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| image = Barbarian Class 300px.png | | image = Barbarian Class 300px.png | ||
}} __NOTOC__ | }} __NOTOC__ | ||
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3'' | '''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. | ||
{{Quote class|{{PAGENAME}}}} | {{Quote class|{{PAGENAME}}}} | ||
== Overview == | |||
Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat. | |||
Subclasses: | == Subclasses == | ||
The Barbarian Subclasses are: | |||
{{hlist| | {{hlist| | ||
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}} | * {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}} | ||
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}} | }} | ||
== Class Progression == | |||
{| class="wikitable" style="max-width: 41em;" | {| class="wikitable" style="max-width: 41em;" | ||
|+ Barbarian Class Progression | |+ Barbarian Class Progression | ||
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|} | |} | ||
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It | '''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience. | ||
== Class information == | == Class information == | ||
=== | ===Attributes=== | ||
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]] | [[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]] | ||
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: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]] | : {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]] | ||
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class. | : {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class. | ||
; Spellcasting Ability | |||
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment. | |||
===Starting [[Proficiency|Proficiencies]]=== | |||
; Saving throw proficiencies | ; Saving throw proficiencies | ||
: {{Ability|Strength}}, {{Ability|Constitution}} | : {{Ability|Strength}}, {{Ability|Constitution}} | ||
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; Skill proficiencies (Choose 2) | ; Skill proficiencies (Choose 2) | ||
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}} | : {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}} | ||
; Starting Equipment | ; Starting Equipment | ||
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}} | : {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}} | ||
===[[Classes#Multiclassing|Multiclass]]=== | ===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]=== | ||
; Equipment proficiencies | |||
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}} | : {{SimpleWeaponsProf}}, {{MartialWeaponsProf}} | ||
: {{Shields}} | : {{Shields}} |
Latest revision as of 14:16, 12 January 2025
Barbarian is a class in Baldur's Gate 3.
Overview[edit | edit source]
Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
Subclasses[edit | edit source]
The Barbarian Subclasses are:
Class Progression[edit | edit source]
Level | Proficiency Bonus | Features | Rage Charges | Rage Damage |
---|---|---|---|---|
1st | +2 | , | 2 | +2 |
2nd | , | |||
3rd | 3 | |||
4th | ||||
5th | +3 | , | ||
6th | 4 | |||
7th | ||||
8th | ||||
9th | +4 | +3 | ||
10th | ||||
11th | ||||
12th | 5 |
Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.
Class information[edit | edit source]
Attributes[edit | edit source]

- Hit points
- At level 1: 12 + modifier
- On level up: 7 + modifier
- Key abilities
- for improved attack rolls and damage with melee weapons.
- for higher initiative and Armour Class
- for more hit points and unarmoured Armour Class.
- Spellcasting Ability
- for the effective use of items, scrolls, and equipment.
Starting Proficiencies[edit | edit source]
- Saving throw proficiencies
- ,
- Equipment proficiencies
- Simple weapons, Martial weapons
- ,
- Skill proficiencies (Choose 2)
- , , , , ,
- Starting Equipment
- Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots
Multiclass Proficiencies[edit | edit source]
- Equipment proficiencies
- Simple weapons, Martial weapons
Level progression[edit | edit source]
Level 1
- While Raging, you gain the following:
- Resistance against physical damage
- Deal extra melee and thrown damage
- Advantage on Strength checks and saving throws.
- Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.

- Rage Charges: 2
- The number of times you can Rage per day. Replenished by long rest.

- When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.
Level 2
- Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
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Level 3
- Rage Charges: 3
- Gain an additional Rage Charge. You can now Rage more times per long rest.
Choose a subclass[edit | edit source]
|
|
|
Level 4
- Choose a feat.
Level 5
- You can attack twice, instead of once, whenever you take the Attack action on your turn.
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- Your movement speed increases by 3 m / 10 ft while not wearing heavy armour.
Level 6
- Rage Charges: 4
- Gain an additional Rage Charge. You can now Rage more times per long rest.
Subclass features[edit | edit source]
Wildheart | Berserker | Wild Magic Barbarian |
---|---|---|
|
|
|
Level 7
- You have honed your instincts to the utmost degree. You gain a +3 to initiative and can't be Surprised.
Level 8
- Choose a feat.
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Subclass features[edit | edit source]
Wildheart | Berserker | Wild Magic Barbarian |
---|---|---|
|
(none) |
(none) |
Level 9
- When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
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Subclass features[edit | edit source]
Wildheart | Berserker | Wild Magic Barbarian |
---|---|---|
(none) |
(none) |
|
Level 10
Subclass features[edit | edit source]
Wildheart | Berserker | Wild Magic Barbarian |
---|---|---|
|
|
|
Level 11
- Once per short rest, if you drop to 0 hit point while Enraged, you regain 1 hit points instead of being
Level 12
- Rage Charges: 5
- Gain an additional Rage Charge. You can now Rage more times per long rest.

- Choose a feat.
Notable barbarians[edit | edit source]
See also[edit | edit source]
External links[edit | edit source]
- Barbarian on the Forgotten Realms Wiki