Ad placeholder

Grym

From bg3.wiki
Revision as of 06:51, 20 July 2023 by Aldwin (talk | contribs) (Grym created)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Eternal Protector of the Forge
Grym
Stats
Level 8

STR

24
(+7)

DEX

6
(-2)

CON

24
(+7)

INT

3
(-4)

WIS

11

CHA

1
(-5)
  Race Golem
  Type Construct
  HP 300
  AC 18
  Movement Speed 11m / 37ft
  Size Large
  Weight 5000kg / 10,000lbs
  Proficiency Bonus +3
  Initiative -2
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingVulnerable to BludgeoningResistant to Non-Magical AcidResistant to Non-Magical ThunderImmune to all NecroticImmune to all FireImmune to all LightningResistant to Non-Magical ColdImmune to all PsychicImmune to all PoisonImmune to all RadiantResistant to Non-Magical Force
Character information
Location The Adamantine Forge

Grym is a powerful Construct that eternally protects The Adamantine Forge. It cannot be damaged without becoming Superheated first.

About Grym

Grym is the eternal golem guardian of The Admantine Forge hidden away in Grymforge. It is made of adamantine and defends the forge against any who might try to use it.

If the Adamantine Forge is used, Grym will activate and attempt to destroy its users.

In Combat

Grym is extremely resistant to most types of damage. Its Adamantine Skin passive causes Grym to be unable to take damage until it has been Superheated by standing in lava. Grym's Vengeful Guardian passive causes it to attack the creature that most recently damaged it, which can be utilized to lure the golem into lava.

Once superheated, Damage TypesBludgeoning damage is most effective against Grym. The Adamantine Forge itself can also be weaponized against Grym, causing it to hammer Grym for heavy damage if it can be lured towards the central anvil while Superheated.