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Fist of Four Thunders
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Fist of Four Thunders is an action that allows a Way of the Four Elements Monk to push creatures and objects away. It is the Monk equivalent of .
Description
Release a wave of thunderous force that pushes away all creatures and objects.
Properties
- Cost:
- Action + 2 Ki Points
- Damage:
-
2d8 (2~16) Thunder
- Details:
- AoE: 5 m / 17 ft (Cube)
- CON Save (Spell save DC) (On Save: Targets still take half damage.)
At Higher Levels
At level 9, the damage dice increases by one to
How to learn
Classes:
- Class level 3: Way of the Four Elements
Bugs
- This spell is missing the trigger for , and will not grant its effect.