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Grenades: Difference between revisions
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| Deals {{DamageText|1d4+1|Poison}} in {{AOE|m=3|ft=10|Radius}}. {{icon|Aoe Icon.png|25}}Creates area: {{Area|Poison Cloud | | Deals {{DamageText|1d4+1|Poison}} in {{AOE|m=3|ft=10|Radius}}. {{icon|Aoe Icon.png|25}}Creates area: {{Area|Poison Cloud|inline=true}} that inflicts {{Cond|Poisoned}} in {{AOE|m=3|ft=10|Radius}} for approx {{Duration|10}}(Variable) | ||
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| style="text-align:left;" | {{LgItemIcon|Reflectoguard}} | | style="text-align:left;" | {{LgItemIcon|Reflectoguard}} |
Revision as of 07:34, 5 May 2024
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Grenades are Consumables that can be used with the Throw action to deal damage, inflict Conditions, create Surfaces, or produce other effects. Most Coatings, Elixirs, and Potions, when thrown, can also act as Grenades.
Most grenades trigger their respective effects when destroyed, usually through the 1Bludgeoning damage dealt to light items when thrown. However, grenades dropped in the world can also be triggered by any other sources of damage, such as other grenades, attacks, and damaging surfaces (e.g. fire). Multiple grenades in one item stack detonate identically to a single grenade, and as such placed grenades should first be split into single items prior to usage.
When placed in destructible containers, multiple grenades can be thrown at once by throwing the container. However, the dispersed grenades won't take damage from the throw and will need to be manually triggered by a secondary damage source.
Grenades can be looted, bought from vendors, or crafted with the Alchemy system.
Regular Grenades
Grenades that can be commonly found across the world, bought from traders and/or crafted with Alchemy.
Name | AOE | Craftable | Value | Effect |
---|---|---|---|---|
Acid Vial | AoE: 2 m / 7 ft (Radius) | No | 16 | Deals 2d6Acid( Dexterity saving throw to negate). Creates a permanent ![]() |
Alchemist's Fire | AoE: 3 m / 10 ft (Radius) | Yes | 13 | Inflicts for Duration: 2 turns. Creates a ![]() |
Caustic Bulb | AoE: 3 m / 10 ft (Radius) | No | 2 | Creates a permanent ![]() |
Grease Bottle | AoE: 3 m / 10 ft (Radius) | No | 7 | ![]() | Creates a
Haste Spore Flask | AoE: 3 m / 10 ft (Radius) | No | 50 | ![]() | Creates a permanent
Hearthlight Bomb | AoE: 9 m / 30 ft (Radius) | Yes | 13 | Bathes an area in light for | Duration: 10 turns.
Holy Water | AoE: 2 m / 7 ft (Radius) | No | 20 | Deals 3d6Radiant( Dexterity saving throw to halve) damage to Fiends and Undead. Creates a permanent ![]() |
Oil Flask | AoE: 3 m / 10 ft (Radius) | No | 7 | ![]() | Creates area:
Scrap and Shrapnel Grenade | AoE: 4 m / 13 ft (Radius) | No | 1 | Deals 1Piercing, and inflicts for Duration: 1 turn. |
Smokepowder Bomb | AoE: 4 m / 13 ft (Radius) | No | 16 | Deals 3d4+9Force( Dexterity saving throw to halve). |
Spiked Bulb | AoE: 4 m / 13 ft (Radius) | No | 1 | Deals 1Piercing and inflicts for Duration: 1 turn. |
Void Bulb | AoE: 6 m / 20 ft (Radius) | No | 3 | Deals 1Force damage and pulls creatures caught towards the point of impact ( Strength saving throw to negate). |
Web Grenade | AoE: 3 m / 10 ft (Radius) | Yes | 16 | ![]() | Creates area:
Sanguine Explosive | AoE: 6 m / 20 ft (Radius) | No | 32 | Deals 4d8Force + 4d8Fire ( Dexterity saving throw to halve) and inflicts for Duration: 2 turns ( Dexterity saving throw to negate). |
Fungal Bamboozler | AoE: 2 m / 7 ft (Radius) | Yes | 20 | ![]() | Creates area:
Haste Spore Grenade | AoE: 2 m / 7 ft (Radius) | Yes | 25 | ![]() | Creates area:
Noxious Spore Grenade | AoE: 2 m / 7 ft (Radius) | Yes | 16 | ![]() | Creates area:
Flashblinder | AoE: 6 m / 20 ft (Radius) | Yes | 160 | Inflicts ( Constitution saving throw to negate) for Duration: 10 turns. If a Steel Watcher or Scrying Eye is hit it inflicts 1d6 penalty to Attack Rolls and ( Constitution saving throw to negate) for Duration: 2 turns. |
Explosive Satchels
Items the size of grenades and thrown in the same way, unlike other grenades however, these explosives require to be damaged with fire before they activate or have other activation requirements. Like special grenades, these are rare and difficult to obtain.
Name | AOE | Value | Type | Effect |
---|---|---|---|---|
Smokepowder Satchel | AoE: 4 m / 13 ft (Radius) | 90 | Damage | Deals 3d4+9Force( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Surprise-Based Teddy Bear | AoE: 4 m / 13 ft (Radius) | 25 | Damage | Deals 6d6Fire( Dexterity saving throw to halve). |
Runepowder Vial | AoE: 8 m / 25 ft (Radius) | 50 | Damage | Deals 5d4+18Force( Dexterity saving throw to halve). Automatically Critically Hits objects and environments. |
Special Grenades
Grenades that are difficult to find and extremely limited in number, not intended for regular use.
Name | Rarity | Value | Type | Effect |
---|---|---|---|---|
Flammable Slime Bomb | Common | 10 | Damage | Deals 1d4+2Fire. Creates area: ![]() |
Hag's Bane | Common | 10 | Utility | Forces a hag that has consumed a child to disgorge it instantly. |
Orthon Explosive | Common | 16 | Damage/Utility | Deals 3d6Fire and inflicts in AoE: 4 m / 13 ft (Radius) for Duration: 4 turns |
Orthonic Handbomb | Common | 16 | Damage | Deals 4d8Force + 4d8Fire and inflicts in AoE: 4 m / 14 ft (Radius) for Duration: 2 turns |
Phase Optimizer | Common | 10 | Utility | Grants to Steel Watchers hit for Duration: 2 turns |
Poisonous Slime Bomb | Common | 10 | Damage/Utility | Deals 1d4+1Poison in AoE: 3 m / 10 ft (Radius). Creates area: ![]() |
Reflectoguard | Common | 10 | Utility | Grants to targets in AoE: 4 m / 13 ft (Radius) for Duration: 2 turns. |
Volo's Jar of Moustache Wax | Common | 7 | Utility | ![]() | Creates area:
Brilliant Retort | Rare | 120 | Damage | Deals 3d4+9Force(Dexterity Save to halve) twice |
Iron Flask | Story Item | 480 | Utility | Releases a Spectator that is hostile to all nearby creatures (including you). |
Other
Strictly speaking, not a Grenade. Nonetheless, if Thrown, it functions as a particularly powerful poison Grenade.