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Gale/Approval
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Overview | Approval | Banter | Romance |
Gale approves of doing good and helping those in need. He approves of solving conflicts with diplomacy and appreciates thoughtful or pragmatic solutions.
He dislikes harming innocents or destroying or wasting valuable knowledge or lore.
The actions and choices listed on this page will raise or lower Gale's Approval.
For more information about the approval system, see Approval.
Greetings
Depending on their approval rating, Gale may greet the player with:
Negative (<0):
- "Yes?"
- "Did you need something?"
- "What is it?"
- "You need me?"
Neutral and above (19+):
- "How can I help?"
- "Go ahead, I'm listening."
- "What's on your mind?"
When spoken to by someone other than the player character:
- "Sorry, if I'm to engage in banter, I prefer it to be with the leader of our troupe."
Romance
Flirting:
- "Always a delight to speak with you. What can I do?"
- "I do enjoy our conversations. What do you need?"
- "Tell me - What can I do for you?"
Partnered:
- "My time is yours. What do you need?"
- "Whatever you need, you have only to ask."
- "Anything I can do for you - consider it most enthusiastically done."
Partnered - After Act Three romance scene:
- "Is something on your mind? You can always unburden yourself with me."
- "Are you alright? If you have need me, just say the word."
- "Yes, my love?"
Broken up:
- "Yes. What is it?"
- "You need something of me?"
- "What do you need?"
Approval
When he is a companion character in your active party, the following interactions will cause Gale to gain approval.
Act One
Act Two
Act Three
Disapproval
When he is a companion character in your active party, the following interactions will cause Gale to lose approval.
Act One
Act Two
Act Three
Talking to Yenna, be rude to her:
- Ask where did she last see her mum, then say her mother is probably dead. -1
- OR Tell Yenna to get lost. -1
Dealing with Orin's guises:
- If Orin is impersonating Fist Rowan, tell her that both sides need a lesson -1
▶ Note: This line goes for the Custom origin (Tav). If playing as any other Origin, except Dark Urge, it might have unique formulation
- OR, Playing as The Dark Urge, propose to kill and kill again -1
- At the entrance, convince Klaus to let you in, pretending to be a friend of Gortash's (class-based Deception check) -1
- Dealing with Akabi, successfully catch him on rigging the wheel, but apologise and say you were mistaken -1
- Talking to Boney the mephit, say his wife Stoney is not your type -1
- Talking to Shadow-Whiskers with , note that her cage looks comfy. -1
- Then tell her to murder whoever she wants OR say "Sure thing, pussycat". -1 (either option)
- Without -1 , choose the line "Kill them all, kitty".
- Talking to Crimson, refuse to feed him via or mock him for being hungry (without the spell) -1 (either option)
Watching Dribbles's show:
- Yell "Boo! Get off the stage!" -1
- Volunteer Gale to the stage as an assistant to Dribbles, and then cheer him, telling "Go on!" -1.
