Weapon
|
Enchant.
|
Damage
|
Damage Type
|
Weight
|
Price
|
Special
|

Dart
|
|
1d4
|
Piercing
|
0.225 kg 0.45 lb
|
1 |
|

Rod of Resurrection
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
100 |
|

Scythe of Myrkul
|
|
2d12
|
Slashing
|
2.7 kg 5.4 lb
|
65 |
Only useable by the Apostle of Myrkul
Reaper's Scythe: Swing your weapon in a large arc that knocks targets back 3 m / 10 ft and deals an additional 3d6 Necrotic.
|

Sling
|
|
1d4
|
Bludgeoning
|
0.1 kg 0.2 lb
|
10 |
- Headcrack Headcrack (
)
Lob a small payload at the target, wounding them and possibly inflicting Dazed.
|

Vampiric Dagger
|
|
1d4
|
Piercing
|
0.45 kg 0.9 lb
|
16 |
|

Chaos Flail
|
1 |
1d8
|
Bludgeoning
|
0.9 kg 1.8 lb
|
50 |
|

Brewing Ladle
|
+1 |
1d4 + 1
|
Bludgeoning
|
0.9 kg 1.8 lb
|
40 |
|

Dagger of Shar
|
|
1d4 1d6
|
Piercing Necrotic
|
0.45 kg 0.9 lb
|
270 |
- Grip of Shadows
- Deals an additional 1d6
Necrotic damage if the target is not standing in sunlight.
Edge of Darkness ( )
Create a cloud of Darkness while you attack. [See Notes]
|

Dart +1
|
+1 |
1d4 + 1
|
Piercing
|
0.225 kg 0.45 lb
|
1 |
|

Doom Axe
|
|
1d12
|
Slashing
|
3.15 kg 6.3 lb
|
65 |
- Edge of Terror
- Each strike fills the target with a chilling dread that prevents it from regaining hit points. Undead creatures also get
Disadvantage on Attack rolls.
|

Enforcer Club
|
+1 |
1d4 + 1
|
Bludgeoning
|
0.9 kg 1.8 lb
|
65 |
- Non-Lethality
- This weapon deals only Non-Lethal Damage.
|

Githyanki Longsword (Psionic)
|
+1 |
1d8 + 1
|
Slashing
|
1.35 kg 2.7 lb
|
85 |
- Githborn Psionic Weapon
- When wielded by a githyanki this weapon deals an additional 1d4
Psychic damage.
|

Goblinbane Dagger
|
|
1d4
|
Piercing
|
0.45 kg 0.9 lb
|
260 |
- Goblin's Undoing
- Goblins have
Disadvantage on Attack rolls against the wielder.
|

Mind Sundering Dagger
|
+1 |
1d4 + 1 1d4
|
Piercing Psychic
|
0.45 kg 0.9 lb
|
65 |
|

Moonblade
|
|
1d8
|
Slashing
|
1.35 kg 2.7 lb
|
55 |
|

Promise
|
+1 |
1d4 + 1
|
Piercing
|
0.45 kg 0.9 lb
|
65 |
- Shadow Blade
- You have
Advantage on Attack rolls against Lightly or Heavily Obscured targets when using this blade.[See: Bugs]
|

Sanguine Blade
|
+1 |
1d8 + 1
|
Piercing
|
0.9 kg 1.8 lb
|
|
- Scarlet Remittance
- Gain a +1 bonus to
Attack rolls, damage, and Spell Save DC for every foe you slay, up to a maximum of +3.
|

Shadow Battleaxe
|
+1 |
1d8 + 1 1d4
|
Slashing Necrotic
|
1.9 kg 3.8 lb
|
|
|

Shar's Sting
|
+1 |
1d4 + 1 1d4
|
Piercing Necrotic
|
0.45 kg 0.9 lb
|
65 |
|

Singing Sword
|
+1 |
1d8 + 1
|
Slashing
|
1.35 kg 2.7 lb
|
85 |
|

Spiderstep Staff
|
|
1d6
|
Bludgeoning
|
1.8 kg 3.6 lb
|
180 |
- Spider Step
- Immune to being
Enwebbed. Your Movement Speed is not affected by Web surfaces.
|

Steadfast Maul
|
+1 |
2d6 + 1
|
Bludgeoning
|
4.5 kg 9 lb
|
|
Steadfast Strike ( )
Slam into a foe, preventing them (and yourself) from being moved involuntarily.
|

Tough Sunrises
|
+1 |
1d8 + 1
|
Piercing
|
1.8 kg 3.6 lb
|
|
Dawnburst Strike ( )
Deal additional Radiant damage equal to your proficiency bonus. On a hit, light erupts around you in a 3 m / 10 ft area. Enemies in the light must succeed a DC 13 Constitution saving throw or be Blinded.
|

Verminsign
|
+1 |
1d8 + 1
|
Piercing
|
0.9 kg 1.8 lb
|
85 |
|

Allandra's Whelm
|
+2 |
1d6 + 2 1d4
|
Piercing Cold
|
1.8 kg 3.6 lb
|
250 |
Frigid Blade ( )
You add your Proficiency Bonus as Cold Damage.
When the attack hits, apply Frostbitten. The creature takes 1d4 Cold damage when making a weapon attack.
|

