Act Three/Approval
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Overview | Approval | Inspiration |
This page contains known companion approval that can be gained or lost within Act Three. The approval is organized by event or character, grouped by subregions which in turn are grouped by regions.
Rivington edit
Talking to Yenna:
- "That's your problem, kid. Get lost." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Offer to go find a guard. +2 +2 Everyone Else +1
- Give her food or gold. +2 +2 Everyone Else, except Halsin +1
- "It sounds like your mum is probably dead." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Tell her to try and find help in the nearest temple. +1 +1
- Offer to track down her mother. +? +1 +1 +1
Talking to Zenovia:
- [MELEE ATTACK] Knock some sense into this upstart. (DC 17) +1 +1 +1 +1
Talking to the Strange Ox:
- [DARK URGE] Refuse your urge to kill them. +1
- [DARK URGE] It takes worse than a bit of gore to turn my gullet. +1 +1
▶ Note: Available if you haven't resolved interactions with the Ox in Act Two
Refuge Camp edit
Talking to Saer:
- [BALDURIAN] Exactly! Out with these interlopers, I say. -1 -1 -1 -1
- [BALDURIAN] Baldurian? Your accent's Rivingtonian - that hardly counts. +1 +1 +1 +1 +1 +1
Talking to Ferg:
- Let Shadowheart handle it. +1
Talking to Mattis:
- Tell him to watch himself when he remarks how big Baldur's Gate is. -1 +1 +1
Talking to Nestor:
- Donate some gold. (500). +2 +1 +1 +1 +1 -1 -1 -1
- I'll take a donation, please. +1 +1
Talking to Pig:
- You're one of the most impressive pigs I've ever seen! +1 +1
Talking to Broadhorn: (Caught entering the barn without permission.)
- I was looking to see if there was anything worth stealing. +1 +1 -1 -1 -1 -1 -1 -1
Talking to Biscotti:
- Tell him he's a good dog the first time you meet him. +1 +1
- Tell Fortuno to relax for Biscotti. +1 +1
Talking to Nayzeem:
- I know, they way they treat refugees around here is terrible. +1 +1 +1 +1 +1
Talking to Rowan (Disguised Orin):
- They're innocent people. You can't just kill them! +1 +1 +1 +1 +1 +1 +1 -1
- [DARK URGE] I will do better than mindless slaughter: it is not the answer. +1 +1 +1 +1 +1 +1 -1
- Both sides need teaching a lesson: let's kill them all. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- [DARK URGE] Let's soak the earth with entrails, kill and kill again! +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- You're a monster. I'm reporting you to your commanding officer. +1 +1 +1 +1 +1 +1 +1 -1
Gur Camp edit
Speaking to Ulma:
- Agree when Astarion tells her that the children are already dead. +1
- Agree to save the children. -1
- [ASTARION] Refuse to help Ulma. +1
Abandoned Windmill edit
Speaking with Mind Flayer:
- Attack the creature before it wakes up. +1 +1 +1
Rivington General edit
Talking to Gyldro: (Disguised Orin)
- Say you would never kill someone you care about. +1 +1 +1 +1 +1 +1 -1 -1
- Say you would kill someone close to you without hesitation. +1 +1 +1 -1 -1 -1 -1 -1 -1
- Dark Urge Tell him that you do all you can to keep your loved ones safe from your blade. +1 +1 +?
Angleiron's Cellar edit
Speaking with Wulbren:
- "Barcus has a point - this sounds like mass murder." or "Maybe the Gondians are victims, not oppressors."
- "Gortash is the enemy - not the Gondians. I'll find another way." +1 +1 +1 -1 -1 -1 -1 -1
- "I'm convinced - give me the bomb, and I'll take out the foundry." +1 +1 +1 +1 +1 -1 -1 -1
- "I'll make contact with the Gondians - maybe they'll see reason." +1 +1 +1 +1 +1 +1
- "Fine. I'll take it - but I'll only use it as a last resort." +1 +1 +1 +1 +1 -1 -1 -1
- "Keep your bomb. I'm doing this my way." +1 +1 +1 -1 -1 -1 -1 -1
- "This is too messy for me - I'm out." +1 +1 +1 -1 -1 -1 -1 -1
- "I'll blow up the foundry - give me the bomb." +1 +1 +1 +1 +1 -1 -1 -1
Circus of the Last Days edit
▶ Note: Many of the approval options in the circus do not properly trigger approval gains/loses. [Needs Verification]
Speaking with Klaus and Benji:
- [PERSUASION] I'm not a threat to you or anyone else in the circus - I swear it. (DC 15) Everyone +1
- Succeed either: +2 Everyone else +1
- [BARD] [DECEPTION] I've actually just been hired. Meet your new bard! (DC 10)
- [WIZARD] [DECEPTION] I've actually just been hired. I do a magic show. (DC 10)
- [INTIMIDATION] Let me in, or I snap you in two. (DC 18) +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Surely we can come to an agreement?" (200) +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Zara:
- "MMHMMM." Everyone +1
Speak with Akabi:
- "YOU ARE VERY LOUD." Everyone +1
- If you win the jackpot:
- "So did you - I just evened the odds." Everyone +1
- "HOW DOES IT FEEL, SUCKER?" +2 Everyone else +1
- After returning from 'vacation:'
- "I had a lot of fun, actually. Thanks." Everyone +1
- "I'll make sure you pay for this." Everyone +1
Speaking with Boney:
- "'Stoney' and 'Boney'? Which are you?"
