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Maeve

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Feloguard Maeve is a wood half-elf who can be encountered in the Felogyr's Fireworks workshop in the Lower City of the Baldur's Gate, in Act Three of the game, while following through the quest Investigate the Suspicious Toys Investigate the Suspicious Toys.

You're not going to find Uncle Felogyr up there - he's literally not alive.
Maeve

Involvement[edit | edit source]

Feloguard Maeve can be found on the first floor of Felogyr's Fireworks. She guards the stairs to the second floor of the pyrotechnics shop.

The term "feloguard" is unique, it cannot be found elsewhere in the game. It corresponds with the name of the establishment. However, Maeve herself features stats and most abilities of another type of Bane (God) Bane followers - an Iron Consul of Bane.

As the Investigate the Suspicious Toys Investigate the Suspicious Toys quest cannot be ultimately resolved in a peaceful way, Maeve joins the fight as soon as she notices any ill commotion, siding with the followers of Bane, who reside on the second floor of the building. She remains at the ground floor and attacks the party along with other Felogyr's employees.

Combat[edit | edit source]

Attacks and Abilities[edit | edit source]

Main Hand Attack Main Hand Attack (Action)   –  Spear
Damage: 6~11
1d6 + 5PiercingPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Rush Attack Rush Attack (Action)   –  Spear
Damage: 6~9
1d4 + 5PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Voice of Command Voice of Command (Bonus Action)
Command an ally in the Dark Lord's name, letting them channel Bane's Wrath Bane's Wrath.
 Range: 9 m / 30 ft

Loot[edit | edit source]

Related quests[edit | edit source]

External links[edit | edit source]