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Arcane Turret: Difference between revisions

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m Fixed typo in Notes section (Lighting -> Lightning)
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* Arcane Turrets can be disabled by a [[Sussur Bloom]], whether it is placed near them or held by a nearby character.
* Arcane Turrets can be disabled by a [[Sussur Bloom]], whether it is placed near them or held by a nearby character.
* If line-of-sight of the Arcane Turret is broken, such as by using a {{Icon|Fog Cloud Icon.png|30|link=Fog Cloud}}[[Fog Cloud]] spell, they will be unable to fire.
* If line-of-sight of the Arcane Turret is broken, such as by using a {{Icon|Fog Cloud Icon.png|30|link=Fog Cloud}}[[Fog Cloud]] spell, they will be unable to fire.
* Lighting damage will disable the Arcane Turrets.
* Lightning damage will disable the Arcane Turrets.
* Arcane Turrets will not shoot at invisible targets.
* Arcane Turrets will not shoot at invisible targets.
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Revision as of 04:33, 22 November 2023

Arcane Turret
Stats


STR

19
(+4)

DEX

11

CON

21
(+5)

INT

2
(-4)

WIS

10

CHA

5
(-3)
  Race Construct
  Type Construct
  HP 17
  AC 10
  Size Medium
  Weight 50kg / 100lbs
  Proficiency Bonus +2
  Initiative -
Resistances
Resistant to Non-Magical SlashingResistant to Non-Magical PiercingImmune to all NecroticResistant to Non-Magical FireVulnerable to LightningImmune to all PsychicImmune to all Poison
Character information
Location Underdark, Arcane Tower


Arcane Turrets are a Construct in Baldur's Gate 3. They are immobile turrets that fire at any creature that gets near. Arcane turrets are vulnerable to antimagic.

Notes

  • Arcane Turrets can be disabled by a Sussur Bloom, whether it is placed near them or held by a nearby character.
  • If line-of-sight of the Arcane Turret is broken, such as by using a Fog CloudFog Cloud spell, they will be unable to fire.
  • Lightning damage will disable the Arcane Turrets.
  • Arcane Turrets will not shoot at invisible targets.