- Compliment his wife or say she's bigger. Everyone +1
- "Not my type." +1 +1 +1 Everyone Else -1
Speaking with Popper after Dribbles:
- "That's a little callous." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- After taking the Clown's Severed Hand, any successful Charisma (DC 15), excluding Wizard. Everyone +1
Speaking with Lucretious:
- "You're being a little harsh." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- After the Dribbles incident:
- "I don't know, I enjoyed myself. Killing clowns is a rare treat." Everyone +1
- "Let's talk payment. I'm expensive." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Dribbles is probably dead." +1 +1 +1 +1 +1 +1 -1 -1 -1
After retrieving Dribbles for Lucretious:
- "It was a pleasure to meet you, Lucretious." Everyone +1
- "You wouldn't happen to be hiring, would you?" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Shadow-Whiskers:
- [SPEAK WITH ANIMALS] That cage looks comfy. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- [INVESTIGATION] Break the lock, ensuring the cage can't be opened. (DC 15) Everyone, except Astarion +1 -1
- [PERSUASION/INTIMIDATION] After she confesses (DC 10/15):
- [SPEAK WITH ANIMALS] Murder whoever you want. I'll be long gone. +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- [SPEAK WITH ANIMALS] Sure thing, pussycat. Later. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
Speaking with Crimson:
- [SPEAK WITH ANIMALS] Here - I have something else you can eat. Everyone +1
- After incident with Dribbles:
- [SPEAK WITH ANIMALS] Say the circus should be ashamed or offer to open the cage. Everyone +1
- [SPEAK WITH ANIMALS] I'd have killed you before you hurt anyone here. +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- After incident with Dribbles:
- [SPEAK WITH ANIMALS] You aren't getting a bite out of me. Everyone -1
Watching Dribbles' show:
- "What a corny joke." Everyone +1
- "BOO! GET OFF THE STAGE!" +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Sure did - his opponent was really clutching at straws! +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- When he tells you to come up on the stage:
- "You love the spotlight, don't you, Astarion? Here's your big chance." +2 Everyone else +1 -1
- "Go on, Astarion!" +2 Everyone else +1 -1
- "Gale, you're good at tricks, right? Up you go." Everyone, except Gale +1
- "Go on, Gale!" Everyone else +1 -1
- "Lend him a hand, Halsin." Everyone, except Halsin +1
- "Go on, Halsin!" Everyone +1
- "Well, Jaheira? Care to make your debut?" +2 Everyone else +1
- "All hail the High Harper!" Everyone else +1 -1
- "Go on, Karlach, up you go." +2 Everyone else +1
- "Go on, Karlach!" +2 Everyone else +1
- "This is your time to shine, Lae'zel - up you go." +2 Everyone else +1 -1
- "Go on, Lae'zel!" +2 Everyone else +1 -1
- "Minsc would be honoured." +2 Everyone else +1
- "Go on, Minsc!" +2 Everyone else +1
- "My good friend Minthara is the funniest person I know." Everyone else +1 -1
- "Go, Minthara! Tell the one about the man who married a drider!" Everyone +1
- "I think my friend Shadowheart will make a far better assistant." +2 Everyone else +1 -1
- "Go on, Shadowheart!" +2 Everyone else +1 -1
- "I think this is a job for the Blade of Frontiers, don't you, Wyll?" +2 Everyone except Wyll +1
- "Go on, Wyll!" +2 Everyone else +1
- Approach the stage.
- Say courage, kindness, or strength. Everyone +1
- "You love the spotlight, don't you, Astarion? Here's your big chance." +2 Everyone else +1 -1
Zethino's Trial edit
Astarion edit
'The heart is fraught, so let us begin with the joyous. When is he happiest?'
- I don't think he's ever been happy. -1
- When he's elbow-deep in gore. +1
- He's happy right now - look at that smile! -1
'Many things delight the heart, but only one makes it sing. Tell me, what does he desire more than anything?'
- Me. +2 (Romanced)
- Freedom. -1
- Revenge. +1
- A nice, tasty rat. -1
'Fear sits in the soul of all - to tame it, we must name it. Astarion - what is his deepest fear?'
- Sharp wooden sticks. -1
- Breaking a nail. +2
- Forever feeling like a slave to someone else. -1
- Most things fear him actually. +1
Gale edit
'Listen. Think. If the wizard were given the choice, what food would he be?'
- A lemon meringue - tart and lightweight. -1
- A shiny red apple - wholesome as can be. +1
- A three-day-old pot of tavern stew - muddled and questionable. -2
- A roast onion - versatile, with hidden layers. +1
'The heart is fraught, so let us turn to the joyous. When is Gale happiest?'
- At dusk. The light favours his complexion. -1
- While on his balcony in Waterdeep. +2
- In Mystra's embrace. -1
'We often gaze through a veil of roses, but love accepts both the petal and the thorn. Gale - what is his greatest flaw?'
- He's too enraptured by illusions and fantasies, neglecting what's real. -1
- He's too eager to please, no matter the cost. -2
- He thinks that he, and the world, might be better off if he were dead. +2
Halsin edit
'Listen. Think. When is he most comfortable?'
- While in the form of a bear, clad in nothing but fur. +1
- After a supper large enough to induce hibernation. -1
- Comfort doesn't come naturally to him - he's restless and roaming. +2
- At his study in the grove. -1
'We strive to do our utmost - to prove ourselves worthy. Tell me - of what is Halsin most proud?'
- His physique. Who can blame him? -1
- Saving his friend Thaniel and banishing the shadow curse. +2
- Protecting his grove from those who threatened it. +1
- An impressively-notched bedpost. -1
'Life is full of victory and loss. You cannot have one without the other. Halsin - what is his greatest failure?'
- Appointing a fanatic second-in-command at the grove. +1
- Allowing the shadow curse to blight nature for a hundred years. +2
- That he somehow let some scrawny goblins capture him. -1
- Rejecting an amorous she-bear's affections. -2
Karlach edit
'Listen. Think. Who does she loathe above all others?'
- Zariel. +1
- Gortash. +2
- Raphael. -1
- Me. -2
'Many things delight the heart, but only one makes it sing. Tell me, what is her idea of a perfect day?'
- Sitting quietly reading a book. -2
- Strolling through town window shopping. -1
- Bashing baddies interspersed with victory sex. +2
'A decade from now, what will the mighty Karlach do? Where will she be?'
- Probably dead. +1
- Settled down in a quiet village with a nice partner and a few kids. +2
- Worshipping Selûne. -1
Lae'zel edit
'Listen. Think. What does she most desire?'