- OR Choose to cross your arms and glare. -1
- OR Just answer "No." -1
When passing Zethino's trial, choose answers:
- First question: 'A lemon meringue' -1 OR 'Pot of tavern stew' -2
- Second question: 'At dusk' OR 'In Mystra's embrace' -1 (either option)
- Third question: 'Enraptured by illusions' -1 OR 'Eager to please' -2
Elsewhere in Rivington:
- Playing as The Dark Urge, offer Arfur Gregorio to chase the refugees out for free and explain that you just enjoy brutalizing the poor -1
- Playing as Astarion origin, at the Gur Camp tell Ulma you won't sacfirice yourself for her cause -1
- OR Attack Ulma. -1
- At the entrance gate, refuse to be arrested by the Steel Watcher and prepare to fight. -1
- OR Threaten Gauntlet Edwynna -1
- OR Attack Edwynna -1
- Agree to deliver the gnome leader's head to Manip Falcäo -1
- When trying to hire both Sorn Orlith and Nym Orlith, choose to proceed with any of the twins when Gale declines their offer -2
- Tell Sauceman Chorizo that you can show him pleasures his husband never could. -1
- (After taking Raphael's deal) Tell Gale that it was a fair trade -1
- Trying to get access into Wyrm's Rock Fortress, choose to leave when Blaze Elin stops you -1
At the Flaming Fist barracks:
- If failed to convince Arkleia Oloril to trade, attack her -1
When you spot Fist Reynash trying to open a chest:
- Intimidate or blackmail him into giving you his stash -1
- OR Fail the Intimidation check to make him surrender his stash -1 (makes him hostile to the party)
- OR Attack Reynash straightaway -1
- Speaking to Manip Bakshi afterwards (regardless of whether you succeeded a check to discover Reynash's thievery or not), let him arrest you -1
- OR Attack him straightaway or after speaking with him -1
At the Audience Hall:
- Playing as a Bard, tell Lord Amber's Bodyguard that Waterdeep's walking statues are a bore -2 (comes one point by one, after you say this and after the bodyguard agrees)
- Playing as The Dark Urge, refuse to make an alliance with Gortash, saying that you'll possess both the brain and the crown and won't share -2
- Speaking to Gortash after killing Orin, surrender two your Netherstones to him -1
- OR Say you two can be allies, but you'll keep Ketheric's and Orin's stones -1
In the Wyrm's Rock Prison:
- Talking to Counsellor Florrick, when she sinks into despair, say you don't need her -1
- OR, After Florrick gets her bearing, refuse to help her escape -1
At the Basilisk Gate Barracks:
- Talking to Fist 'Edge' Arensen at the gallows, tell him you'll stay out of trouble -1
- Talking to Fist Miller after Florrick had been executed, say "Good riddance" -1
Speaking to Liara Portyr and Lora Bergauz:
- Tell Lora to calm down and let Liara alone, then call Liara a typical Fist who never listens -1
- Propose to help Lora find her daughter for a certain price -1
- If you already know that Vanra died, tell this to Lora, addind it's no matter she believes you or not -1
- Talking to the hag masking as Captain Grisly, inquire her about Vanra, and then:
- When looking for a decision, suggest to pay Lora off -1
- OR, Playing as a , say the punishment is in order -1
- OR, Playing as a -1 , mention that killing Lora sounds like the best way
- When the hag offers you money for killing Lora, agree to do it -1
- OR, Playing as a , agree to do it if she doubles the price -1
- After Auntie Ethel reveals herself and confesses that she actually ate Vanra, call her a monster, and then:
- Say "That’s so evil, even I’m impressed." -1
Other patrons:
- Speaking to Zena, tell her that if a child was in this dump, they deserve to be 'nabbed' -1
At the Old Garlow's Place:
First time visiting the place:
- If you found the group without reading any of their posters, taunt Adrielle, saying you will "EAT THEIR SOULS, RAAAGH" -1
- After the Hag Survivors attacked the party, tell Hydrangea Wubb that you are not getting mixed up in this -1
▶ Note: Hydrangea will be present only if you knocked her out (as the Mask of Regret) in the Overgrown Tunnel AND killed the hag in Act One
Dealing with hexed Mayrina:
- Speaking to Mayrina in the sheep form via -1 , tell her to SPIT IT OUT
- Talking to Adrielle, say her that if they have pissed off a hag, they're screwed -1
- Talking to Kled, say Mayrina is sour, not sweet -1
