception. I need to put it back on.”
  • (Read Raphael’s parole, already been to the Archive): “So, all it takes to lift the Archive's dome is a few magic words. Excellent. I'm rather good at those.”
    • (Haven’t been to the Archive yet): “Magic words? I'm rather good at those. Time to find the Archive, and see what speaking them reveals.”
  • (In the portals' chamber, looking at the mirrors):
    • (Ankathla): “Athkatla, capital of Amn. Not a city overly fond of wizards. Their loss.”
    • (Baldur’s Gate): “Baldur's Gate, Raphael's portal. This must be how he goes back and forth to the city.”
    • (Luscan): “Luskan. The City of Sails, wrecked by the Spellplague. Now best avoided.”
    • (Menzoberranzan): “Menzoberranzan, City of Spiders. Who's caught in Raphael's web there, I wonder?”
    • (Mephistar): “Mephistar - home of the arch-devil Mephistopheles. Raphael's brave to sneak around him.”
    • (Neverwinter): “Even the splendour of Neverwinter must be tainted by Raphael's influence.”
    • (Waterdeep): “Waterdeep. Gods, I wish I could go home.”[11]
  • (If Hope died in a fight with Raphael): “Gods, we truly are hopeless.”

Lady Jannath's Estate[edit | edit source]

  • (Saw a precious painting in the exhibition): “A painting like that would fetch a fortune in Waterdeep. Or Baldur's Gate, for that matter.”
  • (Attacked the cursed portrait): “That's one way to silence your critics.”
    • (Defeated portrait ghosts): “Why would an ordinary painting have such eldritch defences? Some strange curse is at work here.”
    • (Attacked the cursed portrait again): “I've heard of paintings bringing things to life, but this is ridiculous.”
    • (Defeated portrait ghosts again): “They just keep coming. What powers are protecting it?”
  • (Found the easel with mechanism): “No ordinary easel. There's a mechanism attached, if I'm not mistaken.”
  • (Solved the easel puzzle): “Now, to see what this portrait's gaze is truly focused on...”
  • (Read Mystic Carrion’s letter): “Seems like this 'Mystic Carrion' offered Oskar his help. Time to find out what exactly that entailed.”
  • (Commenting on player character’s portrait painted by Oskar): “A fine portrait. Seeing one's face committed to canvas is its own kind of magic.”

Philgrave's Mansion and the Ancient Lair[edit | edit source]

  • (Percepted the spell at the entrance): “A magic ward. Someone doesn't want this door opened.”
    • (Removed the spell): “As if by magic, the ward is no more. Now to see what it was guarding.”
  • (Spotted the Beggar's Portrait): “This portrait's warded with some kind of necrotic magic. Rudimentary, but effective.”
  • (Found Thrumbo’s note in a portrait): “There, beneath the canvas. Looks like someone's stashed a note.”
  • (Entered “meat larder” on the second floor): “Well, there goes my appetite.”
  • (Read A Mummy's Memories): “So, Carrion has a secret lair in the bowels of the city. What mischief does he pursue there?”
  • (Before entering the Ancient Lair, read the warning plaque): “'Those who draw breath, embrace death.' A warning these corpses clearly failed to heed.”
    • (Felt the lair’s curse effect): “Of course this place is rigged. Now to find out the manner of our imminent demise.”
  • (Entered Carrion’s study): “Ugh. Looks like a necromantic ritual of some kind. One long abandoned, judging by the smell.”
    • (Read Funerary Jar Form and Function): “Canopic jars borne by undead vessels. Someone clearly appreciates their irony.”
    • (Found first Carrion’s jar): “A jar touched by death itself. Some necromantic power infuses it.”
  • (Destroyed the first Carrion’s jar): “Burnt to a cinder. No trace of that jar remains.”
    • (Attacked Carrion’s jar with wrong means): “Ah. Not the defenceless jar it seemed. It bears some form of protection.”
  • (Killed Carrion without destroying his heart, Intelligence Intelligence check):
    • (Successful): “Some necromantic magic still lingers, as does Carrion. His hold on this plane is not yet broken.”
    • (Failed): “'Mystic Carrion.' That miserable pile of bandages gave rotten meat a bad name.”
    • (Killed Carrion and destroyed his heart): “His necromancy is shattered at last. He'll not trouble this plane again.”

The Guildhall and Lower City Sewers[edit | edit source]

