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Air Elemental: Difference between revisions

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{{Infobox statistics
{{PageSeo
| description = Air Elemental is a type of Elemental creature in Baldur's Gate 3.
| image = Air Elemental Art.png
}}
 
{{Infobox creature
| name = Air Elemental
| name = Air Elemental
| race = [[Elemental]]
| race = [[Elemental]]
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| size = Tiny
| size = Tiny
| type = Elemental
| type = Elemental
| armour_class = 15
| ac = 15
| hit_points = 90
| e hp = 180
 
| hp = 90
| movement_speed_meters = 9
| movement_speed_meters = 9
| movement_speed_feet = 30
| movement_speed_feet = 30
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| cha = 6
| cha = 6


| resistant1 = Piercing
| resistances = Slashing resistant nm, Piercing resistant nm, Bludgeoning resistant nm, Lightning resistant full, Thunder resistant full, Poison immunity
| resistant2 = Slashing
| passives = Ethereal, Opportunity Attack
| resistant3 = Lightning
| resistant4 = Psychic
| immune1 = Fire
| immune2 = Poison
 
| feature1_name = Ethereal
| feature1_description = Cannot be Shoved, Thrown, or used as an Improvised Weapon.
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
}}
'''Air Elementals''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature that can be found via the spell {{SAI|Conjure Elemental}}.
'''Air Elementals''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature that can be found via the spell {{SAI|Conjure Elemental}}.

Revision as of 05:50, 14 June 2024

Air Elementals are a type of Elemental creature that can be found via the spell Conjure Elemental Conjure Elemental.

Attacks and abilities

Gushing Air Gushing Air ()
2d6 + 1 (3~13) Damage TypesThunder
+
2d6 + 1 (3~13) Damage TypesThunder

Launch 2 jets of thunderous, billowing air.

DEX Save
 Range: 18 m / 60 ft
Primordial Gales Primordial Gales ()
2d6 (2~12) Damage TypesLightning

Gales of cackling stormy wind swirl around you, battering at nearby creatures and Shocking Shocking them.

STR Save
 Range: Self
AoE: 4 m / 13 ft (Radius)
Multiattack Multiattack ()
+
2d4 (2~8) Damage TypesLightning
+ +
2d4 (2~8) Damage TypesLightning

Descend on a creature to buffet it with charged swipes.

Shocked Shocked targets take double damage.

 Melee: 1.5 m / 5  ft
Recharge: Per turn
Elemental Warp Elemental Warp ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft

Gallery

External links