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Edenosa: Difference between revisions

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| acrobatics = 0
| acrobatics = 0
| perception = 5
| perception = 5
| uuid = 980f2182-100a-4c30-9965-5bbae804a511
| uid = S_LOW_Park_Edenosa_Cracklewall
| stats = FlamingFist_Gnome_Cleric
}}
}}
'''Manip Edenosa''' is a [[gnome]] member of the [[Flaming Fist]] and [[True Soul]]. She can found just inside the gate at [[Bloomridge Park]] in the [[Lower City]] during [[Act Three]].  
'''Manip Edenosa''' is a [[gnome]] member of the [[Flaming Fist]] and [[True Soul]]. She can found just inside the gate at [[Bloomridge Park]] in the [[Lower City]] during [[Act Three]].  
{{DiQ|''-- You '''know''' us - absolute WILL --- '''Absolute power''' ---''|Edenosa}}
{{DiQ|''-- You '''know''' us - absolute WILL --- '''Absolute power''' ---''|Edenosa}}
== Involvement ==
== Involvement ==
Edenosa will be waiting at the main entrance to Bloomridge park. She will warn the player away when they enter, saying that the Absolute's forces are at work in the park.
Edenosa is waiting at the main entrance to Bloomridge park. She warns the party away, saying that the Absolute's forces are at work in the park.


Later, if the party gets into a fight with the [[Cult of Bhaal|Bhaal cultists]] further in, Edenosa will intervene part way through the fight. Afterwards, [[The Netherbrain]] will speak through Edenosa, entreating the player to kill any remaining of the [[Dead Three]]. Edenosa will then die from the strain of having the brain speak through her. If Edenosa dies during the ambush, then {{CharLink|Griff|Fist Griff}} will be used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa will still contain the usable Mind Flayer Parasite Specimen.
Later, if getting into a fight with the [[Cult of Bhaal|Bhaal cultists]] further in, Edenosa intervenes part way through the fight. Afterwards, the [[Netherbrain]] speaks through Edenosa, entreating the party to kill any remaining of the [[Dead Three]]. Edenosa then dies from the strain of having the brain speak through her. If Edenosa dies during the ambush, then {{CharLink|Griff|Fist Griff}} is used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa contains the usable Mind Flayer Parasite Specimen.


== Combat ==
== Combat ==
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=== Notable loot ===
=== Notable loot ===
* {{MdRarityItem|Metal Shield}}
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Mind Flayer Parasite Specimen}}
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Warhammer}}
* {{MdRarityItem|Warhammer}}
* {{MdRarityItem|Scale Mail}}
* {{MdRarityItem|Metal Shield}}


== External links ==
== External links ==
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{{Lower City}}
{{Lower City}}
[[Category:Gnomes]]
[[Category:Gnomes]]
[[Category:Rock Gnomes]]
[[Category:Humanoids]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 00:59, 23 January 2025

Manip Edenosa is a gnome member of the Flaming Fist and True Soul. She can found just inside the gate at Bloomridge Park in the Lower City during Act Three.

-- You know us - absolute WILL --- Absolute power ---

Involvement[edit | edit source]

Edenosa is waiting at the main entrance to Bloomridge park. She warns the party away, saying that the Absolute's forces are at work in the park.

Later, if getting into a fight with the Bhaal cultists further in, Edenosa intervenes part way through the fight. Afterwards, the Netherbrain speaks through Edenosa, entreating the party to kill any remaining of the Dead Three. Edenosa then dies from the strain of having the brain speak through her. If Edenosa dies during the ambush, then Griff Fist Griff is used by the Netherbrain in her place, allowing the same conversation to take place, but only Edenosa contains the usable Mind Flayer Parasite Specimen.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Aid Aid ()
Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Crusader's Mantle Crusader's Mantle ()
Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Damage TypesRadiant damage.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Calm Emotions Calm Emotions ()
Humanoids can't be Charmed Charmed, Frightened Frightened, or become enraged.
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Command: Grovel Command: Grovel ()
Command a creature to fall Prone Prone on its turn and do nothing else.
WIS Save
 Range: 18 m / 60 ft
Mass Cure Wounds Mass Cure Wounds ()

Unleash a soothing hum of energy that heals you and nearby allies.

 Range: 18 m / 60 ft
Sacred Flame Sacred Flame ()
1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Notable loot[edit | edit source]

External links[edit | edit source]