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Act Three/Approval
![]() | Spoiler warning: The following content contains unhidden spoilers for Act 3. | ![]() |
Rivington
- "That's your problem, kid. Get lost." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Offer to go find a guard. +2 +2 +1 +1 +1 +1 +1 +1 +1 +1
- Give her food or gold. +2 +2 +1 +1 +1 +1 +1 +1 +1
- "It sounds like your mum is probably dead." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- Tell her to try and find help in the nearest temple. +1 +1
- Offer to track down her mother. +? +1 +1 +1
Talking to Zenovia Dawg after dealing with Arfur Gregorio:
- Melee Attack check Knock some sense into this upstart. +1 +1 +1 +1 DC 17
Talking to Grotpoll:
- After saying you are Baldurian, respond, "Out with these interlopers, I say." -1 -1 -1 -1
- "Baldurian? Your accent's Rivingtonian - that hardly counts." +1 +1 +1 +1 +1 +1
▶ Note: These options are available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not.
Near Requisitioned Barn:
- Tell Mattis to watch himself when he remarks how big Baldur's Gate is. +1 +1
- Donate gold to Nestor. +2 +1 +1 +1 +1 -1 -1 -1
- Tell Nestor that you will take a donation. +1 +1
- Compliment the pig within the requisitioned barn. +1 +1
Talking to Dying Stone Lord Thug (when he's not Orin in disguise):
- Try to help. +1 +1 +1 +1 +1 +1
- Prod his wound. +1
- Make him suffer. +1
Talking to Ferg Drogher:
- Let Shadowheart handle it. +1
Talking to the Strange Ox:
- Dark Urge Refuse your urge to kill them. +1
- "It takes worse than a bit of gore to turn my gullet." +1 +1
▶ Note: Available if you haven't resolved interactions with the Ox in Act Two
At the Refugee Camp:
- Tell Biscotti he's a good dog the first time you meet him. +1 +1
- Tell Fortuno to relax for Biscotti. +1 +1
- Tell Tinker Nayzeem that the way people treat refugees is terrible. +1 +1 +1 +1 +1
At the Gur Camp:
- Agree when Astarion tells Ulma that her children are already dead. +1
- Agree to save the children. -1
- Astarion Refuse to help Ulma. +1
At the Abandoned Windmill, in the basement:
- Attack the creature before it wakes up. +1 +1 +1
At the Sword Coast Couriers:
- Tell Commander Lightfeather that his soldiers died horrible, painful deaths. +1
- Tell Commander Lightfeather that his soldiers were eaten by a flying cat. +1 +1 +1
- Tell Commander Lightfeather that you found the enemy and that his pigeons fought bravely against it. +? +1 +1
- Tell Commander Lightfeather that his soldiers fought to the last feather against a truly formidable foe. +1 +1
- Get more money out of Danzo Arkwright in return for the Zhentarim letters, using any check-based option. +1 +1 +? +1 +?
In the kennels:
- Say "Woof" to Mar'hyah twice. +1 +1 +1 +1 +1
- Tell Mar'hyah that Scratch is not a 'property'. +1
- Persuasion check, Intimidation check, or DC 18 Strength check Convince Mar'hyah to let you keep Scratch. +1 +1 +1 +1 +1 +1 +1 -1 -1
- Deception check or DC 20 Intimidation check Get Mar'hyah to leave the kennels. +1 +1 +1 +1 +1 +1 +1 -1 -1 DC 20
DC 18 - Leave Scratch with Mar'hyah. +1 -1 -1 -1 -1 -1
In the Angleiron's Cellar speaking with Wulbren:
- "Barcus has a point - this sounds like mass murder." or "Maybe the Gondians are victims, not oppressors."
- "Gortash is the enemy - not the Gondians. I'll find another way." +1 +1 +1 -1 -1 -1 -1 -1
- "I'm convinced - give me the bomb, and I'll take out the foundry." +1 +1 +1 +1 +1 -1 -1 -1
- "I'll make contact with the Gondians - maybe they'll see reason." +1 +1 +1 +1 +1 +1
- "Fine. I'll take it - but I'll only use it as a last resort." +1 +1 +1 +1 +1 -1 -1 -1
- "Keep your bomb. I'm doing this my way." +1 +1 +1 -1 -1 -1 -1 -1
- "This is too messy for me - I'm out." +1 +1 +1 -1 -1 -1 -1 -1
- "I'll blow up the foundry - give me the bomb." +1 +1 +1 +1 +1 -1 -1 -1
Guild vs Stone Lord forces on the coast:
- If Guild was supported:
- Tell Farlin, "No problem, who did I just kill?" +1
Dealing with Orin's guises:
- If Orin is impersonating Gyldro Angleiron:
- Say you would never kill someone you care about. +1 +1 +1 +1 +1 +1 -1 -1
- Say you would kill someone close to you without hesitation. +1 +1 +1 -1 -1 -1 -1 -1 -1
- Dark Urge Tell him that you do all you can to keep your loved ones safe from your blade. +1 +1 +?