- To ascend. (Only if Lae'zel has not rejected Vlaakith) +2
- To find the truth about Orpheus amidst her queen's lies. (Only if Lae'zel has rejected Vlaakith) +1
- Attention. -1
- Independence. -1
- To annoy Shadowheart. -1
'Many things delight the heart, but only one makes it sing. Tell me, what is the githyanki's fondest memory?'
- The closeness of her kin at Crèche K'liir. -1
- Our night together. +2 if partnered, -1 otherwise
- Tearing the limbs from the beasts of the Sea of Night. +2
- Spilling her own cousins' blood. +1
'Life is brief - finite. When the warrior dies, what legacy will she leave behind?'
- None. Her name will be lost to time. -2
- She will live in perpetuity as a kith'rak atop a red dragon. (Only if Lae'zel has not rejected Vlaakith) -2 if rejected Vlaakith, +2 otherwise
- She will be known as a liberator of the githyanki people. (Only if Lae'zel has rejected Vlaakith) +1 if rejected Vlaakith, -1 otherwise
- A vicious monster of legend, feared across the planes. +1
- She will take Vlaakith's place as Queen of the githyanki. -2
Minthara edit
▶ The player character must have an approval of at least 50 with Minthara to take the test with her.
'Listen. Think. What does the drow miss most about the Underdark?'
- Picking off her siblings one by one. +2
- Her pet Spiders. -1
- Spending time with her beloved family. -1
- Spiced Ulaver wine and thinly sliced rothé steak. +1
'Many pass through our lives, their touch rippling across time. But who does Minthara admire the most?'
- Legendary drow hero Drizzt Do'urden. -1
- Nobody. +1
- Me. +2
- The gods. +2
'Those with an icy façade hide their true selves well - but pain breaks us all in the end. What is the worst thing your love has ever done?'
- Slaughtering the tieflings at the grove. -1
- Let herself be captured by the cult of the Absolute. +2
- Turn her back on Lolth. -1
- Fall for me. -1
Shadowheart edit
'Listen. Think. From where does Shadowheart draw comfort on a cold, dark night?'
- Good company and an even better vintage. +1
- The knowledge that she can change, just as sure as night will give way to day. (Only if Shadowheart has abandoned Shar worship) +?
- The night itself. +1
- Judging others. -1
- A blanket? -1
'The heart craves comfort, but needs respect. How does one earn the dark-haired maiden's respect?'
- Being discreet. +2
- Showing shrewd judgement. +1
- Being kind to animals. +1
- Farting on a Selûnite. -1
'Shame sits in the soul of all - to tame it, we must name it. Shadowheart - what is her deepest shame?'
- She doesn't know who she is, or where she belongs. +1
- She can't swim. +1
- Her hair. -1
- Sacrificing an innocent for her own ambitions. +1
- Failing her goddess when it counted the most. (Only if Shadowheart has abandoned Shar worship) +1
Wyll edit
'Listen. Think. What, on his darkest day, would make him smile?'
- Memories of our first night getting to know each other. +2
- A flagon of ale. +1
- Public adoration. -1
- The day he made his pact. -2
'We cannot live this life without others - others to guide us. To aspire to. Who does the Blade most admire?'
- Himself. -2
- Mizora. -2
- His father, Ulder Ravengard. +1
- Balduran, the great hero of Baldur's Gate. +2
'Life is a difficult and tumultuous thing. with every smile, a tear often follows. What is Wyll's greatest regret?'
- Killing Karlach. +2 (Karlach died)
- [KARLACH] Sparing me and becoming a devil. -2
- Sparing Karlach and becoming a Devil. -2
- Making a pact with Mizora. -1
- Losing his father. +1
- Leaving behind his father - and his city. +1
- Joining up with me. -1
Open Hand Temple edit
Speaking with Yannis:
- Offer to look into the murder or agree there's more going on. +1 +1 +1 +1 +1 +1
- "You should worry more about your temple's safety than this 'Brilgor' person." +1 +1
Speaking with Brothers Clements and Bill:
- "If Father Lorgan had been pickier, he might still been alive." +1 +1 +1 +1
- "Sounds like your god would be proud of Father Lorgan." +1 +1 +1 +1 +1 -1 -1
Basement
Speaking with the Monk Manifestation:
- Agree to bear the curse and withstand Monk Manifestation's madness. +1 +1 +1 +1 -1 -1
- Succeed 2 checks to resist. Everyone +3
- Refuse to bear the madness curse. (Starts a fight with crypt corpses) +1 +1 +1 +1
Roof
- With Gale in the party speak with Tara on the roof. Have Gale tell Tara to stop killing the pigeons. +1 +1 +1 -1 -1
Sword Coast Couriers edit
Talking to Lightfeather:
- Tell him his soldiers died horrible, painful deaths. +1
- Tell him that his soldiers were eaten by a flying cat. +1 +1 +1
- Tell him that you found the enemy and that his pigeons fought bravely against it. +? +1 +1
- Tell him that his soldiers fought to the last feather against a truly formidable foe. +1 +1
Talking to Danzo:
- Get more money out of Danzo in return for the Zhentarim letters, using any check-based option. +1 +1 +1 +1 +1
Talking to Mar'hyah:
- Say "Woof" twice. +1 +1 +1 +1 +1
- Tell Mar'hyah that Scratch is not a 'property'. +1
- [PERSUASION/INTIMIDATION] Convince her to let you keep Scratch. (DC 18) +1 +1 +1 +1 +1 +1 +1 -1 -1
- [INTIMIDATION/DECEPTION] Make Mar'hyah leave the kennels. (DC 20) +1 +1 +1 +1 +1 +1 +1 -1 -1
- Leave Scratch with Mar'hyah. +1 -1 -1 -1 -1 -1
Western Beach edit
Talking to Dying Stone Lord Thug: (Disguised Orin)
- Say that you'll enjoy watching him die slowly. +1 -1
Talking to Dying Stone Lord Thug: (Not disguised Orin)
- Try to help. +1 +1 +1 +1 +1 +1
- Prod his wound. +1
- Make him suffer. +1
Guild vs Stone Lord forces on the coast:
- If Guild was supported:
- Tell Farlin, "No problem, who did I just kill?" +1 -1
South Span Checkpoint edit
Talking to Edwynna:
- "You have no idea who you are talking to. Let me through or I'll kill you." or Ready yourself for a fight. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- Consent to arrest. +1 +1 +1 +1 +1 +1 +1 -1 -1
Wyrm's Crossing edit
Talking to Falcäo:
- "I'll take the job. I'll find their hideout and bring the leader's head." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "I won't do it." +1 +1 +1 +1 +1 +1 +1 +1
Fraygo's Flophouse edit
- Tell Adventurer Drim that the word 'adventurer' doesn't mean anything anymore. +1 +1 +1 +1 +1 +1
- Investigation check Find Ffion's body. +1 DC 10
edit
- Agree to try Hoots Hooligan's special hooch. +1 -1 -1
- Tell Sauceman Chorizo that you can show him pleasures his husband never could. +1 +1 -1 -1
- Sleep with one of the drow twins. +1 -1 -1 -1 -2 -5 (disapprovals may increase if you're romancing them)
- Speaking with Naoise, say her attraction is disgusting. +1 -1
Carm's Garm edit
Speaking with Naaber:
- When he asks about being a fighter, "Here's a tip from a real fighter - less talking, more fighting." +1
- When he pretends to be a dog, "Correct. But nobody likes Naaber." Everyone +1
Danthelon's Dancing Axe (Harper Hideout) edit
Talking to the harpers in the basement with Jaheira in the party - if you succeed on at least one of the two automatic Insight checks.
