Ad placeholder

Dammon: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
Line 45: Line 45:


== Involvement ==
== Involvement ==
He can be found with the other refugees, hiding in the druid settlement at the [[Emerald Grove]]. Dammon describes himself as a "bread-and-butter [[wikipedia:Tinsmith|tinsmith]]" before the events of [https://forgottenrealms.fandom.com/wiki/Baldur%27s_Gate:_Descent_into_Avernus Descent into Avernus] and Elturel being pulled into the Hells.
He can be first met with the other refugees, hiding in the druid settlement at the [[Emerald Grove]]. Dammon describes himself as a "bread-and-butter [[wikipedia:Tinsmith|tinsmith]]" before the events of [https://forgottenrealms.fandom.com/wiki/Baldur%27s_Gate:_Descent_into_Avernus Descent into Avernus] and Elturel being pulled into the Hells.


A few of his lines of dialogue reveal he spent a fair amount of time in the Hells working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought him useful, so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.
A few of his lines of dialogue reveal he spent a fair amount of time in the Hells working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought him useful, so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.
If surviving, Dammon can be found at several locations throughout the story (if he survives) from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for [[Trading and item pricing|an early investment in good attitude]]. He is found at:
* {{Loc|The Hollow}} at {{Coords|180|561|}} in [[Act One]].
* {{Loc|Last Light Inn}} at {{Coords|-35|169}} in [[Act Two]].
* {{Loc|Forge of the Nine}} at {{Coords|-2|-8}} in [[Act Three]].


=== Fixing Karlach's heart ===
=== Fixing Karlach's heart ===
As Dammon is the only infernal mechanic in ''[[Baldur's Gate 3]]'', he is a core part of {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}}. If Dammon is killed by any means before this quest's completion, the quest cannot be progressed any further.
As Dammon is the only infernal mechanic in ''[[Baldur's Gate 3]]'', he is a core part of {{CharLink|Karlach|Karlach's}} personal quest, {{Quest|The Hellion's Heart}}. If Dammon is killed by any means before this quest's completion, the quest cannot be progressed any further.


=== Creating equipment ===
=== Creating special equipment ===
Dammon can use {{SmRarityItem|Infernal Iron}} the party can find on their adventures to create unique equipment:{{ref|Normally, asking Dammon to create {{SmRarityItem|Flawed Helldusk Armour}}, the {{SmRarityItem|Flawed Helldusk Helmet}} or {{SmRarityItem|Flawed Helldusk Gloves}} requires a piece of {{SmRarityItem|Infernal Iron}}. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.}}
Dammon can use {{SmRarityItem|Infernal Iron}} the party can find on their adventures to create unique equipment:{{ref|Normally, asking Dammon to create {{SmRarityItem|Flawed Helldusk Armour}}, the {{SmRarityItem|Flawed Helldusk Helmet}} or {{SmRarityItem|Flawed Helldusk Gloves}} requires a piece of {{SmRarityItem|Infernal Iron}}. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.}}


Line 61: Line 66:


After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him.
After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him.
=== Store locations ===
Dammon can be found at several locations throughout the story (if he survives) from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for [[Trading and item pricing|an early investment in good attitude]], provided the party plans to save Last Light Inn. He is found at:
* {{Loc|The Hollow}} at {{Coords|180|561|}} in [[Act One]].
* {{Loc|Last Light Inn}} at {{Coords|-35|169}} in [[Act Two]].
* {{Loc|Forge of the Nine}} at {{Coords|-2|-8}} in [[Act Three]].


== Related literature ==
== Related literature ==

Revision as of 10:13, 24 January 2025

Dammon is a tiefling blacksmith and trader who fled Elturel with a group of tiefling refugees.


I'm shocked by my good fortune, quite honestly. Rent is fair, and the setup is just what I need to start making a living again.

Involvement

He can be first met with the other refugees, hiding in the druid settlement at the Emerald Grove. Dammon describes himself as a "bread-and-butter tinsmith" before the events of Descent into Avernus and Elturel being pulled into the Hells.

A few of his lines of dialogue reveal he spent a fair amount of time in the Hells working with Infernal machinery. This is because Elturel, his hometown, fell into the Hells. He mentions that his captors were vicious, but thought him useful, so he was drafted into an Infernal forge as a blacksmith. This is where much of his knowledge of Infernal metals comes from.

If surviving, Dammon can be found at several locations throughout the story (if he survives) from Act One till Act Three. As the only merchant reliably accessible through all three acts, he is an excellent candidate for an early investment in good attitude. He is found at:

Fixing Karlach's heart

As Dammon is the only infernal mechanic in Baldur's Gate 3, he is a core part of Karlach Karlach's personal quest, The Hellion's Heart The Hellion's Heart. If Dammon is killed by any means before this quest's completion, the quest cannot be progressed any further.

Creating special equipment

Dammon can use Infernal Iron the party can find on their adventures to create unique equipment:[1]

After Dammon has crafted all of the pieces of the Helldusk set at least once, there will no longer be the option of trading in any additional Infernal Iron or Infernal Alloy to him.

Related literature

Related quests

Items sold

The items Dammon sells in Act One are available in all three acts.

Act One

Corresponds to DEN_Weaponsmith_Trade.

Act Two

Corresponds to HAV_Weaponsmith_Trade.

Act Three

Corresponds to LOW_Weaponsmith_Trade.

Other

Stock

Trader tables

Items of following trader tables are possibly sold by Dammon:

Gallery

Notes and References

  1. Normally, asking Dammon to create Flawed Helldusk Armour, the Flawed Helldusk Helmet or Flawed Helldusk Gloves requires a piece of Infernal Iron. However, there is currently a bug in the game where, if selecting the conversation option, "I found this metal in a place called Grymforge - what do you make of it?", Dammon forges a Flawed Helldusk item without taking a piece of Infernal Iron away from the player character's inventory.

External links