- If Orin is impersonating Dying Stone Lord Thug, say that you'll enjoy watching him die slowly. +1 -1
- If Orin is impersonating Fist Rowan:
- "They're innocent people. You can't just kill them!" +1 +1 +1 +1 +1 +1 +1 -1
- "Both sides need teaching a lesson: let's kill them all." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- "You're a monster. I'm reporting you to your commanding officer." +1 +1 +1 +1 +1 +1 +1 -1
- Dark Urge Tell her that mindless slaughter is not the answer. +1 +1 +1 +1 +1 +1 -1
- Dark Urge Propose to kill and kill again. +1 -1 -1 -1 -1 -1 -1
- Promise Minthara you'll protect her from Orin.[Needs Verification] +5
Open Hand Temple
- Offer to look into the murder or agree there's more going on. +1 +1 +1 +1 +1 +1
- "You should worry more about your temple's safety than this 'Brilgor' person." +1 +1
Speaking with Brothers Clements and Bill:
- "If Father Lorgan had been pickier, he might still been alive." +1 +1 +1 +1
- "Sounds like your god would be proud of Father Lorgan." +1 +1 +1 +1 +1 -1 -1
Basement
Speaking with the Monk Manifestation:
- Agree to bear the curse and withstand Monk Manifestation's madness. +1 +1 +1 +1 -1 -1
- Pass two of the following checks: Constitution check, DC 15 Wisdom check, and/or DC 2 Illithid Persuasion check(can only be chosen once). +3 +3 +3 +3 +3 +3 +3 +3 +3 +3 DC 15
- Refuse to bear the madness curse. (Starts a fight with crypt corpses) +1 +1 +1 +1
Roof
- With Gale in the party speak with Tara on the roof. Have Gale tell Tara to stop killing the pigeons. +1 +1 +1 -1
Circus of the Last Days
- Persuasion check "I'm not a threat to you or anyone else in the circus - I swear it." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 15
- DC 10 Deception check "I've actually just been hired. Meet your new bard!" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 10 Deception check "I've actually just been hired. I do a magic show." +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Intimidation check "Let me in, or I snap you in two." +1 +1 +1 +1 +1 +1 +1 -1 -1 DC 18
- "Surely we can come to an agreement?" (200) +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Zara:
- "MMHMMM." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speak with Akabi:
- "YOU ARE VERY LOUD." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- If you win the jackpot:
- "So did you - I just evened the odds." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "HOW DOES IT FEEL, SUCKER?" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- After returning from 'vacation:'
- "I had a lot of fun, actually. Thanks." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I'll make sure you pay for this." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Boney:
- "'Stoney' and 'Boney'? Which are you?"
- Compliment his wife or say she's bigger. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Not my type." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
Speaking with Popper after Dribbles:
- "That's a little callous." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- After taking the Clown's Severed Hand, any successful DC 15 Charisma check (excluding Deception check). +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Lucretious:[Needs Verification]
- "You're being a little harsh." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- After the Dribbles incident:
- "I don't know, I enjoyed myself. Killing clowns is a rare treat." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Let's talk payment. I'm expensive." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Dribbles is probably dead." +1 +1 +1 +1 +1 +1 -1 -1 -1
After retrieving Dribbles for Lucretious:
- "It was a pleasure to meet you, Lucretious." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "You wouldn't happen to be hiring, would you?" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "That cage looks comfy." -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- Investigation check Break the lock, ensuring the cage can't be opened. +1 +1 +1 +1 +1 +1 +1 +1 +1 -1 DC 15
- After she confesses from a successful Persuasion check or DC 15 Intimidation check:
- "Murder whoever you want. I'll be long gone." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "Sure thing, pussycat. Later." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
DC 10
- "Here - I have something else you can eat." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- After incident with Dribbles:
- Say the circus should be ashamed or offer to open the cage. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I'd have killed you before you hurt anyone here." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- After incident with Dribbles:
- "You aren't getting a bite out of me." -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Watching Dribbles' show:
- "What a corny joke." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "BOO! GET OFF THE STAGE!" +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "Sure did - his opponent was really clutching at straws!" +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- When he tells you to come up on the stage:
- "You love the spotlight, don't you, Astarion? Here's your big chance." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Go on, Astarion!" +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Gale, you're good at tricks, right? Up you go." +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Go on, Gale!" +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Lend him a hand, Halsin." +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Go on, Halsin!" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Well, Jaheira? Care to make your debut?" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "All hail the High Harper!" +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Go on, Karlach, up you go." +2 +1 +1 +1 +1 +1 +1 +1 +1
- "Go on, Karlach!" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "This is your time to shine, Lae'zel - up you go." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Go on, Lae'zel!" +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "My good friend Minthara is the funniest person I know." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Go, Minthara! Tell the one about the man who married a drider!" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I think my friend Shadowheart will make a far better assistant." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "Go on, Shadowheart!" +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "I think this is a job for the Blade of Frontiers, don't you, Wyll?" +2 +1 +1 +1 +1 +1 +1 +1 +1
- "Go on, Wyll!" +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Approach the stage.
- Say courage, kindness, or strength. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "You love the spotlight, don't you, Astarion? Here's your big chance." +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
Take part in Zethino's ritual with your love interest: +1 or +2 for each correct answer.
Wyrm's Crossing
Talking to Gauntlet Edwynna:
- "You have no idea who you are talking to. Let me through or I'll kill you." or Ready yourself for a fight. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- Consent to arrest. +1 +1 +1 +1 +1 +1 +1 -1 -1
Talking to Manip Falcäo:
- "I'll take the job. I'll find their hideout and bring the leader's head." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
- "I won't do it." +1 +1 +1 +1 +1 +1 +1 +1
Fraygo's Flophouse
- Tell Adventurer Drim that the word 'adventurer' doesn't mean anything anymore. +1 +1 +1 +1 +1 +1
- Investigation check Find Ffion's body. +1 DC 10
Sharess' Caress
- Agree to try Hoots Hooligan's special hooch. +1 -1 -1
- Tell Sauceman Chorizo that you can show him pleasures his husband never could. +1 +1 -1 -1
- Sleep with one of the drow twins. +1 -1 -1 -1 -2 -5 (disapprovals may increase if you're romancing them)
- Speaking with Naoise, say her attraction is disgusting. +1 -1
Carm's Garm
Speaking with Naaber:
- When he asks about being a fighter, "Here's a tip from a real fighter - less talking, more fighting." +1
- When he pretends to be a dog, "Correct. But nobody likes Naaber." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Danthelon's Dancing Axe (Harper Hideout)
Talking to the harpers in the basement with Jaheira in the party - if you succeed on at least one of the two automatic Insight checks.
- Intelligence check Probe Jaheira's thoughts for direction. +5 DC 14
- Remain silent and wait for Jaheira's signal or Strike while Jaheira has them distracted. +2
Talking to Geraldus after fighting the false harpers:
- "No one can make that choice for him. Not even you, High Harper."(Geraldus remains a harper) +10
- "Wait, Jaheira. You're acting like this is his fault - it's yours."(Geraldus remains a harper) +10
Speaking with Jaheira afterward:
- "Then let's find him." +2
- "Is this really more important than stopping the Chosen?" -1
Wyrm's Rock Fortress
Speak with Blaze Elin at the gate:
- Get in by any means but bribery. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Leave. +1 +1 -1 -1 -1 -1 -1
Prison Antechamber
Speaking with Arkleia Oloril:
- Attack. +1 +1 -1 -1 -1 -1 -1 -1
- Ask to trade, then pass any Ability check. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Prison
Speaking with Counsellor Florrick:
- Any first option but leave: +7 +1 +1 +1
- Say Ravengard's safe or not lost, or that she's pathetic. +7 +1 +1 +1
- "Follow me." +7 +1 +1 +1
- "I won't help you." -1 -1 -1 -10
After getting Florrick out of the prison:
- Any option: +10 +1 +1 +1 +1 +1
Main Hall
Speaking with the northern bodyguards:
- "I couldn't feel safer! Have you seen how big they are?" -1 -1 -1 -1 -1
- "You shouldn't trust them. They'll turn on all of you eventually." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I've seen the Absolute's army. No where's safe - Steel Watch or not." +1 +1 +1 +1
- "At least they're chatty. I hear Waterdeep's walking statues are a real bore." -1
- "They're just tools, like any other weapon." +1 +1 +1
Audience Hall
Speaking with Gortash:
- If Wyll and Karlach are in the party: "Lead the charge, Karlach - Gortash dies today." (Karlach gets taken to a holding cell) +5 -1
- "I am ending this here, consequences be damned." or "Stop this. Gortash and Ravengard are with the Absolute!" (Hostilities triggered) +1 -5
- "My word is my bond, Gortash. We shall be allies, and Orin shall be dead." +1 +1 +1 +1 -1
- When he invites you to witness his coronation:
- "All right." or "Fine. Let's get it over with." +1 +1 +1 +1 +1
- "I wouldn't dream of missing it." +1 +1 +1 -1
- "I have no interest in this sham of a ceremony." +3 +3 +1 +1 +1 +1 +1
Speaking with Ravengard: +3
- "I'm here to help you. Florrick sent me." +3
- Comment on the 'new dawn'. +2 +2 +2 +2 +2 +1 +1 +1 +1 +1
- [Baldurian] "By the gods, what have they made of the city's great hero?" +1 +1 +1 +1 +1 +1 +1
Second Floor
Speaking with Gortash:
- With Karlach present, "Never mind that, Gortash; we've heard all we need from the likes of you." +10
The Wyrmway
Speaking with the Balduran statue:
- "I am worthy. Open the way." +3
Dragon's Sanctum
Speaking with Ansur:
- Any response to, "How far has the great Balduran fallen?" +10
Speaking with The Emperor afterwards:
- "You're definitely sick." +1 +1
- "I'm sorry you had to go through that." -1 -1
- "You could have done the honourable thing and let him kill you." +1 -1
Lower City
Basilisk Gate
Speaking with Fist 'Edge' Arensen:
- Tell him to wait or threaten him. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I'll stay out of trouble." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with News Hawker Luan:
- "That's terrible salesmanship. Get your act together." +1 +1 -1 -1 -1 -1 -1 -1
Basilisk Gate Barracks
Speaking with Fist Murphy:
- Pretend to push him. +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You're a Flaming Fist - how dare you steal from the people you're supposed to protect?!" +2 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Thrastle Muria:
- "Is everyone in this neighbourhood as friendly as you?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "No, but I'm handy still with a hammer and chisel." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Gauntlet Thunder:[Needs Verification]
- "Exactly what you're doing - push them until they collapse." +2 +1 +1 +1 +1 +1 +1 +1 -1
- "Double their shifts and dock their pay." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "Let it slide - just this once." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Speaking with Lora and Liara:[Needs Verification]
- "Calm down - let the poor Flaming Fist alone." +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "She's a typical Fist - they never listen." +1 +1 +1 +1 +1 +1 +1 +1 -1 -2
- "It's not very responsible to take a kid to a tavern." +2 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "I could help - for a price." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "I'll help you find your daughter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
Stormshore Tabernacle
- Make an offering to Bahamut, Corellon, Eilistraee, Garl Glittergold, Helm, Ilmater, Lathander, Moradin, Mystra, Selûne, Tyr, or Yondalla. +1 -1 -1
- Make an offering to Gruumsh, Laduguer, Lolth, Talos, Tiamat. -1 -1 -1
- Make an offering to Kelemvor, Tempus, Tymora. -1 -1
- Make an offering to Mielikki. +1 +1 +1 +1 -1 -1
- Make an offering to Oghma. +1 -1 -1
- Make an offering to Shar.(Shadowheart's approval depends if she is a cleric of Shar or not) +5 -1 -1 -1 -1 -1
After Gale speaks with Mystra, speak with Gale:
- Tell him you're going to cure him, he's a great man, or that he should strive for immortality. +2
- "A better incarnation of you, I hope. Not the impulsive wreck who unleashed the orb in the first place." -2
Bhaalist Crypt
Speaking with Sarevok Anchev:
- Say you're here to kill him. +5 +5 +1 +1 +1 -1
- "I will sacrifice the creature to Bhaal." +1 +1 -1 -1 -1 -1 -1
Elfsong Tavern
Talking to Dez Kanshaw:[Needs Verification]
- "You won't find courage in the bottom of a bottle." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- "But you had enough left for a drink." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Doora Thumbfoot:[Needs Verification]
- "Oh? What's this 'good cause'?" +1 +1 +1 +1
- "Oh, the fake jewellery trick's a classic - what's the occasion?" +1 +1 +1 +1
- "I'll buy your necklace." +1 +1 +1 +1 +1 +1 +1
- "Keep your jewellery. Here - for your troubles." +2 +2 +2 +1 +1 +1 +1
Talking to Lakrissa:[Needs Verification]
- "You owe me nothing - don't worry about it." +1 +1 +1 +1 +1 +1
- "How about a kiss, then?" +1 +1 +1 +1 +1 +1 +1
Talking to Alan Alyth:[Needs Verification]
- DC 18 Persuasion check "Cut the price, and I'll spread word of this place for miles around." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- DC 18 History check Recite Elminster's journal entry about his free stay at the Elfsong Tavern. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Talking to Dame Guisarme:[Needs Verification]
- "The Fists are only good for handling riots. Investigation isn't their strong suit." +1 +1 +1 -1
Talking to Harvard Willoughby and agreeing to tell jokes:[Needs Verification]
First round:
- "Willoughby the comedian, folks!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "Say, what's the difference between a dwarf and a bulette?" -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- "Hey! I asked my wizard to cast Shatter." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
Second round:
- "You know why I hate vampires?" +1 +1 +1 +1 +1 +1 +1 +1 +1 -2
- "I tried sleeping with a dragonborn the other night..." +2 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I asked a zombie reanimator out on a date..." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- Intimidation check "What do you call a room full of people who don't applaud? Dead." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 20
Third round:
- "The Dead Three, am I right?" +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "A mind flayer's duergar slave lost his nose..." +1 -1 -1 -1 -1 -1 -1 -1 -1 -1
- Our cleric tried to cast Healing Word on a ham..." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Intimidation check "CLAP, OR I'LL RIP OUT YOUR SPINES." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 25