- Intelligence check Probe Jaheira's thoughts for direction. +5 DC 14
- Remain silent and wait for Jaheira's signal or Strike while Jaheira has them distracted. +2
Talking to Geraldus after fighting the false harpers:
- "No one can make that choice for him. Not even you, High Harper."(Geraldus remains a harper) +10
- "Wait, Jaheira. You're acting like this is his fault - it's yours."(Geraldus remains a harper) +10
Speaking with Jaheira afterward:
- "Then let's find him." +2
- "Is this really more important than stopping the Chosen?" -1
Wyrm's Rock Fortress edit
Speak with Blaze Elin at the gate:
- Get in by any means but bribery. Everyone +1
- Leave. +1 +1 -1 -1 -1 -1 -1
Prison Antechamber edit
Speaking with Arkleia Oloril:
- Attack. +1 +1 -1 -1 -1 -1 -1 -1
- Ask to trade, then succeeed any check. Everyone +1
Prison edit
Speaking with Counsellor Florrick:
- Any first option but leave: +7 +1 +1 +1
- Say Ravengard's safe or not lost, or that she's pathetic. +7 +1 +1 +1
- "Follow me." +7 +1 +1 +1
- "I won't help you." -1 -1 -1 -10
After getting Florrick out of the prison:
- Any option: +10 +1 +1 +1 +1 +1
Main Hall edit
Speaking with the northern bodyguards:
- "I couldn't feel safer! Have you seen how big they are?" -1 -1 -1 -1 -1
- "You shouldn't trust them. They'll turn on all of you eventually." Everyone +1
- "I've seen the Absolute's army. No where's safe - Steel Watch or not." +1 +1 +1 +1
- "At least they're chatty. I hear Waterdeep's walking statues are a real bore." -1
- "They're just tools, like any other weapon." +1 +1 +1
Audience Hall edit
Speaking with Gortash:
- If Wyll and Karlach are in the party: "Lead the charge, Karlach - Gortash dies today." (Karlach gets taken to a holding cell) +5 -1
- "I am ending this here, consequences be damned." or "Stop this. Gortash and Ravengard are with the Absolute!" (Hostilities triggered) +1 -5
- "My word is my bond, Gortash. We shall be allies, and Orin shall be dead." +1 +1 +1 +1 -1
- When he invites you to witness his coronation:
- "All right." or "Fine. Let's get it over with." +1 +1 +1 +1 +1
- "I wouldn't dream of missing it." +1 +1 +1 -1
- "I have no interest in this sham of a ceremony." +3 +3 +1 +1 +1 +1 +1
Speaking with Ravengard: +3
- "I'm here to help you. Florrick sent me." +3
- Comment on the 'new dawn'. +2 +2 +2 +2 +2 Everyone Else +1
- [Baldurian] "By the gods, what have they made of the city's great hero?" +1 +1 +1 +1 +1 +1 +1
Second Floor edit
Speaking with Gortash:
- With Karlach present, "Never mind that, Gortash; we've heard all we need from the likes of you." +10
The Wyrmway edit
Speaking with the Balduran statue:
- "I am worthy. Open the way." +3
Dragon's Sanctum edit
Speaking with Ansur:
- Any response to, "How far has the great Balduran fallen?" +10
Speaking with The Emperor afterwards:
- "You're definitely sick." +1 +1
- "I'm sorry you had to go through that." -1 -1
- "You could have done the honourable thing and let him kill you." +1 -1
Lower City edit
Basilisk Gate edit
Speaking with Fist 'Edge' Arensen:
- Tell him to wait or threaten him. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I'll stay out of trouble." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with News Hawker Luan:
- "That's terrible salesmanship. Get your act together." +1 +1 -1 -1 -1 -1 -1 -1
Basilisk Gate Barracks
Speaking with Fist Murphy:
- Pretend to push him. +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You're a Flaming Fist - how dare you steal from the people you're supposed to protect?!" +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Thrastle Muria:
- "Is everyone in this neighbourhood as friendly as you?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "No, but I'm handy still with a hammer and chisel." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Gauntlet Thunder:
- "Exactly what you're doing - push them until they collapse." +2 +1 +1 +1 +1 +1 +1 +1 -1
- "Double their shifts and dock their pay." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Let it slide - just this once." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "Calm down - let the poor Flaming Fist alone." +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "She's a typical Fist - they never listen." +1 +1 +1 +1 +1 +1 +1 +1 -1 -2
- "It's not very responsible to take a kid to a tavern." +2 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "I could help - for a price." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "I'll help you find your daughter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
Stormshore Tabernacle edit
- Make an offering to Bahamut, Corellon, Eilistraee, Garl Glittergold, Helm, Ilmater, Lathander, Moradin, Mystra, Selûne, Tyr, or Yondalla. +1 -1 -1
- Make an offering to Gruumsh, Laduguer, Lolth, Talos, Tiamat. -1 -1 -1
- Make an offering to Kelemvor, Tempus, Tymora. -1 -1
- Make an offering to Mielikki. +1 +1 +1 +1 -1 -1
- Make an offering to Oghma. +1 -1 -1
- Make an offering to Shar.(Shadowheart's approval depends if she is a cleric of Shar or not) +5 -1 -1 -1 -1 -1
After Gale speaks with Mystra, speak with Gale:
- Tell him you're going to cure him, he's a great man, or that he should strive for immortality. +2
- "A better incarnation of you, I hope. Not the impulsive wreck who unleashed the orb in the first place." -2
Bhaalist Crypt edit
Speaking with Sarevok Anchev:
- Say you're here to kill him. +5 +5 +1 +1 +1 -1
- "I will sacrifice the creature to Bhaal." +1 +1 -1 -1 -1 -1 -1
Elfsong Tavern edit
Talking to Dez Kanshaw:
- "You won't find courage in the bottom of a bottle." Everyone, except Astarion +1 -1
