Ad placeholder

Nickels: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
 
(5 intermediate revisions by 2 users not shown)
Line 34: Line 34:
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
| passives = Darkvision, Gnome Cunning, Opportunity Attack, Shortened Stride
| xp = 20
| xp = 20
| uid = S_GLO_GnomePrisoner_002
| uuid = c9a7d921-bef0-4829-8792-d48c529daee5
| stats = MOO_GnomePrisoner_Ranged
| uid2 = WYR_GnomePrisoner_002
| uuid2 = 1447a624-08a0-4971-b50c-3f25a000a203
| stats2 = MOO_GnomePrisoner
}}
}}


Line 40: Line 46:
== Involvement ==
== Involvement ==
=== Act Two ===
=== Act Two ===
Nickels can be encountered in a cell in [[Moonrise Towers Prison]], together with {{CharLink|Wulbren Bongle}} and {{CharLink|Nimble}}. If he successfully escapes, he can be directed or escorted to [[Last Light Inn]].
Nickels can be encountered in a cell in [[Moonrise Towers Prison]], together with {{CharLink|Wulbren Bongle}} and {{CharLink|Nimble}}. If he escapes, he can be directed or escorted to [[Last Light Inn]].


If he was not freed from Moonrise Towers before dealing with the {{CharLink|Aylin|Nightsong}}, his corpse can be found in the [[Oubliette]], together with the corpses of all the other prisoners.
If not freed from Moonrise Towers before dealing with the {{CharLink|Aylin|Nightsong}}, his corpse can be found in the [[Oubliette]] together with those of the other prisoners.


=== Act Three ===
=== Act Three ===
Nickels can be found with other members of Clan Ironhand in [[Angleiron's Cellar]] in [[Rivington]]. He has been noticing the shaking that has been occurring in the city, and realised that it is coming from inside the rock. Nickels says he has asked the stone why it is shaking, but it only screams.
Nickels can be found with other members of Clan Ironhand in [[Angleiron's Cellar]] in [[Rivington]]. He has been noticing the shaking in the city, and realised it is coming from inside the rock. Nickels says he has asked the stone why it is shaking, but it only screams.
== Related literature ==
== Related literature ==
* {{MdRarityItem|Moonrise Towers Prisoner Log}}
* {{MdRarityItem|Moonrise Towers Prisoner Log}}
Line 55: Line 61:
* {{Quest|Rescue the Tieflings}}
* {{Quest|Rescue the Tieflings}}
* {{Quest|Rescue Wulbren}}
* {{Quest|Rescue Wulbren}}
== Combat ==
When met in [[Moonrise Towers Prison]], Nickels has no equpiment, and can only use [[Throw Stone]]. On encountering him in [[Rivington]] he has equipment and corresponding weapon actions.
=== Actions and abilities ===
{{Feature box|Brace (Ranged)|item=Heavy Crossbow}}
{{Feature box|Piercing Shot|item=Heavy Crossbow}}
{{Feature box|Throw Stone}}
===Loot===
* {{MdRarityItem|Heavy Crossbow}}
* {{MdRarityItem|Leather Armour}}


== Notes ==
== Notes ==

Latest revision as of 01:17, 26 January 2025

Nickels Zeltron is a deep gnome member of Clan Ironhand first found in Moonrise Towers Prison in Act Two.

Involvement[edit | edit source]

Act Two[edit | edit source]

Nickels can be encountered in a cell in Moonrise Towers Prison, together with Wulbren Bongle Wulbren Bongle and Nimble Nimble. If he escapes, he can be directed or escorted to Last Light Inn.

If not freed from Moonrise Towers before dealing with the Aylin Nightsong, his corpse can be found in the Oubliette together with those of the other prisoners.

Act Three[edit | edit source]

Nickels can be found with other members of Clan Ironhand in Angleiron's Cellar in Rivington. He has been noticing the shaking in the city, and realised it is coming from inside the rock. Nickels says he has asked the stone why it is shaking, but it only screams.

Related literature[edit | edit source]

Related quests[edit | edit source]

Combat[edit | edit source]

When met in Moonrise Towers Prison, Nickels has no equpiment, and can only use Throw Stone. On encountering him in Rivington he has equipment and corresponding weapon actions.

Actions and abilities[edit | edit source]

Brace (Ranged) Brace (Ranged) ()   –  Heavy Crossbow
Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.
Recharge: Short rest
Piercing Shot Piercing Shot ()   –  Heavy Crossbow
Normal weapon damage

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot[edit | edit source]

Notes[edit | edit source]