Talking to Gauntlet Devella Fountainhead:
- "The Flaming Fist should be protecting everyone - not just Upper City folk." +1 +1 +1 +1
- "I'll do my best." +1 +1 +1 +1 +1 -1 -1
Talking to Lakrissa and Alfira on the roof:
- "You two are very cute together." +1 +1 +1 +1 +1 +1 +1
- "Get back to work, or I'll tell Alan." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
Knights of the Shield Hideout
Speaking with Ch'r'ai Har'rak:
- Intimidation check "Strike me and die, a failed warrior forgotten by your people." +5 DC 18
- "Orpheus is the githyanki's true prince." or Attack. +5
Graveyard
Speaking with Gothric Rillyn after digging him up:
- "Sounds like apt punishment for thievery." +1 +1 +1 +1 +1 -1 -1 -1 -1
Speaking with Nina Dortmell:[Needs Verification]
- "Whatever you're doing - stop it." or "That was dangerous!" +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
After letting her try:
- Arcana check "The spell you're looking for is 'Raise Undead'. This is how you do it..." +2 +2 +1 +1 +1 +1 +1 -1 -1 -1 DC 10
- Persuasion check "Your brother deserves to rest in peace - let him." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1 DC 15
- DC 10 Strength check "Raising a fallen creature? Paltry magic. Allow me to explain..." +2 +2 +1 +1 +1 +1 +1 +1 -1 -1 -1
Speaking with Maude:[Needs Verification]
- "I'd like to see your flowers." +1 +1
- "What use do the dead have with flowers?" +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Anita and Elias Fischer:[Needs Verification]
- "Just dig a hole and dump the body - far cheaper." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Bugthimble after unearthing M. Kurwin's grave:[Needs Verification]
- Deception check "What are you doing in my father's grave?!" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1 DC 25
- Intimidation check for Nine-Fingers, then DC 25 Intimidation check "That depends. I charge a fee for not breaking your snout." +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 18
- Intimidation check "Hand it over or I'll bury you in that hole, kobold." +1 +1 +1 +1 +1 +1 +1 +1 +1 DC 25
Devil's Fee
Speaking with Helsik:
- After asking about Gortash, DC 15 Persuasion check "It's customary for any salesperson to offer a free sample." +1 +1 +1 +1 +1
- After asking about breaking into the House of Hope, DC 20 Persuasion check "Waive the fee and I'll add one of Raphael's artefacts to your collection." +1 +1
Lower City Central Wall
Speaking with Cordula Eltan:
- Successful Persuasion check, DC 15 History check, or DC 10 Intelligence check dialogue choices. +5 DC 18
- "Your faith in us is well-founded. We will seek the wyrm and ask for his help." +5
Speaking with Cora Highberry:[Needs Verification]
- "I'm afraid I must decline, but I hope you enjoy your wine." +1 +1 -1 -1 -1 -1 -1 -1
Baldur's Mouth
Speaking with Falael:
- "You'd got up to one five eight." +1 +1 +1
- "Two hundred and ninety seven." +1 +1 -1
Guildhall
Speaking with Nine-Fingers Keene:
- With Jaheira present, any option except Let Jaheira do the talking. +2
- Support Jaheira's request to let the party handle the Stone Lord. +2
After fighting off the Zhentarim with Minsc in the party:
- Intimidation check or DC 15 Persuasion check to convince Minsc to let the Guild fight for the city. +10 +1 +1 +1 +1 DC 18
Speaking with Roah Moonglow after finding Minsc:
- "You're mistaken. Minsc of Rashemen always knows the right thing to do." +10 +10 +2 +2 +2
- "We stand with the Guild. So get out of the way." +5 +5 +1 +1 +1
- "Fine. Give your Zhentarim the order - we take this place, and split the spoils." -1 -1 -1 -1 -5 -5
Stormshore Armory
Speaking with Fytz the Firecracker with Karlach in the party:
- "We need to move on." -5
Sorcerous Sundries
Speaking with Aradin:
Speaking with Tolna Tome-Monger:
- HOW ARE YOU FEELING, BOOKS? STILL SENSITIVE? -1
Speaking with Lorroakan:
- "I know where she is. I might even be willing to tell you." +1 +1 -1 -1 -1 -1 -1 -1 -1
- DC 15 Deception check, , or say you'll bring her so she can rip him to shreds. +1 +1 +1 +1 +1 +1 +1
After retrieving Dame Aylin:
- "I came to stop you, Lorroakan." +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You can have the immortal, Lorroakan. But I expect a fine reward in return." +1 +1 -1 -1 -1 -1 -1 -1 -1
- "This will be much easier if you go quietly, Aylin." +1 +1 -1 -1 -1 -1 -1 -1 -1
Sorcerous Vaults
Speaking to Yafeu:
- "I am at a loss - if only I had some gold, I'm sure I'd feel better." +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
- "I would like you to release my companion now, please." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Release my 'companion' immediately or die!" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "On second thought, I don't like my 'companion' that much." +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