- "But you had enough left for a drink." Everyone +1
Talking to Doora Thumbfoot:
- "Oh? What's this 'good cause'?" +1 +1 +1 +1
- [BARD] Oh, the fake jewellery trick's a classic - what's the occasion? +1 +1 +1 +1
- "I'll buy your necklace." +1 +1 +1 +1 +1 +1 +1
- "Keep your jewellery. Here - for your troubles." +2 +2 +2 +1 +1 +1 +1
Talking to Lakrissa:
- "You owe me nothing - don't worry about it." +1 +1 +1 +1 +1 +1
- "How about a kiss, then?" +1 +1 +1 +1 +1 +1 +1
Talking to Alan Alyth:
- [BARD] [PERSUASION] Cut the price, and I'll spread word of this place for miles around. (DC 18) Everyone +1
- [WIZARD] [HISTORY] Recite Elminster's journal entry about his free stay at the Elfsong Tavern. (DC 18) Everyone +1
Talking to Guisarme:
- "The Fists are only good for handling riots. Investigation isn't their strong suit." +1 +1 +1 -1
Telling jokes to Harvard Willoughby:
- First round:
- "Willoughby the comedian, folks!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "Say, what's the difference between a dwarf and a bulette?" Everyone -1
- "Hey! I asked my wizard to cast Shatter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- Second round:
- "You know why I hate vampires?" Everyone, except Astarion +1 -2
- "I tried sleeping with a dragonborn the other night..." +2 Everyone else +1
- "I asked a zombie reanimator out on a date..." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- [INTIMIDATION] What do you call a room full of people who don't applaud? Dead. (DC 20) Everyone +1
- Third round:
- "The Dead Three, am I right?" +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "A mind flayer's duergar slave lost his nose..." +1 Everyone else -1
- Our cleric tried to cast Healing Word on a ham..." Everyone +1
- [INTIMIDATION] CLAP, OR I'LL RIP OUT YOUR SPINES. (DC 25) Everyone +1
Talking to Devella:
- [DARK URGE] I am working against Bhaal - I found the murderer's target list. +1
- What about the other victims on the list, the one who are still alive?
- The Flaming Fist should be protecting everyone - not just Upper City folk. +1 +1 +1 +1
- I'l see what I can do. +1
- "I'll do my best." +1 +1 +1 +1 +1 -1 -1
Talking to Lakrissa and Alfira on the roof:
- "You two are very cute together." +1 +1 +1 +1 +1 +1 +1
- "Get back to work, or I'll tell Alan." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
Knights of the Shield Hideout edit
Speaking with Ch'r'ai Har'rak:
- Intimidation check "Strike me and die, a failed warrior forgotten by your people." +5 DC 18
- "Orpheus is the githyanki's true prince." or Attack. +5
Graveyard edit
Speaking with Gothric Rillyn after digging him up:
- "Sounds like apt punishment for thievery." +1 +1 +1 +1 +1 -1 -1 -1 -1
Speaking with Nina Dortmell:
- "Whatever you're doing - stop it." or "That was dangerous!" +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
After letting her try:
- Arcana check "The spell you're looking for is 'Raise Undead'. This is how you do it..." +2 +2 +1 +1 +1 +1 +1 -1 -1 -1 DC 10
- Persuasion check "Your brother deserves to rest in peace - let him." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1 DC 15
- DC 10 Strength check "Raising a fallen creature? Paltry magic. Allow me to explain..." +2 +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Maude:
- "I'd like to see your flowers." +1 +1
- "What use do the dead have with flowers?" +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Anita and Elias Fischer:
- "Just dig a hole and dump the body - far cheaper." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Bugthimble after unearthing M. Kurwin's grave:
- Deception check "What are you doing in my father's grave?!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1 DC 25
- Intimidation check for Nine-Fingers, then DC 25 Intimidation check "That depends. I charge a fee for not breaking your snout." +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 18
- Intimidation check "Hand it over or I'll bury you in that hole, kobold." +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 25
Devil's Fee edit
Speaking with Helsik:
- After asking about Gortash, DC 15 Persuasion check "It's customary for any salesperson to offer a free sample." +1 +1 +1 +1 +1
- After asking about breaking into the House of Hope, DC 20 Persuasion check "Waive the fee and I'll add one of Raphael's artefacts to your collection." +1 +1
Lower City Central Wall edit
Speaking with Cordula Eltan:
- Successful Persuasion check, DC 15 History check, or DC 10 Intelligence check dialogue choices. +5 DC 18
- "Your faith in us is well-founded. We will seek the wyrm and ask for his help." +5
Speaking with Cora Highberry:
- "I'm afraid I must decline, but I hope you enjoy your wine." +1 +1 -1 -1 -1 -1 -1 -1
Baldur's Mouth
Speaking with Falael:
- "You'd got up to one five eight." +1 +1 +1
- "Two hundred and ninety seven." +1 +1 -1
Guildhall edit
Speaking with Nine-Fingers Keene:
- With Jaheira present, any option except Let Jaheira do the talking. +2
- Support Jaheira's request to let the party handle the Stone Lord. +2
After fighting off the Zhentarim with Minsc in the party:
- Intimidation check or DC 15 Persuasion check to convince Minsc to let the Guild fight for the city. +10 +1 +1 +1 +1 DC 18
Speaking with Roah Moonglow after finding Minsc:
- "You're mistaken. Minsc of Rashemen always knows the right thing to do." +10 +10 +2 +2 +2
- "We stand with the Guild. So get out of the way." +5 +5 +1 +1 +1
- "Fine. Give your Zhentarim the order - we take this place, and split the spoils." -1 -1 -1 -1 -5 -5
Stormshore Armory edit
Speaking with Fytz the Firecracker with Karlach in the party:
- "We need to move on." -5
Sorcerous Sundries edit
Speaking with Aradin:
- Deception check "Sorry; I didn't find anything." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 15
- "She's immortal. And tough. You can forget about turning her in for a reward." +1 +1 +1 +1
Speaking with Tolna Tome-Monger:
- HOW ARE YOU FEELING, BOOKS? STILL SENSITIVE? -1
Speaking with Lorroakan:
- "I know where she is. I might even be willing to tell you." +1 +1 -1 -1 -1 -1 -1 -1 -1
- DC 15 Deception check, , or say you'll bring her so she can rip him to shreds. +1 +1 +1 +1 +1 +1 +1
After retrieving Dame Aylin:
- "I came to stop you, Lorroakan." +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You can have the immortal, Lorroakan. But I expect a fine reward in return." +1 +1 -1 -1 -1 -1 -1 -1 -1
- "This will be much easier if you go quietly, Aylin." +1 +1 -1 -1 -1 -1 -1 -1 -1
Sorcerous Vaults edit
Speaking to Yafeu:
- "I am at a loss - if only I had some gold, I'm sure I'd feel better." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- "I would like you to release my companion now, please." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Release my 'companion' immediately or die!" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "On second thought, I don't like my 'companion' that much." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
Reading the Annals of Karsus:
- Give the book to Gale. +1
- "Gale - I'm urging you to drop this. This Crown cannot be reforged." -1
- Say you won't stand in his way or encourage him to reforge the crown. +5
Flymm's Cobblers edit
Speaking with Sally Flymm:
- "A pleasure to meet the mother of the Archduke." -1
- "So you're to blame for the rise of that charlatan." +1
- After Intelligence check and connecting with her tadpole, Put her out of her misery - violently. +1 +1 +1 +1 +1 +1 +1 DC 10
- Put her out of her misery - violently. +1 +1 +1 +1 +1 +1 +1
Old Garlow's Place edit
Speaking with Adrielle:
- "Calm down! I seek no trouble!" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I WILL EAT YOUR SOULS, RAAAAAH." +2 +2 -1 -1 -1 -1 -1 -1 -1 -1
After convincing her you to not attack with Persuasion check or DC 15 Intimidation check:
DC 15- "If you pissed off a hag, you're screwed." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
- "Let me have a look at this hex - maybe I can help." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You protected Mayrina until now - that's worth something." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
After dealing with the redcap:
- "Hag, and their agents, are liars and cheats by nature." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "More than stupid - moronic. You endangered everyone." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Speaking with Jatlo:
- Either option except asking about the hex: +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
After freeing Mayrina from her hex:
- "The hag charmed you. You don't know what you're saying." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You are outnumbered and outmatched - stand down." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Kled:
- "You think Mayrina is sweet? I found her more sour, to be honest." +1 +1 +1 -1 -1
After dealing with the redcap:
- "He was only pretending to be her friend - it was all a ploy." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Mayrina can be very annoying." +1 +1 +1 +1 +1 +1 -1 -1 -1 -1
- "Mayrina, it's me - I'm here to help you, all right?" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "This is hilarious." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
After dealing with the doll and redcap:
- "You made an adorable sheep." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- Refuse to help. +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
After dealing with Ethel:
- "Sure did - all in a day's work." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Killing her felt even better." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I prefer my thank-yous to be of the coin variety." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "It didn't feel so amazing when she was vomiting up a child." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Hydrangea Wubb after dealing with the redcap:
- "His disguise was excellent - you couldn't have known." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You need to do a better job protecting Mayrina." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
The Counting House edit
Outside, speaking with Rags Deelarma:
- Give a handful of coins. +1 +1 +1 +1 +1 +1 -1 -1
Speaking with Rakath Glitterbeard after finding his gold:
- Any successful ability check to convince the Guild to swallow some loss. +1 +1 +1 +1 +1 +1 +1
Singing Lute edit
Outside, speaking with Manip Leythim:
- "Or maybe I have. Here, take this healing potion." +1 +1 +1 +1 +1 +1 -1 -1 -1 -1
The Blushing Mermaid edit
Speaking with Zena:
- "If a child is in this dump, they deserve to be 'nabbed'. +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Siggy and Svend:
- "The armies of the Absolute could attack at any moment, and you're worried about a date?" Everyone, except Karlach +1 -1
- [BARD] [PERSUASION] Leave the angst for the romance novels. This woman loves you - skip the date. (DC 7) +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- Stay out of it. Everyone, except Karlach +1 -1
Speaking with Bosun Gannet:
- "I'll follow the rules." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "What if I really really need to use the latrine?" Everyone +1
Asking about Vanra:
- Any option but asking you pulled the knife. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Nafula and Madalitso:
- "The very notion is disgusting." Everyone +1
- "I don't know about marriage, but I'd meet with them at least." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "Never. My life is my own." +2 +2 +2 Everyone else +1
- "If it meant saving my family, then yes." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Basement edit
Speaking with Auntie Ethel while she's vomiting Vanra:
- "That's it - cough her up, hag." Everyone +1
Speaking with Vanra:
- "You're safe now - the hag can't hurt you any more." Everyone +1
- "Stop mumbling!" +1 +1 +1 Everyone Else -1
Lora's House edit
Speaking with Lora:
- "The hag was my problem to deal with." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- Tell her to keep a closer eye or that she was damn lucky. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Baldur's Gate Waypoint edit
Speaking with Cinnamon:
- [PASSIVE] [PERCEPTION] What's that you're hiding in your pocket, citizen? Looks suspicious! (DC 7) +1 +1 +1 +1 +1 +1
Speaking with Punkins:
- Ask to be scanned or tell about Cinnamon's candy. +1 +1 +1 +1 +1 +1
Facemaker's Boutique edit
Speaking with Figaro "Facemaker" Pennygood:
- "How rude. I choose to devote my time unravelling reality itself, not cloth." +1
Chromatic Scale edit
Speaking with Thomas C. Quirkilious:
- "Curious - what are the benefits of this exactly?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Golbraith's Cellar edit
Speaking with Golbraith:
- "Does your son need any help?" Everyone +1
- [FIGHTER] Impressive. I see the mark of a true warrior about you. Everyone +1
- Say he's done his part or that his son will be all right. Everyone +1
- Tell him to leave the city or that he shouldn't be hiding. Everyone -1
Elerrathin's Home edit
Speaking with Rion with Jaheira present:
- "Not in this lifetime." +1 +1 +1 +1 +1 +1 -1
- "The cult is powerful - it's not going to be an easy fight." +1 +1 +1 +1 +1
- "You should really just listen to your mother." +1 +1 -1 -1
- "We're all going to die." +1 +1 -1 -1 -1 -1 -1 -1
- "There are refugees outside the walls. They'll need protection." +5 +2 +1 +1 +1 +1 +1
Lady Jannath's Estate edit
Speaking with Oskar and Jannath after convincing Kerri to leave:
- "Saccharine nonsense. You two make me sick." +1 +1 -1 -1 -1 -1 -1
House of Grief edit
Speaking with Arves outside:
- [DETECT THOUGHTS] [INTELLIGENCE] (DC 10)
- [DECEPTION] Moyra sent me. She said you had money I was to bring to her - household expenses. (DC 20) +1 +1 -1 -1 -1 -1 -1
- [DECEPTION] I am from the Baldurian Bank. I've come to collect interest on your debt. (DC 20) +1 +1 -1 -1 -1 -1 -1
Speaking with the Inquirer of Grief with Shadowheart present:
- "Go ahead." +5
- "Keep back, Shadowheart." -5
Cloister of Sombre Embrace edit
Speaking to Viconia DeVir with Shadowheart present:
- "Shadowheart has nothing to prove to the likes of you." +5
- "She's all yours." -5 -5 -5 -5 -5 -5 -5 -20
After defeating her:
- "Go. If you're wise, you'll vanish." +1 +1 +1 +1 +1 -1 -1 -1
- Kill Viconia. +1 +1 +1 +1
Szarr Palace edit
Speaking to Sebastian:
- Persuasion or Intimidation check on Failure. +1 -1 -1 -1 -1 DC 15
- We need to go. Now. +1 -1 -1 -1 -1
- Say you'll set them free or ask if they can control their hunger. +1 +1 +1 +1 -1
- "On second thought, freeing a bunch of ravenous spawn seems like a bad idea." +1 -1 -1 -1 -1
Speaking to Chessa:
- "All right, I'll free you once I have the staff." +1
Speaking with Astarion after defeating Cazador, when deciding on the ritual:
- Persuasion check "I want you to live a life you're proud of. You can't be proud of this."
- On Pass: +3
- On Fail: -1
DC 18 - Insight check then DC 15 Persuasion check "I know you think this will set you free, but it won't. This power will trap you, just like it trapped Cazador."
- On Pass: +3
- On Fail: -1
DC 20 - "I can't. I'm sorry." -1
- Allow Astarion to complete the ritual. +1 Everyone, except Astarion and Minthara -1
- Stop Astarion mid-ritual.(Astarion turns hostile) Everyone, except Astarion and Minthara +1 -1
Lower City Sewers edit
Speaking with Lorna Esthelian:
- [PASSIVE] [INSIGHT] You've had a very lucky escape. Your date was a vampire. (DC 10) +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Minsc, Jaheira, and The Emperor after knocking Minsc out:
- Tell The Emperor to help Minsc. +20 +1 +1 +1 +1 +1 -1
- "Enough. The Emperor says his chaos will upset our plans. I believe it." +1 +1 +1 -1 -1 -1 -20
Grey Harbour Docks edit
Speaking with Captain Sleam:
- Convince her to take the father by payment, Persuasion or Intimidation check. +1 +1 +1 +1 +1 +1 +1 DC 15
Water Queen's House edit
Speaking with Flood Tide Allandra Grey:
- Say you've brought gold or prayer. +1 +1 +1 +1 +1 +1 +1
Steel Watch Foundry edit
Speaking to Barcus, Toobin, and Wulbren after the explosion:
- Convince Barcus to lead. Everyone +1
- Convince Wulbren to retreat. Everyone +1
- Protect the Gondians. Everyone +1
- Kill the Gondians. +1 +1 Everyone else -1
Iron Throne edit
Speaking with Gortash:
- Saying fuck you, cut the crap, or that you're going to take it. +1 +1
Speaking with Omeluum:
- "Tell me what to do." +1
Speaking with Ravengard:
- "Have a heart - your son is a hero. We saved lives today, including your own." +10 +1 +1 +1 +1 +1 +1
- Say you're glad to see him of his own mind or that they can work out their issues later. +10 +1 +1 +1 +1 +1
Speaking with Allandra Grey:
- "He's all yours." +1 +1 +1 +1 Everyone Else -1
- "I won't let you execute this man." Everyone Else +1 -1 -1 -1
