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Blinding Smite: Difference between revisions
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HiddenDragon (talk | contribs) m Removed class template |
m Linking to Smite |
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| condition = Blinded | | condition = Blinded | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition dc = caster | |||
| condition save = Constitution | | condition save = Constitution | ||
| notes = * See [[Smite]] for additional functionality information. | |||
}} | }} | ||
[[Category:Sources of Radiant damage]] | [[Category:Sources of Radiant damage]] |
Latest revision as of 01:41, 10 October 2024
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Blinding Smite is a level 3 evocation spell. Blinding Smite allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack and possibly blind their target.
Description
Evoke a heavenly flare and possibly your target
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 3 Spell Slot
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Normal weapon damage
+ 3d8Radiant
- Details
- Attack roll
- CON Save
- Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
Duration: 10 turns
Spell save DC Constitution saving throw
- Ranged attacks and spells have a range of Attack Rolls suffer Disadvantage. 3 m / 10 ft and
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Classes:
- Class Level 9: Paladin
Notes
- See Smite for additional functionality information.