Reading the Annals of Karsus:
- Give the book to Gale. +1
- "Gale - I'm urging you to drop this. This Crown cannot be reforged." -1
- Say you won't stand in his way or encourage him to reforge the crown. +5
Flymm's Cobblers
Speaking with Sally Flymm:
- "A pleasure to meet the mother of the Archduke." -1
- "So you're to blame for the rise of that charlatan." +1
- After Intelligence check and connecting with her tadpole, Put her out of her misery - violently. +1 +1 +1 +1 +1 +1 +1 DC 10
- Put her out of her misery - violently. +1 +1 +1 +1 +1 +1 +1
Old Garlow's Place
Speaking with Adrielle:
- "Calm down! I seek no trouble!" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I WILL EAT YOUR SOULS, RAAAAAH." +2 +2 -1 -1 -1 -1 -1 -1 -1 -1
After convincing her you to not attack with Persuasion check or DC 15 Intimidation check:
DC 15- "If you pissed off a hag, you're screwed." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
- "Let me have a look at this hex - maybe I can help." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You protected Mayrina until now - that's worth something." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
After dealing with the redcap:
- "Hag, and their agents, are liars and cheats by nature." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "More than stupid - moronic. You endangered everyone." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Speaking with Jatlo:
- Either option except asking about the hex: +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
After freeing Mayrina from her hex:
- "The hag charmed you. You don't know what you're saying." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You are outnumbered and outmatched - stand down." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Kled:
- "You think Mayrina is sweet? I found her more sour, to be honest." +1 +1 +1 -1 -1
After dealing with the redcap:
- "He was only pretending to be her friend - it was all a ploy." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Mayrina can be very annoying." +1 +1 +1 +1 +1 +1 -1 -1 -1 -1
- "Mayrina, it's me - I'm here to help you, all right?" +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "This is hilarious." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
After dealing with the doll and redcap:
- "You made an adorable sheep." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- Refuse to help. +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
After dealing with Ethel:
- "Sure did - all in a day's work." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Killing her felt even better." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I prefer my thank-yous to be of the coin variety." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
- "It didn't feel so amazing when she was vomiting up a child." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Hydrangea Wubb after dealing with the redcap:
- "His disguise was excellent - you couldn't have known." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- "You need to do a better job protecting Mayrina." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
The Counting House
Outside, speaking with Rags Deelarma:
- Give a handful of coins. +1 +1 +1 +1 +1 +1 -1 -1
Speaking with Rakath Glitterbeard after finding his gold:
- Any successful Ability check to convince the Guild to swallow some loss. +1 +1 +1 +1 +1 +1 +1
Singing Lute
Outside, speaking with Manip Leythim:[Needs Verification]
- "Or maybe I have. Here, take this healing potion." +1 +1 +1 +1 +1 +1 -1 -1 -1 -1
The Blushing Mermaid
Speaking with Zena:[Needs Verification]
- "If a child is in this dump, they deserve to be 'nabbed'. +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
Speaking with Siggy and Svend:[Needs Verification]
- "The armies of the Absolute could attack at any moment, and you're worried about a date?" +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- DC 7 Persuasion check "Leave the angst for the romance novels. This woman loves you - skip the date." +1 +1 +1 +1 +1 +1 +1 +1 -1 -1
- Stay out of it. +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
Speaking with Bosun Gannet:
- "I'll follow the rules." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "What if I really really need to use the latrine?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Asking about Vanra:
- Any option but asking you pulled the knife. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Nafula and Madalitso:[Needs Verification]
- "The very notion is disgusting." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "I don't know about marriage, but I'd meet with them at least." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
- "Never. My life is my own." +2 +2 +2 +1 +1 +1 +1 +1 +1 +1
- "If it meant saving my family, then yes." +1 +1 +1 +1 +1 -1 -1 -1 -1 -1
