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Hellfire Watcher

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Hellfire Watcher
Stats
Level 11

STR

18
(+4)

DEX

22
(+6)

CON

18
(+4)

INT

6
(-2)

WIS

10

CHA

10
  Race Steel Watcher
  Type Construct
  HP 206
  AC 16
  Size Large
  Weight 750kg / 1653lbs
  Proficiency Bonus +4
  Initiative 6
Passive features
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingResistant to Non-Magical BludgeoningVulnerable to LightningImmune to all PsychicImmune to all Poison
Character information
Location Steel Watch Foundry
Allies Enver Gortash
Experience on kill 510
Model


Hellfire Watchers are a type of Steel Watcher in Steel Watch Foundry in Baldur's Gate. They are mostly similar to Steel Watchers.

Attacks and Abilities

Each Hellfire Watcher wields a Watcher Greatsword. It does not drop when the Hellfire Watcher dies.
Hellfire Watchers are immune to Prone Prone and Blind Blind.

Main Hand Attack Main Hand Attack

Despite being a melee attack, this attack has a range. The Hellfire Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked Prone and Maimed.

Strike with a colossal blade to knock the target Prone and Maim them.

Action
Attack roll
 Range: 3 m / 10 ft
Prone Prone Duration: 1 turn
Maimed Maimed Duration: 2 turns

3d12 + 4 (7~40) Damage TypesSlashing

Debilitating Shot Debilitating Shot

Fire a hefty ballista bolt that may Pin Down the target.

Action
Attack roll
 Range: 18 m / 60 ft
Pin Down Pin Down Duration: 1 turn

3d10 + 6 (9~36) Damage TypesPiercing

Reposition Malefactor Reposition Malefactor

Pulls the target close to the Hellfire Watcher.

Pull a miscreant towards you for more thorough correction.

Action
Dexterity saving throw
 Range: 14 m / 45 ft

3d8 (3~24) Damage TypesBludgeoning

Hellfire Exhaust Hellfire Exhaust

In front of itself, the Hellfire Watcher spews a cone of fire. Any target caught in the cone will take Fire damage. Extra damage is dealt to targets who are Burning. This attack ignores Resistant to Non-Magical Fireresistance and Immune to all Fireimmunity to Fire damage.

Vent a gout of hellfire from your engine. Any already Burning creature caught in the blast take an extra 3-24 Fire damage. Hellfire ignores resistance and immunity to Fire damage.

Action
Dexterity saving throw
AoE: 3 m / 10 ft (Radius)

3d8 (3~24) Damage TypesFire (Dexterity save to halve)
3d8 (3~24) Damage TypesFire (conditional)

Self-Detonate Self-Detonate

Characters close to the Hellfire Watcher are caught in an explosion. The Watcher is in the center. This attack ignores Resistant to Non-Magical Fireresistance and Immune to all Fireimmunity to Fire damage. Target will still take half damage on a successful Dexterity saving throw.

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.

Dexterity saving throw

4d12 + 26 (30~74) Damage TypesFire (Dexterity save to halve)

Related Quests

Noteable Loot

Infernal Iron

Notes

See also

List of all Steel Watchers