Ad placeholder
Sphere of Elemental Balance: Cold
Jump to navigation
Jump to search

Description
Hurl a sphere of energy that deals 2d8 damage and creates an
Properties
- Cost
- Action + 2 Ki Points
- Damage: 2~16
- Details
- attack roll Ranged spell
- Range: 18 m / 60 ft
- Creates Area: Ice

2d8
Technical details
UID
Projectile_ChromaticOrb_Cold_Monk
Grants:
Area: Ice

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
- Surface Type:
Condition: Prone
Spell save DC Dexterity saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Condition: Difficult Terrain
- Movement Speed halved
How to learn
This spell is a variation of: