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Yy'rul

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Gish Yy'rul is a githyanki gish found in Act One. She is a member of githyanki commune residing in the Crèche Y’llek before arrival of Inquisitor W’wargaz’s.


Interactions[edit | edit source]

She is a leader of a squad that is sent by Therezzyn Kith’rak Therezzyn to search the ‘weapon’ wanted by W'wargaz Inquisitor W'wargaz, at the very moment when the party approach Captain’s Quarters.

Yy'rul is one of the characters in the Crèche who cannot be spoken with. As soon as the cutscene ends, she leads her squad down the corridor towards the Trade Post and disappears.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bestow Curse Bestow Curse (Action + Level 3 Spell Slot)
Curse a creature with your touch. The curse either bestows Disadvantage Icon.png Disadvantage on Ability checks and Saving throws, Disadvantage Icon.png Disadvantage on Attack rolls, lets you deal additional damage to the target, or robs it of its Actions. The effect of the curse is based on the variant selected, and lasts for 10 turns.
WIS Save
 Melee: 1.5 m / 5 ft
Blindness Blindness (Action + Level 2 Spell Slot)
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON Save
 Range: 18 m / 60 ft
Burning Hands Burning Hands (Action + Level 1 Spell Slot)
Damage: 3~18
3d6FireFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Cleave Cleave (Action)   –  Githyanki Longsword
Damage: 2 + modifiers
2 + half weaponSlashingSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

AoE: 2 m / 7 ft (Cone)
Recharge: Short rest
Hold Person Hold Person (Action + Level 2 Spell Slot)
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft
Main Hand Attack Main Hand Attack (Action)   –  Githyanki Longsword
Damage: 3~10
1d8 + 2SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Misty Step Misty Step (Bonus Action + Level 2 Spell Slot)
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Pommel Strike Pommel Strike (Bonus Action)   –  Githyanki Longsword
Damage: 1~4

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5 ft
Recharge: Short rest
Ray of Frost Ray of Frost (Action)
Damage: 1~8
1d8ColdCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Rush Attack Rush Attack (Action)   –  Githyanki Longsword
Damage: 3~6
1d4 + 2PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

STR Save
 Range: 9 m / 30 ft
Recharge: Short rest
Shocking Grasp Shocking Grasp (Action)
Damage: 1~8

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5 ft

Loot[edit | edit source]