After removing the hex and killing Jatlo:
- Speaking to Mayrina, wonder why has she been still dragging this corpse around -1
- Say you're helping her for the last time -1
- OR Say they will have to deal with this themselves -1
- Talking to Kled, say you aren't getting mixed up in this -1
- Talking to Adrielle, tell her to get out there and kill the hag, not act like cowards -1
- OR Say you are not getting mixed up in this -1
- OR Tell her that her actions were moronic and she endangered everyone -1
- After Adrielle says she has discovered an ultimate way to kill a hag, say the hag is their problem -1
If you have killed Auntie Ethel:
- Talking with Mayrina, tell her you killed Ethel and expect a reward -1
- Talking to Adrielle, say the hag is finally dead, thanks to you -1
At the Baldur's Mouth and dealing with its employees:
- Tell Silfy she's not a good salesperson -1
At the Flymm Cargo:
- After returning from the Iron Throne, tell Allandra Grey you won't let her execute Redhammer -1
- At the Flaming Fist cordon near the Upper City gate, when the Emperor warns you about becoming a thrall, say you don't care, let's go through -1
▶ Note: This dialogue will occur if you come close to the gate without having all three Netherstones
- Talk to Sebastian and promise to set him and other spawn free -1
- Let Astarion complete the Rite of Profane Ascension -1
At Devil's Fee:
- After returning from the House of Hope, refuse to give Helsik the promised item, saying that you have just killed a devil in his own home -1
At the Elfsong Tavern:
- Meeting Lakrissa in the tavern hall, spur her to work instead of talking -1
- Speaking to Alfira and Lakrissa on the tavern's roof, tell Lakrissa to get back to work, or you will tell Alan about it -1
- Say you are shocked that Alfira hasn't been arrested for making noise -1
- Speaking to Harvard Willoughby, agree to participate in Laff Riot, and then, in first round:
- Joke about 'Dwarf and bulette' -1
- In the third round:
- Joke about the Dead Three -1
- Joke about 'Mind flayer and duergar' -1
Talking to Golbraith Stredivas:
- Say that mind flayers are dangerous, and then tell him to leave the city -1
- OR Tell Golbraith that he should be fighting, hot hiding -1
Talking to Big Huido at the docks:
- Succeed the Deception check to pretend a Guild representative, then say you'll just loot his corpse instead -1
- OR Ask him what if you just kill him and take everything -1
DC 15
At Highberry's Home:
- If you successfully detected poisoned wine at the Wine Festival, refuse to drink but tell Roger and Cora Highberry you hope they enjoy it -1
▶ Note: This option requires a passive Medicine check, or DC 10 Perception check for a character
DC 18
The Graveyard"
- Speaking to Gothric Rillyn, say that burying alive is an apt punishment for thievery -1
Dealing with Bugthimble at the "M.Kurwin" grave:
Dealing with Nina Dortmell and Mortarch Gracie Scyre:
- Speaking with Nina for the first time, tell her to stop, because magic isn't a game -1
- Ask who she wants to raise, then say she must never do it again -1
- OR Tell Nina to let her brother rest in peace -1 (A character will have a unique line here)
- Report Nina's attempts to Mortarch Gracie Scyre and then:
- Tell Nina the Mortarch is right -1
- OR, Playing as -1 , offer Nina to join her brother instead of raising him
Talking to Valmorba:
- Ask her to give you a shovel (if you don't have one) -1
- OR, Playing as -1 , tell her there's usually not much left once you're done with the body
- Speaking to Anita and Elias Fischer, suggest a "much cheaper" solution to their problem -1
- Speaking to Maude, ask what use do the dead have with flowers -1
At the Murder Tribunal:
- Speaking with Sarevok Anchev, offer either Jaheira or Minsc, or both as a sacrifice to the Tribunal -1
- Being judged, say you’ve ended your victim and then cut off their hand -1
- OR Say you killed them with a smile on your face and pleasure in your heart -1
- OR Say you killed them slowly and painfully -1
▶ Note: All these options bring approval only if the victim is indeed your kill. Successful Deception rolls on corresponding options do not give approval points
- After becoming an Unholy Assassin, speak to Echo of Amelyssan and say that every kill is euphoria -1
In the Heapside Prison:
- Talking to Skittle via , say you don’t want more puns -1
At the Facemaker’s Boutique:
- Talking to Devella Fountainhead:
- Playing as -1 , tell Devella you are here to sacrifice her
- OR, If you have saved her from Dolor, say you did it only to kill her yourself -1 (Makes Devella and any nearby Flaming Fist hostile to the party)
At the Sorcerous Sundries
Talking to Aradin near the entrance:
- If you let slip to Aradin that you’ve found the Nightsong, tell him that she is in your camp -1
- Speaking to Tolna Tome-Monger, ask aloud whether the books ARE SENSITIVE -1
▶ Note: If you talk to Tolna for the second time, choosing similar option will bring another point of disapproval
Talking to Lorroakan before resolving Dame Aylin’s fate:
- Tell Lorroakan you might hand the Nightsong over for a right price -1
- OR Say you know where she is and might be willing to tell him, too -1
Facing Lorroakan along with Dame Aylin:
- Tell Aylin that things will be easier if she goes quietly -1
- OR Tell Lorroakan that he can have the aasimar, but you’re expecting a fine reward in return -1
In the Sorcerous Vault:
- Speaking to Yafeu once he's escaped the Peculiar lamp:
- Say you didn't like your 'master' anyway -1
- Ask the djinni for some gold -1
At the Society of Brilliance Lodge:
Speaking to Omeluum after you have rescued it from the Iron Throne:
- If you have failed to save the majority of Gondian prisoners, say they meant nothing to you -1
- If the rest of the Lodge members had been massacred while Omeluum was imprisoned, tell it you came to finish the job -1 (Omeluum becomes hostile to the party)
At the Steel Watch Foundry
Talking to Zanner Toobin once you have reached the laboratory wing:
- When Toobin says that Gondians are being subjugated through the collars, say that killing them all would be a good thing -1
- OR Say it is selfish to value their families more than an entire city -1
Resolving the conflict between the Gondians and Ironhands after razing down the Foundry:
- Side with Wulbren and Ironhands and tell Toobin they have to die for the city OR tell Toobin that the gnomes came for him -1 (either option)
Talking to Barcus Wroot after resolving the conflict:
- If you have sided with Wulbren Bongle:
- Tell Barcus that there was no other way -1
- OR Ask whether he wants to die, too -1
- If you killed both Gondians and Ironhands:
- Tell Barcus you did what you could -1
- OR Say that it is for the best if no one of them takes Baldur’s Gate -1
- If you have sided with Gondians:
- OR Say that Wulbren deserved to die -1
- If you convinced both factions to make peace:
- Say he should have killed Wulbren -1
In the House of Hope
Speaking to Hope’s spirit:
- When her projection flickers, say the last thing you needed was a mad apparition -1
- OR Continue the dialogue, then tell her she’s mad -1
- After freeing Hope from her chains, say you barely stand to look at her -1
In the Boudoir:
- Undress for Haarlep -1
- Tell the incubus you have always dreamt to sleep with Raphael -1
- Tell the incubus they can have your body, but not your mind -1
- Vow your body to Haarlep -1
The Bhaal Temple
Talking to Orin:
- Tell her that you’re not interested in abducted companion’s fate -5
- OR Tell her you won’t stop her to kill the abductee -5
- Tell Orin that her vision of the fate of Baldur’s Gate is exquisite -1
Speaking to Avatar of Bhaal after defeating Orin:
- Accept your Father’s gift and blessings -1
▶ Note: This option is available to
▶ Note 2: After the dialogue with the Avatar of Bhaal ends, if Jaheira and/or Minsc are in the party, the dialogue with them starts immediately. Throughout it, if Gale's approval rate is below 20, he -∞ leaves the party and becomes hostile. [Needs Verification]
- Tell Wyll to break the pact OR to let his father die. -1
- After rescuing Gale from Orin, tell him that he is lucky you bothered to save him. -1
- After obtaining The Annals of Karsus
- Express concern about him delving into this, then tell Gale to forget about the book -20
- Refuse to give Gale the book a second time -1
- Urge Gale to drop the idea to reforge the Crown of Karsus. -1
- After Gale speaks with Mystra at Stormshore Tabernacle, and says that probably the Karsite orb has chosen him, answer that he turns coincidence into delusions of grandeur -1