Arduous Flame Blade
|
+1 |
1d8
|
Slashing
|
1.35 kg 2.7 lb
|
250 |
Flaming Blade ( )
Immolate your blade like a phoenix wing and strike a foe with its blazing steel.
|

Blood-Bound Blade
|
+1 |
1d8 + 1
|
Slashing
|
1.35 kg 2.7 lb
|
250 |
- Favoured Weapon
- This weapon has a +1 bonus to damage and
Attack rolls.
- Synchronicity
- This weapon deals additional damage equal to your Proficiency Bonus.
|

Combination Axe
|
+1 |
1d8 + 1
|
Slashing
|
1.8 kg 3.6 lb
|
310 |
- Critical Virtuoso
- When you score a Critical Hit you can spend a
Bonus action to make an additional attack.
Press the Advantage ( )
After scoring a Critical Hit, use your Bonus action to make an additional attack.
|

Combination Axe
|
+1 |
1d8 + 1
|
Slashing
|
1.8 kg 3.6 lb
|
310 |
- Critical Virtuoso
- When you score a Critical Hit you can spend a
Bonus action to make an additional attack.
Press the Advantage ( )
After scoring a Critical Hit, use your Bonus action to make an additional attack.
|

Dart +2
|
+2 |
1d4 + 2
|
Piercing
|
0.225 kg 0.45 lb
|
1 |
|

Executioner Sword
|
+1 |
1d6 + 1
|
Piercing
|
0.9 kg 1.8 lb
|
190 |
Liberated Spellcasting- When you kill a creature, you can cast a Level 1 spell without expending a spell slot.
|

Flail of Dread Skulls
|
1 |
1d8 + 1
|
Slashing
|
0.9 kg 1.8 lb
|
310 |
|

Infernal Longsword
|
+1 |
1d8+1
|
Slashing
|
1.35 kg 2.7 lb
|
250 |
- Infernal Weapon
- On a hit, this weapon deals an additional 3
Poison damage and can possibly Poison its target.
|

Infernal Warhammer
|
+1 |
1d8 + 1 3
|
Bludgeoning Poison
|
2.7 kg 5.4 lb
|
310 |
- Infernal Weapon
- On a hit, this weapon deals an additional 3
Poison damage and can possibly Poison its target.
|

Light Crossbow of Speed
|
+1 |
1d8 + 1
|
Piercing
|
2.25 kg 4.5 lb
|
190 |
Blink-of-an-eye Bolt ( )
Make a ranged attack with your equipped weapon.
|

Planeslayer Flail
|
+2 |
1d8 + 2
|
Bludgeoning
|
0.9 kg 1.8 lb
|
310 |
- Outer-Entity Slayer
- When wielded against fey, fiends, or undead foes, this weapon has a +1d4 bonus to Damage and
Attack rolls.
|

Rebound Battleaxe
|
+1 |
1d8 + 1
|
Slashing
|
1.8 kg 3.6 lb
|
310 |
- Favoured Weapon
- This weapon has a +1 bonus to damage and
Attack rolls.
- It's All In The Wrists
- This weapon has the Thrown property and deals an additional 1d4
Thunder damage when thrown.
|

Render of Scrumptious Flesh
|
+2 |
1d8+2 1d4
|
Slashing Necrotic
|
1.35 kg 2.7 lb
|
250 |
Part the Flesh ( )
Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
|

Staff of Accretion
|
+1 |
1d6 + 1
|
Bludgeoning
|
1.8 kg 3.6 lb
|
|
- Accretion
- The wearer gains
Arcane Charge when they deal damage with close-quarter-range spells or close-quarter-range cantrips.
|

Arcane Absorption Dagger
|
+1 |
1d4 + 1
|
Force
|
0.45 kg 0.9 lb
|
480 |
- Arcane Absorption
- When you kill an enemy with a melee attack, regain one of your spent 1st Level spell slots.
|

Magical Hand Crossbow
|
+2 |
1d6 + 2
|
Piercing
|
0.9 kg 1.8 lb
|
770 |
- Cunning Combo
- When you shoot a target at close range, you can make an additional melee attack against it as a
Reaction.
|

The Impaler
|
+2 |
1d10 + 2
|
Piercing
|
8.1 kg 16.2 lb
|
480 |
- Break the Unbroken
- Deals an additional 1d10
Piercing to targets that still have all their hit points.
- Death Drinker
- Gain 2d10 temporary hit points when landing a killing blow on an enemy with this weapon.
Bloodrender ( )
Deal additional damage equal to your proficiency bonus. On a successful hit, you gain Bloodrender which lets you deal more damage at the cost of some hitpoints.
|

The Clover
|
+2 |
1d6
|
Slashing
|
0.9 kg 1.8 lb
|
|
- Organ Rearranger
- Reduce the number you need to roll a Critical Hit while attacking by 1. When they roll 2 damage or less, reroll the dice, taking the highest result.
Main Hand Only
- Exploit Weakness
- Creatures hit with this weapon receive Vulnerability to
Piercing damage.
Off-Hand Only
- True Strike Riposte
- When a creature misses you with a melee attack, you may retaliate and gain
True Strike.
True Strike ( )
- Cast as a cantrip (
Recharge: Short rest.)
|