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Blinding Smite
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Blinding Smite is a level 3 evocation spell. Blinding Smite allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack and possibly blind their target.
Description
Evoke a heavenly flare and possibly your target
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 3 Spell Slot
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Normal weapon damage
+ 3d8Radiant
- Details
- Attack roll
- CON Save
- Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
Duration: 10 turns
Spell save DC Constitution saving throw
- Ranged attacks and spells have a range of Attack Rolls suffer Disadvantage. 3 m / 10 ft and
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Classes:
- Class Level 9: Paladin
Notes
- See Smite for additional functionality information.