Ranger
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Ranger is a character Class in Baldur's Gate 3.
Overview edit
In tune with nature and their surroundings, Rangers utilize both their knowledge of the wilds and spellcasting to pursue their prey. Important Ability Scores for Rangers include Dexterity (or Strength), Constitution, and Wisdom.
Subclasses edit
The Ranger Subclasses are:
Class Progression edit
Ranger class progression | Spell Slots per Spell Level | |||||
---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Spells Known | 1st | 2nd | 3rd |
1st | +2 | Favoured Enemy, Natural Explorer | - | - | - | - |
2nd | Fighting Style, Spellcasting | 2 | 2 | - | - | |
3rd | Choose a subclass | 3 | 3 | - | - | |
4th | 3 | - | - | |||
5th | +3 | Subclass Feature | ,4 | 4 | 2 | - |
6th | Favoured Enemy, Natural Explorer | 4 | 2 | - | ||
7th | Subclass Feature | 5 | 4 | 3 | - | |
8th | , | 4 | 3 | - | ||
9th | +4 | - | 6 | 4 | 3 | 2 |
10th | Favoured Enemy, Natural Explorer, | 4 | 3 | 2 | ||
11th | Subclass Feature | 7 | 4 | 3 | 3 | |
12th | 4 | 3 | 3 |
Class information edit
Attributes edit

- Hit points
- At level 1: 10 + modifier
- On level up: 6 + modifier
- Key abilities
- (or ) for physical attacks
- for Hit Points and Checks
- for Spells.
- Spellcasting Ability
- Known Spells
- Ranger Spells are Always Prepared. In exchange, Rangers know fewer Spells at low levels.
Rangers are primarily martial fighters; they gain Spell Slots at 1/2 the rate of a full spellcaster.
Starting Proficiencies edit
- Saving throw proficiencies
- ,
- Equipment proficiencies
- Simple weapons, Martial weapons
- ,
- Skill proficiencies (Choose 3)
- , , , , , , ,
- You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
- Starting Equipment
- Shortbow, Leather Armour (green variant), Leather Boots, Arrow of Ice
Multiclass Proficiencies edit
- Equipment proficiencies
- Simple weapons, Martial weapons
- ,
- Skill proficiencies (Choose 1)
- Same list as Starting Proficiencies
Level progression edit
Through experience, you acquire new power. You gain the following traits.
Level 1 edit
- Favoured Enemy
- Choose 1 Favoured Enemy
Archetypes | Description | Grants |
---|---|---|
Gain Proficiency in Investigation. Creatures you hit with (either ranged or melee) have Disadvantage on their Saving Throw. |
| |
You specialize in hunting creatures from other planes of existence. You gain Proficiency in Arcana and can grant protection against aberrations, celestials, elementals, fey, fiends, and undead. |
Gain a free spell (Long rest): Recharge: | |
You have a history of battling spellcasters. Gain Proficiency with Arcana and , which gives you Advantage on Attack Rolls against a creature. Wisdom is your Spellcasting Ability for this spell. |
Gain a free cantrip: | |
You have sworn to serve a crown or nation and seek to bring its foes to ruin. Gain Proficiency with History and Proficiency with Heavy Armour. |
| |
You swore to hunt the enemies of a holy or druidic order. Gain Proficiency with Religion and the Sacred Flame Cantrip, which deals 1d8 damage. Wisdom is your Spellcasting Ability for the Cantrip. |
Gain a free cantrip: |
- Natural Explorer
- Choose 1 Natural Explorer
Archetypes | Description | Grants |
---|---|---|
You have cultivated a strong bond with animals. You can cast | as a ritual.
| |
An expert at navigating the wild within the city, you gain Proficiency. |
| |
You have spent endless days surviving desolate tundras. Gain resistance to | damage, taking only half damage from it.||
You have spent endless days surviving forbidding deserts. Gain resistance to | , taking only half damage from it.||
You have spent endless days surviving fetid swamps. Gain resistance to | , taking only half damage from it.
