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Jord: Difference between revisions

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Added uid/uuid to infobox
 
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| image = Jord.webp
| image = Jord.webp
}}
}}
{{Infobox character
{{Infobox creature
| name = Jord
| name = Jord
| image = Jord.webp
| image =  
<gallery>
Jord.webp|In-game
Portrait Jord.png|Portrait
</gallery>
| identity = Male
| hometown = [[Baldur's Gate]]
| hometown = [[Baldur's Gate]]
| class = [[Druid]]
| class = [[Druid]]
| race = [[Half-orc]]
| race = [[Half-Orc]]
| family = [[Jaheira]] (adoptive mother)<br>[[Tate]] (adoptive brother)<br>[[Jhessem]] (adoptive sister)<br>[[Rion]] (adoptive sister)<br>[[Fig]] (adoptive sister)
| family = [[Jaheira]] (adoptive mother)<br>[[Tate]] (adoptive brother)<br>[[Jhessem]] (adoptive sister)<br>[[Rion]] (adoptive sister)<br>[[Fig]] (adoptive sister)
| level = 11
| level = 11
 
| size = [[Medium]]
| modules =
| type = [[Humanoid]]
{{Infobox statistics
| ac = 14
| child = yes
| e hp = 67
| size = Medium
| hp = 96
| type = Humanoid
| t hp = 124
| armour_class = 14
| movement m = 9
| hit_points = 124
| xp = 320
 
| weight kg = 100
| movement_speed_meters = 9
| movement_speed_feet = 30
| weight_kg =  
| weight_lb =  
| hiddenlevel = 11
| str = 20
| str = 20
| dex = 12
| dex = 12
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| wis = 12
| wis = 12
| cha = 8
| cha = 8
| wis_save_proficiency = yes
| wis save prof = yes
| int_save_proficiency = yes
| int save prof = yes
| feature1_name = Nature's Ward
| passives = Improved Wild Strike, Nature's Ward, Opportunity Attack, Primal Strike, Wild Strike
| feature1_description = Cannot be Charmed or Frightened by elementals and fey. Immune to disease and poison.
| athletics = 5
| feature2_name = Opportunity Attack
| acrobatics = 1
| feature2_description = Automatically attack an enemy moving out of your reach.
| perception = 1
| uuid = ebfe9029-2a74-40eb-bbd1-8e5d0ec8fe1f
| uid = S_LOW_JaheirasHouse_JaheirasEldestSon
| stats = LOW_JaheirasEldestSon
}}
}}
}}
'''Jord''' is a [[Half-Orc]] [[druid]] in [[Lower City]] in [[Baldur's Gate 3]].
{{Q|I take no responsibility for your plants. You know I'm more of a mushroom man.|Jord loves his mushrooms}}
{{DiQ|I take no responsibility for your plants. You know I'm more of a mushroom man.|Jord| loves his mushrooms}}
'''Jord''' is a [[Half-Orc]] [[druid]] in [[Lower City]] in [[Baldur's Gate 3]]. He is [[Jaheira]]'s adoptive son and he lives in [[Elerrathin's Home]] along with Jaheira's other children.
==Involvement==
Jord can be met in Jaheira's home. He is {{CharLink|Jaheira|Jaheira's}} adoptive son and he lives in [[Elerrathin's Home]] along with Jaheira's other children. Jaheira took Jord in as a ward when he was nine years old after a confrontation with a merchant. In her absence Jord watched over Jaheira's plants, letting the plants in her study grow unimpeded.


Jaheira took Jord in as a ward when he was nine years old after a confrontation with a merchant. In her absence Jord watched over Jaheira's plants, letting the plants in her study grow unimpeded.
== Attacks and abilities ==
{{Feature box|Flame Blade}}
{{Feature box|Flourish}}
{{Feature box|Hold Person}}
{{Feature box|Poison Spray}}
{{Feature box|Wild Shape: Fire Myrmidon}}


== Gallery ==
== Gallery ==
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</gallery>
</gallery>


{{NavBaldursGate}}
 
{{Lower City}}
[[Category:Half-Orcs]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Lower City]]
[[Category:Characters in Act Three]]
[[Category:Druids]]

Latest revision as of 01:45, 23 January 2025

Jord is a Half-Orc druid in Lower City in Baldur's Gate 3.

I take no responsibility for your plants. You know I'm more of a mushroom man.
Jord loves his mushrooms

Involvement[edit | edit source]

Jord can be met in Jaheira's home. He is Jaheira Jaheira's adoptive son and he lives in Elerrathin's Home along with Jaheira's other children. Jaheira took Jord in as a ward when he was nine years old after a confrontation with a merchant. In her absence Jord watched over Jaheira's plants, letting the plants in her study grow unimpeded.

Attacks and abilities[edit | edit source]

Flame Blade Flame Blade ()

Conjure a flaming Scimitar in your hand for 10 turns that deals 3d6Damage TypesFire damage. It sheds a bright light in a 3 m / 10 ft radius and a dim light in a 6 m / 20 ft radius.

The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.

 Range: Self
Flourish Flourish ()
1d4 (1~4) Damage TypesBludgeoning

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Hold Person Hold Person ()
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft
Poison Spray Poison Spray ()
1d12 (1~12) Damage TypesPoison

Project a puff of noxious gas, dealing 1d12Damage TypesPoison to a target.

CON Save
 Range: 3 m / 10 ft
Wild Shape: Fire Myrmidon Wild Shape: Fire Myrmidon ()

Take the shape of a Fire Myrmidon.

Your fire myrmidon shape has a starting health of HP Icon.png 90 hit points that increases every two druid levels. It can cast Scorching Strike Scorching Strike, Myrmidon's Immolation Myrmidon's Immolation, and Cinderous Swipe Cinderous Swipe.

Gallery[edit | edit source]