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Dammon: Difference between revisions
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=== Creating special equipment === | === Creating special equipment === | ||
Dammon can use {{SmRarityItem|Infernal Iron}}, which the party can find on their adventures to create unique equipment:{{ref|Normally, asking Dammon to create {{SmRarityItem|Flawed Helldusk Armour}}, the {{SmRarityItem|Flawed Helldusk Helmet}} or {{SmRarityItem|Flawed Helldusk Gloves}} requires a piece of {{SmRarityItem|Infernal Iron}}. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.}} | Dammon can use {{MdRarityItem|Devilfoil Mask|Devilfoil Masks}} and {{SmRarityItem|Infernal Iron}}, which the party can find on their adventures to create unique equipment:{{ref|Normally, asking Dammon to create {{SmRarityItem|Flawed Helldusk Armour}}, the {{SmRarityItem|Flawed Helldusk Helmet}} or {{SmRarityItem|Flawed Helldusk Gloves}} requires a piece of {{SmRarityItem|Infernal Iron}}. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.}} | ||
* {{MdRarityItem| | * {{MdRarityItem|Flawed Helldusk Armour}} - forged with Infernal Iron | ||
* {{MdRarityItem|Flawed Helldusk | * {{MdRarityItem|Flawed Helldusk Gloves}} - forged with Infernal Iron | ||
* {{MdRarityItem|Flawed Helldusk | * {{MdRarityItem|Flawed Helldusk Helmet}} - forged with Infernal Iron | ||
* {{MdRarityItem| | * {{MdRarityItem|Orthon Explosive}} - forged with Devilfoil Masks | ||
After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him. | After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him. |
Revision as of 11:14, 24 January 2025
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“I'm shocked by my good fortune, quite honestly. Rent is fair, and the setup is just what I need to start making a living again.„
Involvement
He can be first met with the other refugees, hiding in the druid settlement at the Emerald Grove. Dammon describes himself as a "bread-and-butter tinsmith" before the events of Descent into Avernus and Elturel being pulled into the Hells.
A few of his lines of dialogue reveal he spent a fair amount of time in the Hells working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought him useful, so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.
If surviving, Dammon can be found at several locations throughout the story (if he survives) from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for an early investment in good attitude. He is found at:
Fixing Karlach's heart
As Dammon is the only infernal mechanic in Baldur's Gate 3, he is a core part of Karlach's personal quest, . If Dammon is killed by any means before this quest's completion, the quest cannot be progressed any further.
Creating special equipment
Dammon can use Devilfoil Masks and Infernal Iron, which the party can find on their adventures to create unique equipment:[1]
- Flawed Helldusk Armour - forged with Infernal Iron
- Flawed Helldusk Gloves - forged with Infernal Iron
- Flawed Helldusk Helmet - forged with Infernal Iron
- Orthon Explosive - forged with Devilfoil Masks
After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him.
Related literature
Related quests
Items sold
The items Dammon sells in Act One are available in all three acts.
Act One
Corresponds to DEN_Weaponsmith_Trade
.
Act Two
Corresponds to HAV_Weaponsmith_Trade
.
- Charge-Bound Warhammer
- Darkfire Shortbow
- Harmonium Halberd
- Sword of Clutching Umbra
- Sword of Life Stealing
- Swordmaster Gloves
- Thermodynamo Axe
- Thorn Blade
Act Three
Corresponds to LOW_Weaponsmith_Trade
.
Other
Stock
Trader tables
Items of following trader tables are possibly sold by Dammon:
- Adjusted Ranged Equipment Trader Table
- Armour Trader Table
- Dye Table
- Magic Armour Trader Table
- Melee Weapon Trader Table
- Secondary Armour Trader Table
Gallery
-
Dammon's model
-
Appearance in early access
Notes and References
- ↑ Normally, asking Dammon to create Flawed Helldusk Armour, the Flawed Helldusk Helmet or Flawed Helldusk Gloves requires a piece of Infernal Iron. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.
External links
- Dammon on the Forgotten Realms Wiki