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Ki PointKi Point is a class-specific resource for Monks.

Overview edit

Ki Points enable monks to use many monk specific abilities, like Flurry of Blows Flurry of Blows or Deflect Missiles Deflect Missiles. They, like all resources, are displayed above a characters hotbar next to their other resources such as Actions, Bonus Actions, and Level 5 Spell SlotSpell Slots.

Gaining Ki Points edit

Monks earn 1 maximum Ki Point per monk level, starting with 2 at level 1 and ending with 13 at level 12.

Level Ki Points
1st 2
2nd 3
3rd 4
4th 5
5th 6
6th 7
7th 8
8th 9
9th 10
10th 11
11th 12
12th 13

Recovering Ki Points edit

Ki Points recover fully on a Short Rest.

Actions using Ki Points edit

NameTypeCost/RechargeRange/AreaRollEffect

Blade of Rime Blade of Rime

Action

Action + 2 Ki Point

18 m / 60 ft
2 m / 7 ft (Radius)
Ranged spell attack roll
+ 2d6ColdCold

Chill of the Mountain Chill of the Mountain

Action

Action + Ki Point

18 m / 60 ft
Ranged spell attack roll
1d10ColdCold
Applies Ray of Frost Ray of Frost

Clench of the North Wind Clench of the North Wind

Action

Action + 3 Ki Point

18 m / 60 ft

Applies Hold Person Hold Person

Deflect Missiles Deflect Missiles

Action

Ki Point

18 m / 60 ft
Melee unarmed attack roll

Drunkard's Luck Drunkard's Luck

Action

2 Ki Point
Per Round
-
-

Drunken Technique Drunken Technique

Action

Bonus Action + Ki Point

1.5 m / 5 ft
Melee unarmed attack roll
+ UnarmedBludgeoningBludgeoning
Applies Drunken Technique Drunken Technique

Embrace of the Inferno Embrace of the Inferno

Action

Action + 3 Ki Point

18 m / 60 ft
Ranged spell attack roll
2d6FireFire
+ 2d6FireFire
+ 2d6FireFire

Fangs of the Fire Snake Fangs of the Fire Snake

Action

Action + Ki Point

6 m / 20 ft
Melee unarmed attack roll
+ 1d10FireFire
Applies Fangs of the Fire Snake Fangs of the Fire Snake

Fist of Four Thunders Fist of Four Thunders

Action

Action + 2 Ki Point

5 m / 17 ft (Cube)

Fist of Unbroken Air Fist of Unbroken Air

Action

Action + 2 Ki Point

9 m / 30 ft
Applies Prone Prone

Flames of the Phoenix Flames of the Phoenix

Action

Action + 4 Ki Point

18 m / 60 ft
4 m / 13 ft (Radius)
8d6FireFire

Flurry of Blows Flurry of Blows

Action

Bonus Action + Ki Point

1.5 m / 5 ft
Melee unarmed attack roll
+ UnarmedBludgeoningBludgeoning

Flurry of Blows: Push Flurry of Blows: Push

Action

Bonus Action + Ki Point

1.5 m / 5 ft
Melee unarmed attack roll
+ UnarmedBludgeoningBludgeoning

Flurry of Blows: Stagger Flurry of Blows: Stagger

Action

Bonus Action + Ki Point

1.5 m / 5 ft
Melee unarmed attack roll
+ UnarmedBludgeoningBludgeoning
Applies Open Hand Technique: Staggered Open Hand Technique: Staggered

Flurry of Blows: Topple Flurry of Blows: Topple

Action

Bonus Action + Ki Point

1.5 m / 5 ft
Melee unarmed attack roll
+ UnarmedBludgeoningBludgeoning
Applies Prone Prone

Gong of the Summit Gong of the Summit

Action

Action + 3 Ki Point

18 m / 60 ft
3 m / 10 ft (Radius)

Intoxicating Strike Intoxicating Strike

Action

Action + Ki Point

1.5 m / 5 ft
Melee unarmed attack roll
Applies Drunk Drunk

Ki Resonation: Blast Ki Resonation: Blast

Action

Ki Point
Per turn
18 m / 60 ft
5 m / 17 ft (Radius)
3d6ForceForce (Per explosion)

