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Ice Mephit: Difference between revisions

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Created page with "{{CharacterInfo |title = |name = Ice Mephit |image=350px |STR=7 |DEX=13 |CON=12 |INT=9 |WIS=11 |CHA=12 |level=3 |race=Mephit |type=Elemental |HP=21 |AC=11 |speed=9m / 30ft |size=Tiny |weight=4kg / 8lbs |proficiency=2 |initiative=+1 |class = |subclass = |background= |location = |family = |allies = |enemies = |alt-name = |alt-image = |fire=vulnerable |bludgeoning=vulnerable |cold=immune |poison=Double |passive= {{PAS|Darkvision (Passive..."
 
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Ice Mephits can be summoned using the spell {{SAI|Conjure Minor Elemental: Ice Mephits}}.
Ice Mephits can be summoned using the spell {{SAI|Conjure Minor Elemental: Ice Mephits}}.
== Skills and Abilities ==
{{Feature box|name=Freezing Claws
|{{DamageInfo|1d4+1|Slashing}}
:+{{DamageInfo|2d6|Cold}}
* Lash out with ice-cold claws.
}}
{{Feature box|name=Ice Breath
|{{DamageInfo|2d6|Cold}}
* Exhale a cone of ice to damage foes.
}}
{{Feature box|name=Chromatic Orb: Cold
|{{DamageInfo|2d8|Cold}}
* Hurl freezing energy that damages the target for {{DamageText|2d8|Cold}} damage and creates a frosty surface to knock creatures {{Cond|Prone}}.
}}
{{Feature box|link=Death Burst (Cold)|name=Death Burst
|{{DamageInfo|4d6|Cold}}
* Explode in a burst of ice that damages all nearby creatures for {{DamageText|4d6|Cold}} damage.
}}
{{Feature box|link=Fly (Class Action)|name=Fly
|* Fly to a target position using your movement speed
}}


== External Links ==
== External Links ==

Revision as of 21:14, 31 October 2023

Ice Mephit
File:Ice Mephit Model.png
Stats
Level 3

STR

7
(-2)

DEX

13
(+1)

CON

12
(+1)

INT

9
(-1)

WIS

11

CHA

12
(+1)
  Race Mephit
  Type Elemental
  HP 21
  AC 11
  Movement Speed 9m / 30ft
  Size Tiny
  Weight 4kg / 8lbs
  Proficiency Bonus +2
  Initiative +1
Passive features
Resistances
Vulnerable to BludgeoningVulnerable to FireImmune to all ColdResistant to all Poison


Ice Mephits are a type of Elemental creature in Baldur's Gate 3. They explode in a burst of ice on death and can use Damage Typescold attacks.

Ice Mephits can be summoned using the spell Conjure Minor Elemental: Ice Mephits Conjure Minor Elemental: Ice Mephits.

Skills and Abilities

Freezing Claws Freezing Claws ()
+
2d6 (2~12) Damage TypesCold

Lash out with ice-cold claws.

 Melee: 1.5 m / 5  ft
Ice Breath Ice Breath ()
2d6 (2~12) Damage TypesCold

Exhale a cone of ice to damage foes.

DEX Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Chromatic Orb: Cold Chromatic Orb: Cold ()
2d8 (2~16) Damage TypesCold

Hurl a sphere of energy that deals 2d8Damage TypesCold damage and creates an Ice Ice surface.

 Range: 18 m / 60 ft
Death Burst Death Burst ()
4d6 (4~24) Damage TypesCold

Explode in a burst of ice that damages all nearby creatures.

DEX Save
AoE: 3 m / 10 ft (Radius)
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

External Links

Ice mephit on the Forgotten Realms Wiki