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Charming Latham

From bg3.wiki

Charming Latham is a member of the Guild.

Involvement edit

Latham can be found in the middle of an argument with the Minsc Stone Lord's people on the western shore in Rivington during Act Three.

Combat edit

Attacks and Abilities edit

Conjure Elemental: Water Elemental Conjure Elemental: Water Elemental (Action + Level 5 Spell Slot)
The water elemental can use Winter's Breath Winter's Breath, Slam Slam, and can mete out cold punishment upon foes with its fists.
 Range: 18 m / 60 ft
Ice Knife Ice Knife (Action + Level 1 Spell Slot)
Damage: 3~22
+ 2d6ColdCold

Throw a shard of ice that deals 1d10PiercingPiercing damage. It explodes and deals 2d6ColdCold damage to anyone nearby. It leaves an Ice Ice surface. On miss, the shard of ice still explodes.

This spell can be cast while you are Silenced Silenced.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Ice Storm Ice Storm (Action + Level 4 Spell Slot)
Damage: 6~40

Impel a storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range, dealing BludgeoningBludgeoning and ColdCold damage. It also creates an Ice Ice surface that lasts 2 turns.

DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Main Hand Attack Main Hand Attack (Action)   –  Dagger
Damage: 2~5
1d4 + 1PiercingPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5 ft
Piercing Strike Piercing Strike (Action)   –  Dagger
Damage: 2~5
1d4 + 1PiercingPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ray of Frost Ray of Frost (Action)
Damage: 1~8
1d8ColdCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft

Loot edit

Allies edit

External links edit