Ironbound Pursuit
From bg3.wiki
More actions

Description
Launch a flying kick that pushes the target back 2 m / 7 ft and knocks it .Properties
- Cost
- Action
- Damage: 3~24 + modifiers
- Details
- DEX Save (Spell save DC)
- Melee: 1.5 m / 5 ft
- Pushes: 2 m / 7 ft

3d8 + Strength modifier
Condition: Prone
Duration: 2 turns
Spell save DC Dexterity saving throw
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Redcap
Notes
- On Tactician difficulty, Ironbound Pursuit deals 3d10 + Strength instead.