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Shield Blow: Difference between revisions

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| icon = Shield Bash Unfaded Icon.webp
| icon = Shield Bash Unfaded Icon.webp
| summary = '''Shield Blow''' is a reaction granted by many [[Shields]] that allows you to strike back at an enemy that hits you, knocking them {{Cond|Prone}}.
| summary = '''Shield Blow''' is a reaction granted by many [[Shields]] that allows you to strike back at an enemy that hits you, knocking them {{Cond|Prone}}.
| description = When a foe hits you with a melee attack, you can use your reaction, to knock it {{Cond|Prone}} unless they succeed a {{Saving Throw|Dexterity}}.
| description = When a foe hits you with a melee attack, you can use your reaction, to knock it {{Cond|Prone}} unless they succeed a {{Saving Throw|Dexterity}}.{{bug}}
| cost = reaction
| cost = reaction
| range = melee
| range = melee
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| condition save = STR
| condition save = STR
| condition dc = caster
| condition dc = caster
| bugs = The description of this ability states it requires a Dexterity saving throw.  This is incorrect, as it requires a Strength saving throw.
| bugs = * The description of this ability states it requires a Dexterity saving throw.  This is incorrect, as it requires a Strength saving throw.
}}
}}

Latest revision as of 04:19, 24 January 2025

Shield Blow is a reaction granted by many Shields that allows you to strike back at an enemy that hits you, knocking them Prone Prone.

Description

When a foe hits you with a melee attack, you can use your reaction, to knock it Prone Prone unless they succeed a Dexterity saving throw.[See: Bugs]

Properties

Cost:
Reaction
Details:
 Melee: 1.5 m / 5  ft
STR Save (Spell save DC)

Condition: Prone

Prone Prone

Duration: 1 turn

Spell save DC  Strength saving throw

How to learn

Bugs

  • The description of this ability states it requires a Dexterity saving throw. This is incorrect, as it requires a Strength saving throw.