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Zephyr Break

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Revision as of 23:36, 6 January 2024 by Muninn291 (talk | contribs) (Undo revision 141165 by Muninn291 (talk))
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Zephyr Break is a weapon action granted by Nyrulna.

Description

Zephyr Break imitates the effects of the spell Gust of Wind Gust of Wind while dealing thunder damage.

Properties

Cost
Action
Damage
6d6 (6~36) Damage TypesThunder
Details
Attack roll
STR Save (Spell save DC) (On Save: Targets still take half damage.)
 Range: 12 m / 40 ft
Recharge: Short rest

Condition: Off Balance

Off Balance Off Balance

Duration: 2 turns

Spell save DC  Strength saving throw

How to learn

Granted by the weapons: