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Gnolls are non-playable humanoid creatures in Baldur's Gate 3. They closely resemble hyenas and are consumed with a primal bloodlust and hunger. Oftentimes, gnolls worship the demon lord Yeenoghu.

About gnolls edit

Gnolls are a race of carnivorous humanoids, tall and lean with a craving for the hunt. They have a strong affinity for family and blood ties, though this comradery is not always extended to separate packs. Gnolls are fond of hyenas, viewing them as brethren and keeping them as pets or hunting companions. Gnolls can be born from bloated hyenas that are fat off the spoils of a massacre.

Flinds edit

Flinds are a stronger and more vicious cousin to gnolls who have become part fiend. They often command war bands of gnolls but are otherwise solitary hunters. A gnoll who vanquishes a flind is said to transform into a flind themselves; however, Baldur's Gate 3 has no such mechanic.

Racial features edit

Base Racial Speed
9m / 30ft
Size
Medium
Darkvision Darkvision
Can see in the dark up to 12 m / 40 ft.
Rampage Rampage
When a Gnoll Downs Downs a creature with a melee attack, the gnoll can use a Bonus Action to move up to half its Movement Speed and make a bite attack.

Gnoll characters edit

Gnoll enemy variants edit

Gallery edit

Notes edit

  • Prior to Patch 6, gnolls were categorized as monstrosities rather than humanoids. This change makes Baldur's Gate 3 more similar to 5th Edition D&D (which also categorizes gnolls as humanoids).

External links edit