Basement
Speaking with Auntie Ethel while she's vomiting Vanra:
- "That's it - cough her up, hag." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Speaking with Vanra:
- "You're safe now - the hag can't hurt you any more." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Stop mumbling!" +1 +1 +1 -1 -1 -1 -1 -1 -1 -1
Lora's House
Speaking with Lora:
- "The hag was my problem to deal with." +1 +1 +1 +1 +1 +1 +1 +1 +1 -1
- Tell her to keep a closer eye or that she was damn lucky. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Baldur's Gate Waypoint
Speaking with Cinnamon:[Needs Verification]
- Passive Perception check "What's that you're hiding in your pocket, citizen? Looks suspicious!" +1 +1 +1 +1 +1 +1
Speaking with Punkins:[Needs Verification]
- Ask to be scanned or tell about Cinnamon's candy. +1 +1 +1 +1 +1 +1
Facemaker's Boutique
Speaking with Figaro "Facemaker" Pennygood:
- "How rude. I choose to devote my time unravelling reality itself, not cloth." +1
Chromatic Scale
Speaking with Thomas C. Quirkilious:
- "Curious - what are the benefits of this exactly?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
Golbraith's Cellar
Speaking with Golbraith:[Needs Verification]
- "Does your son need any help?" +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- "Impressive. I see the mark of a true warrior about you." +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Say he's done his part or that his son will be all right. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Tell him to leave the city or that he shouldn't be hiding. -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
Elerrathin's Home
Speaking with Rion with Jaheira present:
- "Not in this lifetime." +1 +1 +1 +1 +1 +1 -1
- "The cult is powerful - it's not going to be an easy fight." +1 +1 +1 +1 +1
- "You should really just listen to your mother." +1 +1 -1 -1
- "We're all going to die." +1 +1 -1 -1 -1 -1 -1 -1
- "There are refugees outside the walls. They'll need protection." +5 +2 +1 +1 +1 +1 +1
Lady Jannath's Estate
Speaking with Oskar and Jannath after convincing Kerri to leave:
- "Saccharine nonsense. You two make me sick." +1 +1 -1 -1 -1 -1 -1
House of Grief
Speaking with Arves outside:
- Intelligence check, then DC 20 Deception check "Moyra sent me. She said you had money I was to bring to her - household expenses." +1 +1 -1 -1 -1 -1 -1 DC 10
- Deception check "I am from the Baldurian Bank. I've come to collect interest on your debt." +1 +1 -1 -1 -1 -1 -1 DC 20
Speaking with the Inquirer of Grief with Shadowheart present:
- "Go ahead." +5
- "Keep back, Shadowheart." -5
Cloister of Sombre Embrace
Speaking to Viconia DeVir with Shadowheart present:
- "Shadowheart has nothing to prove to the likes of you." +5
- "She's all yours." -5 -5 -5 -5 -5 -5 -5 -20
After defeating her:
- "Go. If you're wise, you'll vanish." +1 +1 +1 +1 +1 -1 -1 -1
- Kill Viconia. +1 +1 +1 +1
Grey Harbour Docks
Speaking with Captain Sleam:
- Convince her to take the father by payment, Persuasion, or Intimidation check. +1 +1 +1 +1 +1 +1 +1 DC 15
Water Queen's House
Speaking with Flood Tide Allandra Grey:
- Say you've brought gold or prayer. +1 +1 +1 +1 +1 +1 +1
Iron Throne
Speaking with Gortash:
- Saying fuck you, cut the crap, or that you're going to take it. +1 +1
Speaking with Omeluum:
- "Tell me what to do." +1
Speaking with Ravengard:
- "Have a heart - your son is a hero. We saved lives today, including your own." +10 +1 +1 +1 +1 +1 +1
- Say you're glad to see him of his own mind or that they can work out their issues later. +10 +1 +1 +1 +1 +1
Speaking with Flood Tide Allandra Grey:
- "He's all yours." +1 +1 +1 +1 -1 -1 -1 -1 -1 -1
- "I won't let you execute this man." +1 +1 +1 +1 +1 +1 +1 -1 -1 -1
Steel Watch Foundry
Speaking to Barcus, Toobin, and Wulbren after the explosion:[Needs Verification]
- Convince Barcus to lead. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Convince Wulbren to retreat. +1 +1 +1 +1 +1 +1 +1 +1 +1
- Protect the Gondians. +1 +1 +1 +1 +1 +1 +1 +1 +1 +1
- Kill the Gondians. +1 +1 -1 -1 -1 -1 -1 -1 -1 -1
Szarr Palace
Speaking to Sebastian:
- Persuasion, or Intimidation check on Failure. +1 -1 -1 -1 -1 DC 15
- We need to go. Now. +1 -1 -1 -1 -1
- Say you'll set them free or ask if they can control their hunger. +1 +1 +1 +1 -1
- "On second thought, freeing a bunch of ravenous spawn seems like a bad idea." +1 -1 -1 -1 -1
Speaking to Chessa:
- "All right, I'll free you once I have the staff." +1
Speaking with Astarion after defeating Cazador, when deciding on the ritual:
- Persuasion check "I want you to live a life you're proud of. You can't be proud of this."
- On Pass: +3
- On Fail: -1
DC 18 - Insight check then DC 15 Persuasion check "I know you think this will set you free, but it won't. This power will trap you, just like it trapped Cazador."
