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Fist of Unbroken Air
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Description
Push the target back 6 m / 20 ft and knock it .Properties
- Cost
- Action + 2 Ki Points
- Damage: 3~30
- Details
- STR Save (Spell save DC) (On Save: Target still takes half damage but suffers no other effect.)
- Range: 9 m / 30 ft
- Pushes: 6 m / 20 ft

3d10
At higher levels
At level 9 with , the damage increases to 4d10 .Technical details
UID
Target_FistOfUnbrokenAir
Spell flags
Grants:
Condition: Prone
Duration: 1 turn
Spell save DC Strength saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Classes:
- Class level 3: Way of the Four Elements