Undercity Ruins edit
Bhaal Temple edit
Speaking with Orin:
- "Their fate is of no interest to me." +1 +1 +1 Everyone else -5
House of Hope edit
Foyer edit
Speaking with Hope:
- Call her mad. +1 -1 -1 -1 -1
- "No. I'm not telling you anything." +1 +1 -1 -1
Speaking with Raphael, Korrilla, and Yurgir:
- "Let me leave. There doesn't need to be any more bloodshed." +1 +1 -1 -1 -1
After the fight, speaking with Hope:
- "I expected him to put up more of a fight." +1
- If you didn't kill Korrilla:
- "You're too forgiving. After all she did to you, we should have killed her." +1 +1 -1
- "She was under Raphael's influence - she didn't deserve to die." +1 +1 +1 -1 -1
Boudoir edit
Speaking with Haarlep:
- Threaten him, refuse to play his game, or attack. +1 +1 +1 +1 +1 +1 +1
- Remove your garments. -1 -1 -1 -1
- "I'll admit. I have dreamed of lying with Raphael. Undiluted and raw." -1 -1 -1
- "I vow: my body is now yours." Everyone, except Halsin and Shadowheart -1
Archive edit
Speaking with Hope outside:
- "I need to get you out of here, Hope, before that jailor kills you." +1 +1 +1 +1 +1
- "You're about as helpful as a blunt dagger." +1 -1 -1 -1 -1
Speaking with the Archivist:
- [DECEPTION] I am Verillius Receptor, Zariel's High Inquisitor. (DC 15) +1 +1
Hope's Prison edit
Speaking with Hope:
- "You're beautiful, Hope." +1 +1 +1
- "Hideous. I can barely stand to look at you." +1 -1 -1 -1 -1
Camp edit
Talking to Gale edit
After reading The Annals of Karsus and speaking with Elminster:
- "She's scared of you. You're one step closer to being able to challenge her." +1
- "I agree. It's time we headed for the Stormshore Tabernacle." +1
Talking to Jaheira edit
- Upon first joining the party in Act Three. +20
Is it true that you've fought the Dead Three before?
- Please. You're only one of those things. +3
You mentioned you know something of illithids.
- Who are you speaking to? Maybe I'm the parasite, puppeting this body. +3
- My mind is still my own. I plan to keep it that way. +3
How are you faring without your Harpers?
- Just try to keep up, old one. +2
Discovered Orin is a shapeshifter:
- [NATURE] Recall what you know of doppelgangers. (DC 15)
- She wants us paranoid - likely to make a mistake. +1
After Gortash's Coronation
- Speaking with Jaheira, any option. +5
Talking to Karlach edit
- Insulting or threatening Gortash. +5
- "Frankly, I'm impressed." -5
Talking to Lae'zel edit
Vlaakith's Offer
- Succeed either: +10 +1 +1 -1 -1 -1 -1 -1 -1
- [PERSUASION] Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour. (DC 30)
- [WISDOM] Connect with Lae'zel's parasite. 'Commander of Dragons. This is your destiny." (DC 30)
- Fail either: +1 +1 +1 +1 +1 +1 +1 -1
- Tell her to stand her ground or keep silent. +10 +1 +1 +1 +1 +1 +1 +1
Speaking with Lae'zel after:
- [DETECT THOUGHTS] [WISDOM] You're grieving the future you'll never have. Vlaakith took everything from you. (DC 10) +3
- "You've been quick to pledge yourself to Orpheus' cause. What about your own needs and wants?" +3
Talking to Minsc edit
After fight between the Guild and Zentharim:
- Everyone has the potential for good. It's just buried deeper in some, or lost along the way. +10
- [SORCERER] [PERSUASION] My power has hurt friends as well enemies, too. I'll mame sure you don't forget which is which. (DC 15) +5
- When conversation ends. +5
Jaheira Confronts Minsc
- [INSIGHT] Or the trail would have ended there, instead of leading you to Ketheric. The Prism. Me. (DC 10) +1 +1 +1 +1 +1 +1 +1 -1
Talking to Minthara edit
The next urchin that tries to pick my pocket will lose its hand.
- Why not take its head? +1
I'm curious about Menzoberranzan. Tell me about your home.
- What was your life like there ?
- A dangerous upbringing. It made you strong. +1
After meeting a refugee:
- I do not understand why the matrons - sorry, patriars - of the city do not open their gates to the refugees.
- Agree that the refugees should earn their keep. +3
- [DARK URGE] Indeed. They could be a convenient source of food if the city falls under siege. +3
Discovered Orin is a shapeshifter:
- You're on edge. Orin's influence, I assume?
- [PASSIVE] [INSIGHT] Despite her protestations to the contrary, it is clear that Minthara is afraid. (DC 15)
- [INTIMIDATION] Orin may frighten you, but not me. I've faced worse. (DC 15) (Failure) -1
- [PASSIVE] [INSIGHT] Despite her protestations to the contrary, it is clear that Minthara is afraid. (DC 15)
- Promise Minthara you'll protect her from Orin. +5
About the Steel Watch:
- "I wish we had such devices of our own." +1
- "We need to destroy them, and put a stop to this 'revolution'." -1
About Gortash:
- "Gortash is no saviour - he's a tyrant." -1
Dark Urge discovered their origin:
- Elgg-hor... duk-tak... slayer. There are many names for you, and all of them inspire dread. You are exquisite.
- So are you. +
Talking to Wyll edit
Mizora's Proposal
- "Then break it already. Wyll doesn't need to wait six months." +10 +1 +1 +1
- Encourage Wyll to save his father. +10 +1 +1 +1
- Encourage Wyll to break the pact. +10 -1 -1
Speaking with Mizora after:
- "You forced Wyll to make an impossible choice." or "Wyll's not a child." +3
Ravengard Reunion
- Say Wyll sacrificed his soul, devoted his life to protect, or call on the parasite. +5
- "I'm beginning to think we should have let you drown." -5
- When speaking of the dragon, say you'll seek the wyrm or ask Wyll his opinion. +5
Telling Ravengard of Ansur
- At Wyll's fork, choose any option. +15
Talking to Scratch edit
After encounter with Mar'hyah, if not given away:
- I'm glad you're back where you belong. +1