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Druk

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Warrior Druk is a goblin stationed in the Goblin Camp in Act One.

Another outsider come to see the boss? Mind yer manners, now - or he'll throw ya in the pit.
Druk

Involvement[edit | edit source]

Act One[edit | edit source]

Warrior Druk guards the entrance to the spider pit in the Shattered Sanctum with Bez Bez. When the party first approach the area, they are about to shove Smythin Smythin into the pit.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Flourish Flourish (Bonus Action)   –  Goblin Scimitar
Damage: 1~4

Feint an attack to possibly throw your opponent Off Balance Off Balance.

DEX Save
 Range: Normal weapon range
Recharge: Short rest
Lacerate Lacerate (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack Main Hand Attack (Action)   –  Goblin Scimitar
Damage: 2~7
1d6 + 1SlashingSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Menacing Attack (Melee) Menacing Attack (Melee) (Action + Superiority Die)   –  Goblin Scimitar
Damage: 2~7 + modifiers

Possibly Frighten Frighten your target. They'll have Disadvantage Icon.png Disadvantage on ability checks and Attack rolls and be unable to move.

WIS Save
 Range: Normal weapon range
Throw Stone Throw Stone (Action)
Damage: 2~5

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Loot[edit | edit source]

External links[edit | edit source]