Lightning
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More actions
For other possible meanings of Lightning in the game, see:
damage types in the game.
is one of the- For all sources of Lightning, see Category:Sources of Lightning damage.
- For creatures weak to Lightning, see Category:Vulnerable to Lightning.
- For creatures resistant to Lightning, see Category:Resistant to Lightning.
- For creatures immune to Lightning, see Category:Immune to Lightning.

Sources of Lightning damage edit
The following sections list various ways in which a player character, or creatures they summon, can deal Lightning damage.
Special actions, spells, etc. that are exclusively accessible to non-player characters are not listed.
Spells edit
Class actions
Special actions
Weapons
The following weapons deal Lightning damage as part of their regular attacks.
Equipment
The following equipment add Lightning damage to the wearer's attacks or can deal Lightning damage through other means.
- Lightning Jabber: Deals +1d4 when thrown.
- The Blast Pendant: See .
- The Real Sparky Sparkswall: See .
Consumables
The following consumable items can be used to deal Lightning damage. In the case of arrows, the damage is in addition to the attacker's regular ranged weapon damage.
- Arrow of Lightning: Deal +2d4 in an area. DEX Save (DC 12) to negate.
Interactions
- Gloves of the Automaton: Gain resistance to lightning.
- The Sparkswall: Gain resistance to lightning.
- The Watersparkers: Standing on
Water turns it into
Electrified Water.
- Necklace of Elemental Augmentation: When dealing lightning damage with a cantrip, adds the spellcasting modifier to the damage.
Water: Turns into
Electrified Water upon receiving lightning damage.