| condition1_description = Disadvantage on Dexterity and Charisma checks.
| t passives = Darkvision, Fury of the Small, Opportunity Attack
| athletics = -1
| feature1_name = Darkvision
| acrobatics = 1
| feature1_description = Can see in the dark up to 12m.
| perception = -1
| feature2_name = Opportunity Attack
| uuid = 99a48b2b-05dc-42f8-86f1-65c26f9f13da
| feature2_description = Automatically attack an enemy moving out of your reach.
| uid = S_GOB_Festivities_GoblinSleeper_02
| stats = Goblin_Caster
}}
}}
'''Culk''' is a [[Goblin]] [[Goblin Booyahg|Booyahg]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other goblins and [[Bugbear (Race)|Bugbears]] who have fallen asleep from drunkenness.
'''Booyahg Culk''' is a [[goblin]] stationed in the [[Goblin Camp]] in [[Act One]].
{{DiQ|Can't you go be a True Soul somewhere else?|Culk|, awakened from a drunken sleep}}
Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]].
==Act One==
If you land near him with a [[Jump]], he will wake up hung over. To avoid a fight you can do a few skill checks:
* {{SkillCheck|Persuasion|10}}. "Hush now. Go back to sleep."
** Waking him up a second time will make him and the others attack in anger.
* If the character is a [[Drow]]. "None of your concern. Back to your stupor."
** Won't become hostile if woken up again.
* [[Illithid Persuasion]] {{SkillCheck|Wisdom|2}}. "Nothing. Lie back down and be silent."
** Won't become hostile if woken up again.
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Piddle and the others who will attack in anger.
{{SavingThrow|DEX|dc=11}} to avoid taking damage.{{DamageInfo|count=1|die=6|type=Acid}}{{Range|m=18|ft=60}}
{{AOE|Circle|m=2|ft=7}}
===[[Sleep]]===
Casts the [[Sleep]] spell.
{{Action}}
{{Range|m=18|ft=60}}
*Gives the {{SmallIcon|Sleeping Condition Icon.webp}} [[Sleeping (Condition)|Sleeping]] onto select targets up to a combined 24 [[Hit Points]].
===[[Grease]]===
Casts the [[Grease]] spell.
{{Action}}
{{SavingThrow|DEX|dc=12}} to avoid falling {{SmallIcon|Prone Condition Icon.webp}} [[Prone (Condition)|Prone]].
{{Range|m=18|ft=60}}
== Involvement ==
=== Act One ===
Booyahg Culk can be found on the secluded northern edge of the Goblin Camp with several other goblins and [[Bugbear (Race)|bugbears]] who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the [[Shattered Sanctum]], it causes all nearby enemies to wake up and initiate combat. The party can also startle Culk awake by landing nearby with a {{SAI|Jump}}. It is possible to avoid combat by passing a skill check.
{{AOE|Circle|m=4|ft=13}}
* {{Dialogue option|Hush now. Go back to sleep.|roll=Persuasion|dc=10}}
*Surface is flammable and counts as {{SmallIcon|Difficult Terrain Condition Icon.webp}} [[Difficult Terrain]].
* {{Dialogue option|None of your concern. Back to your stupor.|tags=Drow}}
===[[Ray of Sickness]]===
* {{Dialogue option|Nothing. Lie back down and be silent.|tags=Illithid Persuasion|roll=Wisdom|dc=2}}
Casts the [[Ray of Sickness]] spell.
{{Action}}
== Combat ==
=== Attacks and abilities ===
{{Feature box|Acid Splash}}
{{Feature box|Grease}}
{{Feature box|Main Hand Attack|item=Ritual Staff}}
Booyahg Culk can be found on the secluded northern edge of the Goblin Camp with several other goblins and bugbears who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the Shattered Sanctum, it causes all nearby enemies to wake up and initiate combat. The party can also startle Culk awake by landing nearby with a Jump. It is possible to avoid combat by passing a skill check.
[PERSUASION] Hush now. Go back to sleep. (DC 10)
[DROW] None of your concern. Back to your stupor.
[ILLITHID PERSUASION] [WISDOM] Nothing. Lie back down and be silent. (DC 2)