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Zephyr Flash
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Description
Rush forward, creating an air vortex that blasts foes and possibly inflicts .Doesn't provoke Opportunity Attacks.
Properties
- Cost
- Action
- Damage: 6~48
- Details
- DEX Save (DC 15) (On Save: Targets still take half damage.)
- AoE: 12 m / 40 ft (Line)
- Short rest Recharge:

6d8
Condition: Bleeding
Duration: 3 turns
- Creature takes 2 damage at the start of each turn and has Disadvantage on Constitution Saving throws.
- Removed by healing.
How to learn
Notes
- The attack also pushes targets back by 2 m / 7 ft if it hits.