Level 2 edit
- Fighting Style
- Gain 1 of the fighting styles:
- You gain a +2 bonus to Attack rolls you make with ranged Weapons.
- You gain a +1 bonus to Armour Class while wearing Armour.
- When you are wielding a melee weapon that is not Two-Handed in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
- When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 2
- You gain two Level 1 Spell Slots.
- Spells Known: 2
- Choose 2 starting spells from the Ranger Spell List.
- New 1st Level Spells available
Level 3 edit
- Level 1 Spell Slots Unlocked: 3
- You gain an additional Level 1 Spell Slot.
- Spells Known: 3
- Choose 1 additional Spell from the Ranger Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Select a subclass edit
|
Gain a free spell (always prepared): |
Hunter’s Prey (Choose 1): |
Gathered Swarm (Choose 1): Gain two free spells (always prepared): |
Level 4 edit
- Choose a Feat.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
Level 5 edit
- You can attack twice, instead of once, whenever you take the Attack action on your turn.
- Spellcasting
-
- Level 1 Spell Slots Unlocked: 4
- You gain an additional Level 1 Spell Slot.
- Level 2 Spell Slots Unlocked: 2
- You gain two Level 2 Spell Slots.
- Spells Known: 4
- Choose 1 additional Spell from the Ranger Spell List.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- New 2nd Level Spells available for selection
Subclass features edit
Beast Master | Gloom Stalker | Hunter | Swarmkeeper |
---|---|---|---|
|
Gain a free spell (always prepared): |
(none) |
Gain a free spell (always prepared): |
Level 6 edit
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
- Favoured Enemy
- Choose 1 additional Favoured Enemy
- Natural Explorer
- Choose 1 additional Natural Explorer
Level 7 edit
- Spellcasting
-
- Level 2 Spell Slots Unlocked: 3
- You gain an additional Level 2 Spell Slot.
- Spells Known: 5
- Choose 1 additional Spell from the Ranger Spell List.
- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
Subclass features edit
Beast Master | Gloom Stalker | Hunter | Swarmkeeper |
---|---|---|---|
|
|
Defensive Tactics (Choose 1): |
|
Level 8 edit
- Choose a Feat.
- You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.
This feature is hidden and will not appear anywhere, but is nonetheless granted.
- You have become an expert at moving through the wilderness. Plant-based surfaces with thorns, spines, or similar hazards no longer harm you.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Level 9 edit
- Spellcasting
-
- Level 3 Spell Slots Unlocked: 2
- You gain two Level 3 Spell Slots.
- Spells Known: 6
- Choose 1 additional Spell from the Ranger Spell List
- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List.
- New 3rd Level Spells available for selection
Subclass features edit
Beast Master | Gloom Stalker | Hunter | Swarmkeeper |
---|---|---|---|
(none) |
Gain a free spell (always prepared) |
(none) |
Gain a free spell (always prepared) |
Level 10 edit
- ) (
- Camouflage yourself with your environment to become Invisible and gain a +10 bonus on Stealth Checks, as long as you stand still.
- Replacement Spell (Optional)
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
- Favoured Enemy
- Choose 1 additional Favoured Enemy
- Natural Explorer
- Choose 1 additional Natural Explorer
Level 11 edit
- Spellcasting
-
- Level 3 Spell Slots Unlocked: 3
- You gain an additional Level 3 Spell Slot.
- Spells Known: 7
- Choose 1 additional Spell from the Ranger Spell List
- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Subclass features edit
Beast Master | Gloom Stalker | Hunter | Swarmkeeper |
---|---|---|---|
|
|
|
|
Level 12 edit
- Choose a Feat.
- Spellcasting
-
- Level 3 Spell Slots Unlocked: 4
- You gain an additional Level 3 Spell Slot.*
* This differs from the normal D&D 5e spell progression.
- Replacement Spell
- Choose 1 known Spell and replace it with another Spell in the Ranger Spell List
Notable rangers edit
See also edit
External links edit
- Ranger on the Forgotten Realms Wiki