Mist Stance Mist Stance

Action

Action + 4 Ki Point

Self
-

Applies Gaseous Form Gaseous Form

Patient Defence Patient Defence

Action

Bonus Action + Ki Point

Self
-

Applies Patient Defence Patient Defence

Ride the Wind Ride the Wind

Action

Action + 4 Ki Point

Self
-

Applies Flight Flight

Rush of the Gale Spirits Rush of the Gale Spirits

Action

Action + 2 Ki Point

12 m / 40 ft (Line)

Applies Off Balance Off Balance

Shadow Arts: Darkness Shadow Arts: Darkness

Action

Action + 2 Ki Point

18 m / 60 ft
-

Shadow Arts: Darkvision Shadow Arts: Darkvision

Action

Action + 2 Ki Point

1.5 m / 5 ft
-

Applies Darkvision Darkvision

Shadow Arts: Pass Without Trace Shadow Arts: Pass Without Trace

Action

Action + 2 Ki Point

Self
10 m / 33 ft (Radius)
-

Applies Pass Without Trace Aura Pass Without Trace Aura

Shadow Arts: Silence Shadow Arts: Silence

Action

Action + 2 Ki Point

18 m / 60 ft
6 m / 20 ft (Radius)
-

Shadow Strike Shadow Strike

Weapon action

Action + 3 Ki Point

9 m / 30 ft
Melee weapon attack roll
Normal weapon damage
+ 3d8PsychicPsychic

Shadow Strike: Unarmed Shadow Strike: Unarmed

Action

Action + 3 Ki Point

9 m / 30 ft
Melee unarmed attack roll
+ 3d8PsychicPsychic

Shaping of the Ice Shaping of the Ice

Action

Action + Ki Point

18 m / 60 ft
-

Sobering Realisation Sobering Realisation

Action

Action + Ki Point

1.5 m / 5 ft
Melee unarmed attack roll

Sphere of Elemental Balance Sphere of Elemental Balance

Action

Action + 2 Ki Point

18 m / 60 ft
Ranged spell attack roll

Sphere of Elemental Balance: Acid Sphere of Elemental Balance: Acid

Action

Action + 2 Ki Point

18 m / 60 ft
Ranged spell attack roll
2d8AcidAcid

Sphere of Elemental Balance: Cold Sphere of Elemental Balance: Cold

Action

Action + 2 Ki Point

18 m / 60 ft
Ranged spell attack roll
2d8ColdCold

Sphere of Elemental Balance: Fire Sphere of Elemental Balance: Fire

Action

Action + 2 Ki Point

18 m / 60 ft
Ranged spell attack roll
2d8FireFire

Sphere of Elemental Balance: Lightning Sphere of Elemental Balance: Lightning

Action

Action + 2 Ki Point

18 m / 60 ft
Ranged spell attack roll

Sphere of Elemental Balance: Poison Sphere of Elemental Balance: Poison

Action

Action + 2 Ki Point

18 m / 60 ft
Ranged spell attack roll

Sphere of Elemental Balance: Thunder Sphere of Elemental Balance: Thunder

Action

Action + 2 Ki Point

18 m / 60 ft
Ranged spell attack roll

Step of the Wind: Dash Step of the Wind: Dash

Action

Bonus Action + Ki Point

Self
-

Applies Dash Dash and Step of the Wind Step of the Wind

Step of the Wind: Disengage Step of the Wind: Disengage

Action

Bonus Action + Ki Point

Self
-

Applies Disengage Disengage and Step of the Wind Step of the Wind

Sweeping Cinder Strike Sweeping Cinder Strike

Action

Action + 2 Ki Point

5 m / 17 ft (Cone)
3d6FireFire

Touch of the Storm Touch of the Storm

Action

Action + Ki Point

1.5 m / 5 ft
Melee spell attack roll
Applies Shocking Grasp Shocking Grasp

Water Whip Water Whip

Action

Action + 2 Ki Point

9 m / 30 ft

Water Whip: Knock Prone Water Whip: Knock Prone

Action

Action + 2 Ki Point

9 m / 30 ft
Applies Prone Prone

Water Whip: Pull Water Whip: Pull

Action

Action + 2 Ki Point

9 m / 30 ft