  • (Found a letter about Stone Lord and Nine-Fingers’ plans about Counting House): “Looks like Nine-Fingers has an ambush planned at the Counting House, with the Stone Lord as her prey.”
  • (If Nine-Fingers died in the fight with Zhentarim, in her office): “Nothing more dangerous than an empty throne. Except, perhaps, being the next to sit in it.”
  • (In the Abandoned Cistern, sluice valve stuck): “ Stuck fast.”
    • (Sluice puzzle going wrong): “Not the roaring success I was hoping for.”
    • (Solved the sluice puzzle): “Excellent. Stuck no longer.”
    • (Saw polluted water): “Ugh. Fouler than a hag's bath water. Think I'll avoid a dip in that particular pool.”
  • (At the Stone Lord’s hideout, saw his whittles):
    • (Aerie’s wings): “The sylvan pinions of an Avariel. No easy task to capture their holow delicacy in stone.”
    • (Dynaheir’s mask): “A wychlaran face veil, worn by powerful witches in the Urlingwood wilds of Rashemen. The adornment of a skilled spell-weaver. ”
    • (Jan’s turnip): “A humble vegetable depicted amongst such adventurous company? That is a turnip for the books.”
    • (Keldorn’s fist): “The mailed fist of a paladin of Torm. No doubt many felt the steely grip of its wearer's righteous justice.”
    • (Mazzy’s hammer): “No ordinary war hammer. Carved with the Luiric symbol for the number three. I wonder why?”[12]
  • (Responding to Minsc about giant space hamsters): “I think I read about them in a book before.”
  • (In the Undercity Ruins, found Sarin’s skull): “What's this? The skull is vibrating...”

At the Heapside beach:

  • (During the Sahuagin attack, if saw them for the first time): “Hells. Beautiful mer-folk, these are not.”
  • (If seen them before): “More of those fish folk. And just as unfriendly as before.”
  • (After Sahuagin defeated, Nature Nature check):
    • (Successful): “Sahuagin? They wouldn't normally wade ashore in search of a fight..”
    • (Failed): “Hells, what were those things? As pungent as they are vicious.”
    • (Seen them before): “More of those sea devils. But why are they here? Something must have lured them...”

Flymm Cargo, the Iron Throne and the Steel Watch Foundry[edit | edit source]

  • (At Flymm Cargo, saw the oil leak nearby, Perception Perception check): “Not blood... oil? What would leave such a trail?”
  • (In the Iron Throne, doors stuck 1): “Held firm. Need to find the release.”
    • (Doors stuck 2): “It won't budge. There must be some way to open it.”
    • (Doors stuck 3): “Not giving an inch. Must be some way to unlock it.”
  • (Found Ulder Ravengard, Wyll broke the pact): “Is that Duke Ravengard? Then he lives, but barely...”
    • (Found Ravengard, Wyll stayed in the pact): “Duke Ravengard? Need to get him out of there.”
  • (Trying to use the Submersible after returning from the Iron Throne): “We'll have no more deep water adventures on that thing. Broken beyond repair.”
  • (In the Steel Watch Foundry, deactivated first Motivator): “I think... I think it's safe.”
    • (Deactivated second motivator): “Disarmed. A little less of a cheek-clencher once you've done it already.”
    • (Deactivated third motivator): “Done! Easy as anything.”
  • (Found headless corpse in the Foundry lab): “All corpse, no brain. What use has the Steel Watch of a mindless cadaver?”
  • (Found a headless zombie inside a Watcher): “Piloted by a headless zombie. Then how are the Watchers watching?”
  • (Read Toobin’s book (only)): “Gond's true name... Gah, it's on the tip of my tongue...”
    • (Read Gond’s lore book): “Of course! Gond is 'Nebelun' to these gnomes. His true name, at least from their perspective.”
    • (Read both books): “The true name of Gond? That would be 'Nebelun', if you'll pardon my gnomish.”

Elsewhere in the Lower City[edit | edit source]

  • (In Bloomridge Park, noticed the Bhaalist ambush): “Ambushers, lurking in the undergrowth. Better not give them the upper hand.”
  • (At Crimson Draughts, drank Araj Oblodra’s potion): “Let's hope the orb remains stable in the face of such explosive power.”
  • (In the Elerrathin's Home basement): “'Rite of the Timeless Body.' Is this a ritual Jaheira intends to perform?”
  • (At Flymm's Cobblers, saw Gortash’s portrait, knows his parentage): “The noblest scion of the Flymm dynasty. I'm sure Gortash displays his parents' image just as proudly.”
    • (Not knowing his parentage): “A portrait of Gortash. Can't say I'd want him watching me eat my supper, but each to their own.”
  • (In the Lodge, saw the massacre unleashed by Ptaris): “These were scholars! All that learning, destroyed.”
  • (At the Murder Tribunal, became an Unholy Assassin): “An 'Unholy Assassin.' Is that better or worse than a holy one?”
  • (Approaching Baldur’s Gate (way to the Upper City), reacts to feeling Netherbrain close): “Such crushing pressure... feels like my skull's about to cave in.”
    • (Trying to proceed after the Emperor’s warning): “The Emperor was clear. Nothing but death waits ahead.”
  • (In the Water Queen's House cellar, noticed the cracked wall): “A cracked wall. It could be broken through, with the right encouragement.”

Going along Find Dribbles the Clown quest[edit | edit source]

  • Looking at Orin’s corpse installations:
    • (Penela Lumpensicks as Illasera): “A murderer with artistic ambitions. Can't say I appreciate their body of work.”
    • (Courageous Little Kimmabeth as Yaga-Shura): “A grotesque spectacle. What mind would take pleasure from this?”
    • (Danfora of the Kingfish as Sendai): “Each figure alike in its pose, unique in its horrors.”
    • (Winslow Reginol as Abazigal): “The bodies are treated as characters, not corpses. What story are they telling?”
    • (Gohumberry Tresp as Balthazar): “Head hacked clean off and made to watch. A twisted vision.”
    • (Wilting Alex as Amelyssan)[13]: “Each corpse placed with such precision. Much ill-spent care was taken to create this abomination.”


