Ad placeholder

Backgrounds: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Created page with "The '''Background''' of a character defines what kind of past they have, which grants them two Skill Proficiencies and determines what inspires them. {{BackgroundSkillsTable}}"
 
Entertainer: Adding Alfira (She does join the party briefly, and her Inspiration mechanics are fully functional for Entertainer, including the EXP boost and update to the Inspiration menu)
 
(45 intermediate revisions by 16 users not shown)
Line 1: Line 1:
The '''Background''' of a character defines what kind of past they have, which grants them two [[Skills|Skill Proficiencies]] and determines what [[Inspiration|inspires]] them.
{{PageSeo
| description = Backgrounds define the past of a character, which grants them two skill Proficiencies and determines what inspires them.
| image = Background Acolyte Icon.png
}}
'''Backgrounds''' are a trait which describes a character's life outside of their career as an adventurer. Each background grants characters two [[Skills|skill proficiencies]] and determines what [[Inspiration|inspires]] them. Backgrounds also have narrative effects, including options in dialogue and the opinions or attitude of others towards the character.


{{BackgroundSkillsTable}}
Each [[Origin characters|origin character]], including the [[The Dark Urge (Origin)|Dark Urge]], has a pre-selected background that cannot be changed. Custom characters select a background on [[character creation]]. A character may only have one background, and it cannot be changed once the game is started.
__NOTOC__
== Acolyte ==
{{Main|Acolyte}}
{{Quote background|Acolyte|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Insight]], [[Religion]]''
* ''Characters: [[Shadowheart]], [[Zenith Feur'sel]]''
}}
 
{{clear}}
== Charlatan ==
{{Main|Charlatan}}
{{Quote background|Charlatan|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Deception]], [[Sleight of Hand]]''
* ''Characters: [[Astarion]], [[Kree Derryck]]''
}}
 
== Criminal ==
{{Main|Criminal}}
{{Quote background|Criminal|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Deception]], [[Stealth]]''
* ''Characters: [[Ver'yll Wenkiir]]''
}}
 
== Entertainer ==
{{Main|Entertainer}}
{{Quote background|Entertainer|image-position=left}}
{{hlist|
''Improves: [[Acrobatics]], [[Performance]]''
''Characters: [[Brinna Brightsong]], [[Alfira]]''
}}
 
== Folk Hero ==
{{Main|Folk Hero}}
{{Quote background|Folk Hero|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Animal Handling]], [[Survival]]''
* ''Characters: [[Minsc]], [[Wyll]], [[Danton]]''
}}
 
== Guild Artisan ==
{{Main|Guild Artisan}}
{{Quote background|Guild Artisan|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Insight]], [[Persuasion]]''
* ''Characters: [[Jacelyn]]''
}}
 
== Haunted One (Dark Urge only) ==
{{Main|Haunted One}}
{{Quote background|Haunted One|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Medicine]], [[Intimidation]]''
* ''Characters: [[The Dark Urge]]''
}}
 
== Noble ==
{{Main|Noble}}
{{Quote background|Noble|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[History]], [[Persuasion]]''
* ''Characters: [[Minthara]], [[Kerz]]''
}}
 
== Outlander ==
{{Main|Outlander}}
{{Quote background|Outlander|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Athletics]], [[Survival]]''
* ''Characters: [[Halsin]], [[Karlach]], [[Eldra Luthrinn]], [[Sina'zith]]''
}}
 
== Sage ==
{{Main|Sage}}
{{Quote background|Sage|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Arcana]], [[History]]''
* ''Characters: [[Gale]], [[Sir Fuzzalump]]''
}}
 
== Soldier ==
{{Main|Soldier}}
{{Quote background|Soldier|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Athletics]], [[Intimidation]]''
* ''Characters: [[Jaheira]], [[Lae'zel]], [[Varanna Sunblossom]]''
}}
 
== Urchin ==
{{Main|Urchin}}
{{Quote background|Urchin|image-position=left}}
{{hlist|
* ''Skill proficiencies: [[Sleight of Hand]], [[Stealth]]''
* ''Characters: [[Maddala Deadeye]]''
}}
 
== Removed and unused ==
{{hatnote|See [[Backgrounds (Legacy)]]}}
 
Some backgrounds present in the pre-release versions of the game still exist in the game files, but are otherwise unusable without modifications.
 
