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Unilda Tiro
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“I told you already, no access to the printer room. If you keep forgetting, I'll print it out and nail it to yer head. Sod off.„
Involvement[edit | edit source]
Unilda can be found stationed near the stairs down to the basement in the Baldur's Mouth in the Lower City at X: 48 Y: -61.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
-
Aura of Terror (
)
-
Give enemies disadvantage on Attacks and saving throws while in your oppressive presence.
Creatures that can't be Frightened are immune to this aura.
Range: 3 m / 10 ft
Recharge: Per Battle
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Blight (
)
-
8d8 (8~64)
Necrotic
Deals 8d8
Necrotic to a target. Plants take maximum damage from this spell, and have
Disadvantage on the
Saving throw against it.
-
Concussive Smash (
)
-
Normal weapon damage
Hit an enemy with all your might to deal damage and possibly
Daze them.
CON Save
Range: Normal weapon range
Recharge: Short rest
-
Dominate Person (
)
-
Dominate a nearby humanoid. Allies are unaffected.
Every time the creature takes damage, it may repeat the
Saving throw against your domination.
-
Inflict Wounds (
)
-
3d10 (3~30)
Necrotic
Putrefy a creature with
Necrotic energy filling your hands.
Melee: 1.5 m / 5 ft
-
Main Hand Attack (
) –
Mace
- Normal weapon damage Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
-
Phantasmal Killer (
)
-
4d10 (4~40)
Psychic
Haunt a creature with illusions of its greatest fears. It takes 4d10
Psychic Damage per turn, cannot move, has
Disadvantage on Ability Checks and Attack Rolls
-
Spirit Guardians: Necrotic (
)
-
3d8 (3~24)
Necrotic
Call forth spirits to protect the area around you.
Nearby enemies take 3d8
Necrotic damage per turn, and their Movement Speed is halved. Lasts for 10 turns.