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Spectral Flumph: Difference between revisions

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Created page with "{{CharacterInfo |title = |name = Spectral Flumph |file = Flumph Model.png |STR = 10 |DEX = 10 |CON = 10 |INT = 10 |WIS = 10 |CHA = 10 |str save = |dex save = |con save = |int save = |wis save = |cha save = |level = 1 |race = Aberration |type = Aberration |HP = 1 |AC = 10 |speed = |size = Tiny |weight..."
 
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|name        = Spectral Flumph
|name        = Spectral Flumph
|file        = Flumph Model.png
|file        = Flumph Model.png
|file-px      = 200
|STR          = 10
|STR          = 10
|DEX          = 10
|DEX          = 10
Line 23: Line 24:
|size        = Tiny
|size        = Tiny
|weight      = 0 kg / 0 lbs
|weight      = 0 kg / 0 lbs
|proficiency  = +2
|proficiency  = 2
|initiative  = 0
|initiative  = 0
|passive      = {{PAS|Ethereal}}
|passive      = {{PAS|Ethereal}}

Revision as of 12:37, 24 October 2023

Spectral Flumph
Stats
Level 1

STR

10

DEX

10

CON

10

INT

10

WIS

10

CHA

10
  Race Aberration
  Type Aberration
  HP 1
  AC 10
  Size Tiny
  Weight 0 kg / 0 lbs
  Proficiency Bonus +2
  Initiative 0
Passive features
Resistances
Immune to all SlashingImmune to all PiercingImmune to all BludgeoningImmune to all AcidImmune to all ThunderImmune to all NecroticImmune to all FireImmune to all LightningImmune to all ColdImmune to all PsychicImmune to all PoisonImmune to all RadiantImmune to all Force

Spectral Flumphs are aberrations that can be supponed by Wild Magic Barbarian Wild Magic Barbarians using Wild Magic: Intangible Spirit Wild Magic: Intangible Spirit.

The summoned flumph explodes at the end the Barbarian's turn, dealing 1d6Damage TypesForce damage to each creature within 2.1 m / 7 ft (ERROR: Distance not in metric!) .