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=== Haunting ===
=== Haunting ===
If Oskar was spoken to in [[Act One]] and rescued, {{CharLink|Tarhun Mnemonis}} at the front door will warn the party that the manor has been taken over by Poltergeists and that the staff have been sent away.
If Oskar was spoken to in [[Act One]] and rescued, {{CharLink|Tarhun Mnemonis}} at the front door warns the party that the manor has been taken over by Poltergeists and that the staff have been sent away.


Throughout the house, there will be hostile {{CharLink|Poltergeist|Poltergeists}}, which have natural invisibility, can throw objects, fly, and perform ranged shove attacks.  
Throughout the house, there are hostile {{CharLink|Poltergeist|Poltergeists}}, which have natural invisibility, can throw objects, fly, and perform ranged shove attacks.  


Other hazards include [[Cursed Skull|Cursed Skulls]] which are placed on stairs and landings. The skulls rapidly fire off {{SAI|Thunderwave}} spells, which will knock the party back and possibly down levels causing damage. Use Silence to stop the skulls from casting their spells and then utilize remove curse or throw a "thrown" bludgeoning weapon at them, which will destroy them in one attack (if you can overcome the item hardness of 22HP).
Other hazards include [[Cursed Skull|Cursed Skulls]] which are placed on stairs and landings. The skulls rapidly fire off {{SAI|Thunderwave}} spells, which knock the party back and possibly down levels causing damage. {{SAI|Silence}} can be used to stop the skulls from casting their spells. Using {{SAI|Remove Curse}} or throwing a "thrown" bludgeoning weapon at them, can destroy them in one attack, if overcoming the item hardness of 22 HP.


Additionally, Golden Candelabrum scattered throughout are haunted by {{CharLink|Vengeful Soul|Vengeful Souls}} and {{CharLink|Tormented Soul|Tormented Souls}}. This aura applies the {{SAI|Phantasmal Force}} spell (no save) on nearby characters for 10 turns (which starts out doing {{DamageText|1d6|Psychic}} damage per turn). If you receive this effect, destroy the candelabra to stop it.
Additionally, Golden Candelabrums scattered throughout are haunted by {{CharLink|Vengeful Soul|Vengeful Souls}} and {{CharLink|Tormented Soul|Tormented Souls}}. Their aura applies {{SAI|Phantasmal Force}} without any saving throws on nearby characters for 10 turns, which does {{DamageText|1d6|Psychic}} damage per turn. If receiving this effect, destroying the candelabra stops it. Once a candelabra is destroyed, it reveals the soul within.
 
Once the candelabra is destroyed, it will reveal the soul within.


==== Oskar's Atelier ====
==== Oskar's Atelier ====

Revision as of 14:01, 28 January 2025

Lower City
House of Grief
Lady Jannath's Estate Elerrathin's Home
Grey Harbour Docks
Lady Jannath's Estate is a Location within the Lower City in Act Three of Baldur's Gate 3. It is a large manor found on the west side of town, south of the House of Grief.

Overview

The estate on the zone map.

Lady Jannath's Estate is the home of Firellia Jannath Firellia Jannath, and it consists of four floors. The state of the manor depends on whether or not Oskar Fevras Oskar Fevras was rescued from Brem Brem in Act One and the quest Free the Artist Free the Artist is active or not.

Ground floor

The ground floor is entered via the foyer. Two large stairs on either side lead up to the first floor. Past these are a larder and kitchen on the west and east sides of the structure, respectively.

Beyond these, at the north side of the structure, is a large stairwell connecting all the floors.

First floor

This level can be reached by the interior stairs or by an exterior balcony on the south side of the structure, which leads to the library.

Entering from the foyer stairs leads to a balcony guarded by two Poltergeists. Double doors lead to a stair to the second floor.

In a small library to the west, a Contractor's Record can be spotted on the desk (Perception DC 0). A locked (DC 15) strongbox contains a Hand Crossbow +2, six Arrows of Fiend Slaying, and six Arrows of Aberration Slaying.

Second floor

Oskar Fevras and Lady Jannath can usually be found here.

Third floor (armory)

Weapons of mundane and +1 quality can be found here, along with various Shields. A Scroll of See Invisibility can also be found on a nearby table.

Fourth floor/Oskar's Atelier

This studio is filled with numerous interactible portraits and utensils for drawing/painting. If the party passes a Perception check, a locked secret room can be found and entered. On the desk to the right is a note named For the Eyes Of Lady Jannath ONLY.

Involvement

Haunting

If Oskar was spoken to in Act One and rescued, Tarhun Mnemonis Tarhun Mnemonis at the front door warns the party that the manor has been taken over by Poltergeists and that the staff have been sent away.

Throughout the house, there are hostile Poltergeist Poltergeists, which have natural invisibility, can throw objects, fly, and perform ranged shove attacks.

Other hazards include Cursed Skulls which are placed on stairs and landings. The skulls rapidly fire off Thunderwave Thunderwave spells, which knock the party back and possibly down levels causing damage. Silence Silence can be used to stop the skulls from casting their spells. Using Remove Curse Remove Curse or throwing a "thrown" bludgeoning weapon at them, can destroy them in one attack, if overcoming the item hardness of 22 HP.

Additionally, Golden Candelabrums scattered throughout are haunted by Vengeful Soul Vengeful Souls and Tormented Soul Tormented Souls. Their aura applies Phantasmal Force Phantasmal Force without any saving throws on nearby characters for 10 turns, which does 1d6Damage TypesPsychic damage per turn. If receiving this effect, destroying the candelabra stops it. Once a candelabra is destroyed, it reveals the soul within.

Oskar's Atelier

On the fourth floor, the portrait of Oskar Fevras can be combined with the easel here to open the door to a secret room. Combining the other portraits with the easel summons a Tormented Soul. Inside a Rustic Chest can be found Letter to Oskar Fervas.

Art Exhibition

If Oskar was never rescued from Brem, Oskar will not be present inside the manor and the manor won't be haunted. Instead, Lady Jannath will be holding an Art Exhibition which hosts various nobles. All of the staff will also be present as well as several Baldur's Gate nobles, who frequently purchase some of the art.

There are a few small interactions happening throughout the manor:

Related locations

Related quests

Notable characters

Notable loot

Creatures

These creatures are only present if Free the Artist Free the Artist is in progress: