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Skeleton (Animate Dead): Difference between revisions

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== About Skeletons ==
== About Skeletons ==


Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s
Skeletons can be created through the spell {{SAI|Animate Dead}}, a level three spell available to level 5 [[Cleric]]s, [[Wizard]]s, and [[Circle of the Spores]] [[Druid]]s. The spell is also available to level 9 [[Oathbreaker]] [[Paladin]]s. The spell can also be cast with a common [[Scroll of Animate Dead]].


==Attacks and Abilities==
==Attacks and Abilities==

Revision as of 20:06, 10 November 2023

Template:Up to date


Skeleton
Stats
Level 3

STR

10

DEX

16
(+3)

CON

8
(-1)

INT

6
(-2)

WIS

8
(-1)

CHA

5
(-3)
  Race Skeleton
  Type Undead
  HP 19
  AC 11
  Movement Speed 10m / 30ft
  Size Medium
  Weight 20kg / 40lbs
  Proficiency Bonus +2
  Initiative +3
Passive features
Resistances
Vulnerable to BludgeoningImmune to all Poison


Skeletons are a type of Undead creature found in Baldur's Gate 3. They serve as foot soldiers for Necromancers after being raised from corpses. They carry short bows that deal extra Damage TypesNecrotic damage.

About Skeletons

Skeletons can be created through the spell Animate Dead Animate Dead, a level three spell available to level 5 Clerics, Wizards, and Circle of the Spores Druids. The spell is also available to level 9 Oathbreaker Paladins. The spell can also be cast with a common Scroll of Animate Dead.

Attacks and Abilities

Ranged Attack Ranged Attack ()
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft