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Illithid Arcanist: Difference between revisions

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filling in more characterinfo fields and adding the fire shield chill condition
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==Gameplay==
==Gameplay==
* This enemy starts the fight with the condition [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] applied.<ref>This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}</ref>
* This enemy starts the fight with the condition [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] applied.<ref>This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}</ref>
* Notable abilities this enemy uses include: [[Magic Missile]]


==Encounters==
==Encounters==

Revision as of 02:21, 6 October 2023

Aberration
Illithid Arcanist
[[File:|350px]]
Stats
Level 8

STR

11

DEX

12
(+1)

CON

12
(+1)

INT

19
(+4)

WIS

17
(+3)

CHA

17
(+3)
  Race Mind Flayer
  Type Aberration
  HP 55
  AC 15
  Movement Speed 9m / 30ft
  Size Medium
  Weight 75kg / 150lbs
Passive features
Resistances
Resistant to all Fire
Model
[[File:|150px]]

Illithid Arcanist is a type of hostile Aberration character in Baldur's Gate 3, multiple copies of which appear during several combat encounters during the finale of Act Three.

Gameplay

Encounters

This enemy has been observed to appear in the combat encounters listed below.

  • Act Three, Finale - The High Hall, and "Atop the Netherbrain"
  1. This is verified to be true during at least the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.[Needs Verification]