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Air Elemental

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Air Elementals are a type of Elemental creature in Baldur's Gate 3.

Involvement[edit | edit source]

Air Elementals can be created via the spell Conjure Elemental Conjure Elemental. They can also be found in The Wyrmway.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Gushing Air Gushing Air (Action)
Damage: 6~26
2d6 + 1ThunderThunder
+ 2d6 + 1ThunderThunder

Launch 2 jets of thunderous, billowing air.

DEX Save
 Range: 18 m / 60 ft
Primordial Gales Primordial Gales (Action)
Damage: 2~12

Gales of cackling stormy wind swirl around you, battering at nearby creatures and Shocking Shocking them.

STR Save
 Range: Self
AoE: 4 m / 13 ft (Radius)
Multiattack Multiattack (Action)
Damage: 12~36
2d4 + 2SlashingSlashing
+ 2d4LightningLightning
+ 2d4 + 2SlashingSlashing
+ 2d4LightningLightning

Descend on a creature to buffet it with charged swipes.

Shocked Shocked targets take double damage.

 Melee: 1.5 m / 5 ft
Recharge: Per turn
Elemental Warp Elemental Warp (Bonus Action)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly Fly (Movement Speed (Half cost))
Fly to a target position
 Range: 18 m / 60 ft

External links[edit | edit source]