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Poltergeist

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Poltergeists are an Undead creature in Baldur's Gate 3.

Involvement[edit | edit source]

Poltergeists can be encountered in the Jannath Estate.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Fly Fly (Movement Speed (Half cost))
Fly to a target position
 Range: 18 m / 60 ft
Forceful Throw Forceful Throw (Action)
Damage: 1~10

Throw an item at a creature, wounding it and possibly knocking it Prone Prone.

Heavier items deal more damage.

DEX Save
 Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
Telekinetic Thrust Telekinetic Thrust (Action)
Damage: 7~34
3d10 + 4ForceForce

Shove a target with your mind.

The shove distance depends on your Strength and the target's weight.

STR Save
 Range: 9 m / 30 ft
Withering Touch Withering Touch (Action)
Damage: 7~35
4d8 + 3NecroticNecrotic

Touch a nearby creature and pour your fetid magic through its very soul.

 Melee: 1.5 m / 5 ft

Tactics[edit | edit source]

  • Poltergeists initially have the condition Invisible Invisible, and cause damage by throwing furniture. If a party member has the condition See Invisibility See Invisibility or Volo's Ersatz Eye Volo's Ersatz Eye, they become Revealed Revealed for one turn.
  • Poltergeists are only drawn into battle if they are revealed, otherwise they can be ignored entirely (although they continue throwing furniture).
  • They can fly down from the upper levels of the estate, so it may be best to wait for them to come closer rather then traversing into areas where Cursed Skulls are still active.

Gallery[edit | edit source]

External links[edit | edit source]