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Allandra's Whelm
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Allandra's Whelm is a rare, moderately enchanted (+2) variant of the Tridents family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. Its design lends itself well to be thrown at enemies as a projectile.
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When Allandra was a girl, she saw a hot spall of matter fire through the sky. She wished upon this falling star, but instead of getting an answer from the sky, she got one from the sea in the voice of Umberlee, goddess of the endless fathom.
Properties
- One-handed damage
1d6 + 2 (3~8) + Strength modifier Piercing
- Two-handed damage
1d8 + 2 (3~10) + Strength modifier Piercing
- Extra damage
1d4 (1~4) Cold
- Details
- Rare Rarity:
- Enchantment: + 2
- Versatile
- Thrown
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 250 gp
UID
MAG_LC_Frigid_TridentUUID
503d3d60-8798-4c65-bec1-347392733c86
Weapon actions
proficiency, equip in main hand to gain:
If you have- Rush Attack ( )
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ( )
Stab an enemy and possibly inflict .
- Maiming Strike ( )
Possibly your target. They can't move.
Special weapon actions
This weapon also grants the following:
- Frigid Blade ( )
You add your Proficiency Bonus as Cold Damage. When the attack hits, apply . The creature takes 1d4Cold damage when making a weapon attack.
Gallery[edit | edit source]
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Appearance in game