== Differences to the tabletop game ==
{{hatnote|See [[D&D 5e rule changes]]}}
Most of the backgrounds used in ''Baldur's Gate 3'' (including the removed Hermit and Sailor, above) are drawn from the 2014 ''Dungeons & Dragons'' ''Player's Handbook''. The exception is the Haunted One, which was introduced with the popular horror adventure ''Curse of Strahd'', and which is the only background to provide different skill proficiencies to the tabletop version.
 
In the tabletop game, backgrounds also provide additional benefits, including:
* If a background provides proficiency in an already chosen skill, language, or tool, you may choose any other proficiency of the same type to replace it;
* Non-skill proficiencies not used in ''Baldur's Gate 3'', like languages, tools, vehicles, games or musical instruments;
* Non-adventuring equipment, like clothing, trinkets or tools; and
* A "background feature" providing the character with one or more abilities usually not tied to mechanics, like an Acolyte being able to request shelter at a temple of their god or an Outlander being able to forage for food without a die roll, and having a very good sense of direction.
 
These additional benefits are all replaced in ''Baldur's Gate 3'' by the specific inspiration conditions and special options in dialogue.
 
<!--{{BackgroundSkillsTable}}-->
{{NavGameplay}}
 
[[Category:Gameplay mechanics]]
[[Category:Character creation]]

Latest revision as of 02:28, 12 January 2025

Backgrounds are a trait which describes a character's life outside of their career as an adventurer. Each background grants characters two skill proficiencies and determines what inspires them. Backgrounds also have narrative effects, including options in dialogue and the opinions or attitude of others towards the character.

Each origin character, including the Dark Urge, has a pre-selected background that cannot be changed. Custom characters select a background on character creation. A character may only have one background, and it cannot be changed once the game is started.

Acolyte[edit | edit source]

Main article: Acolyte

Charlatan[edit | edit source]

Main article: Charlatan

Criminal[edit | edit source]

Main article: Criminal

Entertainer[edit | edit source]

Main article: Entertainer

Folk Hero[edit | edit source]

Main article: Folk Hero

Guild Artisan[edit | edit source]

Main article: Guild Artisan

Haunted One (Dark Urge only)[edit | edit source]

Main article: Haunted One

Noble[edit | edit source]

Main article: Noble

Outlander[edit | edit source]

Main article: Outlander

Sage[edit | edit source]

Main article: Sage

Soldier[edit | edit source]

Main article: Soldier

Urchin[edit | edit source]

Main article: Urchin

Removed and unused[edit | edit source]

Some backgrounds present in the pre-release versions of the game still exist in the game files, but are otherwise unusable without modifications.

Differences to the tabletop game[edit | edit source]

Most of the backgrounds used in Baldur's Gate 3 (including the removed Hermit and Sailor, above) are drawn from the 2014 Dungeons & Dragons Player's Handbook. The exception is the Haunted One, which was introduced with the popular horror adventure Curse of Strahd, and which is the only background to provide different skill proficiencies to the tabletop version.

In the tabletop game, backgrounds also provide additional benefits, including:

  • If a background provides proficiency in an already chosen skill, language, or tool, you may choose any other proficiency of the same type to replace it;
  • Non-skill proficiencies not used in Baldur's Gate 3, like languages, tools, vehicles, games or musical instruments;
  • Non-adventuring equipment, like clothing, trinkets or tools; and
  • A "background feature" providing the character with one or more abilities usually not tied to mechanics, like an Acolyte being able to request shelter at a temple of their god or an Outlander being able to forage for food without a die roll, and having a very good sense of direction.

These additional benefits are all replaced in Baldur's Gate 3 by the specific inspiration conditions and special options in dialogue.