Bhaal Temple[edit | edit source]

  • (Encountering the Farslayer): “Bloody, red, ghostly - and enraging the others. When the abomination falls, so will the rest.”
    • (After Farslayer started casting): “Hells - that spell could strike down a full-grown dragon. Focus the undead!”
    • (Defeated Farslayer): “Vengeful husks - just shadows of shadows without Bhaal's rage to fill them.”
  • (As Orin’s victim, rescued stealthily before the fight): “Where are we? Ah, we're in trouble. Time to get out of it.”
    • (Rescued after the fight): “What strange surrounds are these?”
  • (Entered Orin’s room): “Orin clearly takes comfort in such vile surrounds. Can't say I feel the same.”
  • (Found the Dark Urge’s corpse (for no DU in the party)): “Looks like Orin took her time with this one. So many agonies inflicted on one body. It's almost personal.”
  • (Mourning over killed companion): “None would relish such a fate, nor return from it. A dark day indeed.”

Stormshore Tabernacle

  • Mystra's likeness... It's been some time since I stood before her in a place like this...

Inactive/Cut Location Remarks[edit | edit source]

  • (Saw dead fishers near dead Intellect Devourers): “These fellows fought to the last. Between fight or flight, they picked the wrong response.”
  • (Looking at cave paintings, History check):
    • (Successful): “What interesting tableaus - clearly ancient too. Lolth's violent descent into the Underdark depicted with vivid detail.”
  • (Failed): “What interesting tableaus - clearly ancient too. Driders, mind flayers... Must depict some ancient battle.” - Couldn't find the place, probably another cut-out upon release
  • (Trying to use Regeneration pod, never used it before ? check failed): “Unpowered. Wonder what it's lacking...”
  • (Trying to use Regeneration pod, never used it before ? check successful): “Seems like it draws power from whoever's in the cradle... which is currently nobody.”
  • (Trying to use Regeneration pod, used it before): “It draws power from a host. About what you expect from illithid technology.”
  • (Regeneration pod being used on non-living creature): “No joy. Should I be using something else?”
  • (When lying on the bed near the regeneration pod being used): “Ow! Feels like being siphoned, and painfully too.”
  • (Saw the corpses of the Orpheus’s Royal Guard): “Those demonic figures we saw were githyanki, then. Barely recognisable.”
  • (Turned statue head in Ettvard's office, Perception Perception successful): “Something just clicked up above. I wonder what?”
  • (Hit by a flying chair from a ghost): “Nearly had my eye out. Who, or what, threw that?”

Notes[edit | edit source]

  1. The githyanki Losiir appears only in case when one of the players has chosen Lae'zel as a character origin
  2. Malar is a lesser deity, also called "The Beast of Beasts". More on him can be found at Malar on the Forgotten Realms Wiki
  3. Flumphs are a sentient race that inhabits the Underdark. They are known to reproduce themselves through a budding process, hence the bemusement of party members. More on these creatures can be found at Flumph on the Forgotten Realms Wiki
  4. An illusion spell that allows to transfer a voice message to anyone who activates a certain trigger. It is not available to cast or learn within the game. Apart from the monastery, active spells can also be found in the Thorm Mausoleum and in the Undercity Ruins, on the path to the Bhaal Temple. More on it at Magic mouth on the Forgotten Realms Wiki
  5. If Lae'zel is in the party and not divided from the group, her voicebarks in the crèche have priority over all other party members' ones
  6. The History check here is rolled only once by every party member, on any single mural; if any of them succeeded, it impacts all three murals. It is also common with the History check on speaking to the statue of Balduran near the entrance.
  7. Kozakura is an archipelago in the far eastern part of the Forgotten Realms, with history, nature and culture partly mirroring Japanese. More information on it can be found at Kozakura on the Forgotten Realms Wiki
  8. Fugue Plane is a neutral plane within the Astral Sea, the dominion of Kelemvor Kelemvor, where the souls of mortals are collected after death. Read more at Fugue Plane on the Forgotten Realms Wiki
  9. Third layer of The Nine Hells, described as an endless stinking marsh. Read more at Minauros on the Forgotten Realms Wiki
  10. Massive, ferocious, powerful but rather dimwitted hellish fiends. Unless put to any task, tend to destroy everything that comes in their way. More on these creatures on Ghargatula on the Forgotten Realms Wiki
  11. For more info on these places look here: Ankathla; Luscan; Menzoberranzan; Mephistar; Neverwinter; Waterdeep
  12. More on these characters can be found at Characters of BG1 and BG2 mentioned in the game, as well as on Forgotten Realms Wiki.
  13. More about these characters can be found at Characters of BG1 and BG2 appearing in the game, as well as on Forgotten Realms Wiki.