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Races

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There are a great variety of Races that can be found in the Forgotten Realms setting and played in Baldur's Gate 3.

Note: Baldur's Gate 3 does not use the term "race" the way it's used in common English. Races in the game are more akin to species.

A creature's race determines its lineage and innate powers and abilities. All races have their own strengths and many possess unique abilities and powers. Sometimes creatures can even cast spells as a result of their racial heritage. Race affects NPC reactions and available interactions during conversations. Each race also has unique attack animations (while spellcasting animations are based on class).

See below for a list of races.

  1. Human
  2. Elf
  3. Drow
  4. Half-Elf
  5. Half-Orc
  6. Halfling
  7. Dwarf
  8. Gnome
  9. Tiefling
  10. Githyanki
  11. Dragonborn
  • Human
  • Elf
  • Drow
  • Half-Elf
  • Half-Orc
  • Halfling
  • Dwarf
  • Gnome
  • Tiefling
  • Githyanki
  • Dragonborn
  • Overview of playable races

    There are 11 playable races in Baldur's Gate 3. Many playable races are divided into subraces, which further defines a character's strengths, abilities, and appearance.

    Refer to individual Race pages for further details.

    Unless otherwise noted, spells gained from race may only be cast once per Long Rest.

    In D&D 5e, races tend to receive fixed ability score bonuses as racial bonuses. Baldur's Gate 3 instead awards each race the following ability score bonuses for the player to freely allocate:

    Race and Subraces Base Speed Proficiencies Features
    From Race From Subrace From Race From Subrace

    Human
    Standard
    9 m / 30 ft
    Weapons

    Armour

    Skills

    Human Versatility Human Versatility

    Elf

    High Elf
    Standard
    9 m / 30 ft
    Weapons

    Skills

    -

    Fey Ancestry Fey Ancestry

    Darkvision Darkvision

    *One Cantrip of choice from the Wizard spell list

    Wood Elf
    Fast
    10.5 m / 35 ft
    Skills Fleet of Foot
    • Increases base movement speed by 1.5 m / 5 ft

    Drow

    Lolth-Sworn Drow
    Standard
    9 m / 30 ft
    Weapons

    Skills

    Fey Ancestry Fey Ancestry

    Superior Darkvision Superior Darkvision

    • Can see in the dark up to 24 m / 80 ft.

    Drow Magic

    The only difference between Drow subraces lies in their available dialogue options and deity selection as clerics

    Half-Elf

    High Half-Elf
    Standard
    9 m / 30 ft
    Weapons

    Armour

    -

    Fey Ancestry Fey Ancestry

    Darkvision Darkvision

    • Can see in the dark up to 12 m / 40 ft.

    Wood Half-Elf
    Fast
    10.5 m / 35 ft
    Skills Fleet of Foot
    • Increases base movement speed by 1.5 m / 5 ft

    Drow Half-Elf
    Standard 9 m / 30 ft

    -

    Drow Magic

    Half-Orc
    Standard 9 m / 30 ft Skills Darkvision Darkvision
    • Can see in the dark up to 12 m / 40 ft.

    Savage Attacks Savage Attacks

    • Add one additional dice of damage when scoring a critical hit with a melee weapon

    Relentless Endurance Relentless Endurance

    • Drop to 1 hit point instead of being downed, once per long rest

    Halfling

    Lightfoot Halfling
    Slow
    7.5 m / 25 ft
    - Halfling Luck Halfling Luck
    • Single reroll on a 1 for an Attack Roll, Ability Check, or Saving Throw.

    Brave Brave

    Naturally Stealthy Naturally Stealthy

    Strongheart Halfling
    Strongheart Resilience Strongheart Resilience

    Dwarf

    Gold Dwarf
    Slow
    7.5 m / 25 ft
    Weapons

    -

    Dwarven Resilience Dwarven Resilience

    Darkvision Darkvision

    • Can see in the dark up to 12 m / 40 ft.
    Dwarven Toughness

    Shield Dwarf
    Armour

    -


    Duergar

    -

    Duergar Resilience Duergar Resilience

    Superior Darkvision Superior Darkvision

    • Can see in the dark up to 24 m / 80 ft.

    Duergar Magic


    Gnome

    Forest Gnome
    Slow
    7.5 m / 25 ft
    -

    -

    Gnome Cunning Gnome Cunning

    Darkvision Darkvision

    • Can see in the dark up to 12 m / 40 ft.
    Additional Spell

    Deep Gnome

    -

    Superior Darkvision Superior Darkvision
    • Can see in the dark up to 24 m / 80 ft.

    Stone Camouflage Stone Camouflage


    Rock Gnome
    Skills

    -


    Tiefling

    Asmodeus Tiefling
    Standard
    9 m / 30 ft
    - Hellish Resistance Hellish Resistance

    Darkvision Darkvision

    • Can see in the dark up to 12 m / 40 ft.
    Tiefling Magic

    Mephistopheles Tiefling
    Tiefling Magic

    Zariel Tiefling
    Tiefling Magic

    Githyanki
    Standard
    9 m / 30 ft
    Weapons

    Armour

    Astral Knowledge Astral Knowledge

    Githyanki Psionics


    Dragonborn

    Black Dragonborn
    Standard
    9 m / 30 ft
    - - Draconic Ancestry Draconic Ancestry

    Acid Breath Acid Breath

    • AoE: 5 m / 17 ft (Line) of Damage TypesAcid damage

    Blue Dragonborn
    Draconic Ancestry Draconic Ancestry

    Lightning Breath Lightning Breath

    • AoE: 5 m / 17 ft (Line) of Damage TypesLightning damage

    Brass Dragonborn
    Draconic Ancestry Draconic Ancestry

    Fire Breath (Line) Fire Breath (Line)

    • AoE: 5 m / 17 ft (Line) of Damage TypesFire damage

    Bronze Dragonborn
    Draconic Ancestry Draconic Ancestry

    Lightning Breath Lightning Breath

    • AoE: 5 m / 17 ft (Line) of Damage TypesLightning damage

    Copper Dragonborn
    Draconic Ancestry Draconic Ancestry

    Acid Breath Acid Breath

    • AoE: 5 m / 17 ft (Line) of Damage TypesAcid damage

    Gold Dragonborn
    Draconic Ancestry Draconic Ancestry

    Fire Breath (Cone) Fire Breath (Cone)

    • AoE: 5 m / 17 ft (Cone) of Damage TypesFire damage

    Green Dragonborn
    Draconic Ancestry Draconic Ancestry

    Poison Breath Poison Breath

    • AoE: 5 m / 17 ft (Cone) of Damage TypesPoison damage

    Red Dragonborn
    Draconic Ancestry Draconic Ancestry

    Fire Breath (Cone) Fire Breath (Cone)

    • AoE: 5 m / 17 ft (Cone) of Damage TypesFire damage

    Silver Dragonborn
    Draconic Ancestry Draconic Ancestry

    Frost Breath Frost Breath

    • AoE: 5 m / 17 ft (Cone) of Damage TypesCold damage

    White Dragonborn
    Draconic Ancestry Draconic Ancestry

    Frost Breath Frost Breath

    • AoE: 5 m / 17 ft (Cone) of Damage TypesCold damage

    Non-playable races

    There are many more non-playable races in the game. See below for a list of all non-playable races and their abilities.

    See also