- On Pass: +3
- On Fail: -1
DC 20 - "I can't. I'm sorry." -1
- Allow Astarion to complete the ritual. +1 -1 -1 -1 -1 -1 -1 -1 -1
- Stop Astarion mid-ritual.(Astarion turns hostile) +1 +1 +1 +1 +1 +1 +1 +1 -1
Lower City Sewers and Undercity Ruins
- Passive Insight check "You've had a very lucky escape. Your date was a vampire." +1 +1 +1 +1 +1 +1 +1 -1 DC 10
Speaking with Minsc, Jaheira, and The Emperor after knocking Minsc out:
- Tell The Emperor to help Minsc. +20 +1 +1 +1 +1 +1 -1
- "Enough. The Emperor says his chaos will upset our plans. I believe it." +1 +1 +1 -1 -1 -1 -20
Bhaal Temple
Speaking with Orin:
- "Their fate is of no interest to me." +1 +1 +1 -5 -5 -5 -5 -5 -5 -5
House of Hope
Foyer
Speaking with Hope:
- Call her mad. +1 -1 -1 -1 -1
- "No. I'm not telling you anything." +1 +1 -1 -1
Speaking with Raphael, Korrilla, and Yurgir:
- "Let me leave. There doesn't need to be any more bloodshed." +1 +1 -1 -1 -1
After the fight, speaking with Hope:
- "I expected him to put up more of a fight." +1
- If you didn't kill Korrilla:
- "You're too forgiving. After all she did to you, we should have killed her." +1 +1 -1
- "She was under Raphael's influence - she didn't deserve to die." +1 +1 +1 -1 -1
Boudoir
Speaking with Haarlep:
- Threaten him, refuse to play his game, or attack. +1 +1 +1 +1 +1 +1 +1
- Remove your garments. -1 -1 -1 -1
- "I'll admit. I have dreamed of lying with Raphael. Undiluted and raw." -1 -1 -1
- "I vow: my body is now yours." -1 -1 -1 -1 -1 -1 -1 -1
Archive
Speaking with Hope outside:
- "I need to get you out of here, Hope, before that jailor kills you." +1 +1 +1 +1 +1
- "You're about as helpful as a blunt dagger." +1 -1 -1 -1 -1
Speaking with the Archivist:
Hope's Prison
Speaking with Hope:
- "You're beautiful, Hope." +1 +1 +1
- "Hideous. I can barely stand to look at you." +1 -1 -1 -1 -1
Camp
- Speaking with Jaheira, any option. +5
- Speaking with Karlach:
- Insulting or threatening Gortash. +5
- "Frankly, I'm impressed." -5
- Speaking with Minthara:
- About the Steel Watch:
- "I wish we had such devices of our own." +1
- "We need to destroy them, and put a stop to this 'revolution'." -1
- About Gortash: "Gortash is no saviour - he's a tyrant." -1
- About the Steel Watch:
Mizora's Proposal
- "Then break it already. Wyll doesn't need to wait six months." +10 +1 +1 +1
- Encourage Wyll to save his father. +10 +1 +1 +1
- Encourage Wyll to break the pact. +10 -1 -1
Speaking with Mizora after:
- "You forced Wyll to make an impossible choice." or "Wyll's not a child." +3
Annals of Karsus
After speaking with Elminster, speaking with Gale:
- "She's scared of you. You're one step closer to being able to challenge her." +1
- "I agree. It's time we headed for the Stormshore Tabernacle." +1
Vlaakith's Offer
- Persuasion check "Kneel, Lae'zel. To be the god-queen's Chosen is an extraordinary honour."
- Pass: +10 +1 +1 -1 -1 -1 -1 -1 -1
- Fail: +1 +1 +1 +1 +1 +1 +1 -1
DC 30 - Wisdom check Connect with Lae'zel's parasite. 'Commander of Dragons. This is your destiny."
- Pass: +10 +1 +1 -1 -1 -1 -1 -1 -1
- Fail: +1 +1 +1 +1 +1 +1 +1 -1
DC 30 - Tell her to stand her ground or keep silent. +10 +1 +1 +1 +1 +1 +1 +1
Speaking with Lae'zel after:
- Wisdom check or DC 10 Insight check "You're grieving the future you'll never have. Vlaakith took everything from you." +3 DC 10
- "You've been quick to pledge yourself to Orpheus' cause. What about your own needs and wants?" +3
Jaheira Confronts Minsc[Needs Verification]
- Insight check "Or the trail would have ended there, instead of leading you to Ketheric. The Prism. Me." +1 +1 +1 +1 +1 +1 +1 -1 DC 10
Ravengard Reunion
- Say Wyll sacrificed his soul, devoted his life to protect, or call on the parasite. +5
- "I'm beginning to think we should have let you drown." -5
- When speaking of the dragon, say you'll seek the wyrm or ask Wyll his opinion. +5
Telling Ravengard of Ansur
- At Wyll's fork, choose any option. +15