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AddFallDamageOnLand (spell flag)
AddFallDamageOnLand is a spell flag which determines whether fall damage can be caused by an action. If set, sufficient vertical will deal fall damage according to the falling damage rules. This flag is set on most jump abilities and most actions which forcibly move a target.
Movement, forced or otherwise, caused by actions without this flag will not trigger fall damage. Examples of such movement abilities include
or any form of . For forced movement abilities, this flag is fairly consistently applied, but there are a few exceptions such as:Because they are missing this spell flag, these actions cannot cause fall damage when pushing or pulling targets off ledges.
The behaviour of chasms is not affected by this flag.
List of actions with AddFallDamageOnLand[edit | edit source]
Name | Type | Cost/Recharge | Range/Area | Roll | Effect |
---|---|---|---|---|---|
|
Weapon action |
Weapon
| Melee weapon |
|
|
|
Action |
|
15 m / 50 ft
|
Applies |
|
|
Action |
|
1.5 m / 5 ft
|
-
|
Unarmed |
|
Action |
+ Per turn
|
9 m / 30 ft 3 m / 10 ft (Radius)
|
Applies |
|
|
Action |
+ Per turn
|
9 m / 30 ft (Line)
| ||
|
Action |
+ Per turn
|
12 m / 40 ft (Line)
|
4d8 + 4 |
|
|
Weapon action |
+ |
9 m / 30 ft
|
-
| |
|
Action |
Per turn
|
1.5 m / 5 ft 8 m / 27 ft (Cone)
|
5d8 |
|
|
Level 5 spell | + |
30 m / 100 ft
|
10d6 + 20 |
|
|
Level 1 spell |
|
Self 5 m / 17 ft (Cone)
|
4d8 |
|
|
Cantrip |
|
18 m / 60 ft
|
1d10 |
|
|
Action |
+ |
13 m / 43 ft
|
-
| |
|
Action |
|
18 m / 60 ft
|
Normal weapon damage |
|
|
Action |
+ 2 |
5 m / 17 ft (Cube)
|
2d8 |
|
|
Action |
+ 2 |
9 m / 30 ft
|
3d10 |
|
|
Action |
+ |
1.5 m / 5 ft
| Melee unarmed |
Unarmed + Unarmed |
|
Action |
9 m / 30 ft (Line)
|
-
| ||
|
Action |
|
18 m / 60 ft 1 m / 3 ft (Radius)
|
1d10 |
|
|
Action |
|
6 m / 20 ft (Cone)
| ||
|
Action |
|
1.5 m / 5 ft
| Melee unarmed |
2d10 + Strength modifier |
|
Action |
Per turn
|
18 m / 60 ft
|
-
| |
|
Level 1 spell |
-
|
1.5 m / 5 ft 5 m / 17 ft (Cube)
|
|
|
|
Level 2 spell |
+ |
Self 12 m / 40 ft (Line)
|
Applies |
|
|
Action |
|
1.5 m / 5 ft
| Melee unarmed | Applies |
|
Level 4 spell |
Per turn
|
16 m / 53 ft
|
4d8 |
|
|
Action |
|
1.5 m / 5 ft
|
Object |
|
|
Action |
|
1.5 m / 5 ft
|
Object |
|
|
Action |
|
1.5 m / 5 ft
|
3d8 + Strength modifier |
|
|
Action |
Per turn
|
|
-
| |
|
Action |
+ |
4.5 m / 15 ft
|
-
| |
|
Weapon action |
+ |
Weapon
| Melee weapon |
Normal weapon damage + 1d6 |
|
Weapon action |
+ |
Weapon
| Ranged weapon |
Normal weapon damage + 1d6 |
|
Action |
|
18 m / 60 ft
|
1d6 + Summoner's Charisma modifier |
|
|
Action |
+ |
9 m / 30 ft (Line)
| Melee unarmed |
1d4 + Strength modifier |
|
Action |
18 m / 60 ft
|
-
| ||
|
Cantrip |
|
9 m / 30 ft
|
-
|
1d6 |
|
Weapon action |
+ |
Weapon
|
Normal weapon damage |
|
|
Weapon action |
+ |
Weapon
|
Normal weapon damage |
|
|
Weapon action |
Weapon
|
Normal weapon damage |
||
|
Weapon action |
|
Weapon
|
1/2 Normal weapon damage |
|
|
Action |
|
14 m / 47 ft
|
3d8 |
|
|
Action |
Per turn
|
Self 6 m / 20 ft (Radius)
|
1d6 |
|
|
Action |
6 m / 20 ft
|
2d6 |
||
|
Level 1 spell |
+ |
1.5 m / 5 ft 5 m / 17 ft (Cube)
|
2d6 |
|
|
Action |
+ 2 |
12 m / 40 ft (Line)
|
Applies |
|
|
Action |
|
18 m / 60 ft
|
1d6 + Summoner's Charisma modifier |
|
|
Action |
|
18 m / 60 ft
| ||
|
Action |
|
1.5 m / 5 ft
|
-
| |
|
Action |
|
1.5 m / 5 ft
|
-
| |
|
Action |
|
3 m / 10 ft
| Melee unarmed |
2d8 + Strength modifier |