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Ko'kuu

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Varsh Ko'kuu is a Githyanki NPC in Baldur's Gate 3 responsible for the care of the the Hatchery in Crèche Y'llek.

You? What do you know about githyanki child-rearing?
Ko'kuu after asking him for the egg

Involvement[edit | edit source]

When approached, he reveals that he is waiting for the last egg in the Hatchery to hatch. If the player passes a DC 10 Insight check check, the player can deduce that he has been waiting for a very long time. Asking why he is willing to wait so long reveals that he himself created the Hatchery, even though he was the last of his clutch.

Ko'kuu then reveals Therezzyn Kith'rak Therezzyn might inspect the hatchery any day now, and command him to destroy the egg. The player can convince Ko'kuu to hand over the egg. If so, he will grant his Varsh Ko'kuu's Boots which can help cross the hatchery's pool.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Astral Step Astral Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Counterspell Counterspell ()

Try to stop a spell being cast.

If it is higher level than the spell slot you used to Counterspell, you must make a check using your spellcasting ability[See Notes] to prevent it. The check's difficulty is equal to 10 plus the level of the spell you are trying to counter.

Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Ray of Frost Ray of Frost ()
1d8 (1~8) Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Shatter Shatter ()
3d8 (3~24) Damage TypesThunder

Damages all nearby creatures and objects.

Creatures made of inorganic material such as stone have Disadvantage Icon.png Disadvantage on their Saving throw.

CON Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Shocking Grasp Shocking Grasp ()
1d8 (1~8) Damage TypesLightning

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5  ft
Thunderwave Thunderwave ()
2d8 (2~16) Damage TypesThunder

Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.

CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)

Potential Loot[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]